System Architecture and Design Principles

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91 Terms

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System Architecture

Framework defining system components and their interactions.

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Client/Server Architecture

Model where clients request services from servers.

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Total Cost of Ownership (TCO)

Comprehensive assessment of all costs associated with a system.

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Scalability

System's ability to grow and adapt to changes.

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Web Integration

Incorporating web technologies into business processes.

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Legacy Systems

Older systems that may require compatibility with new solutions.

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Processing Options

Methods for data processing: online or batch.

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Security Issues

Considerations for protecting data and systems.

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Corporate Portals

Access points for stakeholders to interact with systems.

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Mainframe Architecture

Early architecture using centralized mainframe computers.

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Local Area Network (LAN)

Network allowing data sharing within a limited area.

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Wide Area Network (WAN)

Network connecting LANs over large geographical distances.

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Enterprise Resource Planning (ERP)

Integrated management of core business processes.

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Network Models

Frameworks defining network structure and communication.

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Hierarchical Topology

Network structure with a tree-like arrangement.

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Bus Topology

Network layout where all devices share a single communication line.

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Ring Topology

Network configuration where each device connects to two others.

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Star Topology

Network structure with a central hub connecting all devices.

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Mesh Topology

Network where each device connects to multiple others.

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Network Devices

Hardware facilitating communication within networks.

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Routers

Devices directing data between different networks.

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Gateways

Interfaces allowing communication between different network protocols.

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Proxy Servers

Intermediaries that handle requests from clients to other servers.

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Online Processing

Real-time data processing as transactions occur.

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Batch Processing

Processing data in groups at scheduled times.

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Impact of Personal Computers

Increased individual productivity through stand-alone capabilities.

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Network Evolution

Progression of network technologies and architectures.

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LAN

Local Area Network; connects computers in proximity.

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WAN

Wide Area Network; connects multiple LANs globally.

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Client Role

Handles user interface and requests data from server.

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Fat Client

Most processing logic resides on the client.

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Thin Client

Most processing logic resides on the server.

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Two-Tier Design

User interface on client; data on server.

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Three-Tier Design

Includes a middle layer between client and server.

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Middleware

Facilitates communication between different system tiers.

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Knee of the Curve

Significant response time increase near system capacity.

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DDBMS

Distributed Database Management System; enhances performance.

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Internet-Based Architecture

Web server provides entire user interface via HTML.

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Cloud Computing

Remote computers provide online software and data.

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Web 2.0

Second web generation enabling dynamic collaboration.

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Wiki

Web-based information repository managed by users.

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In-House Solutions

Custom websites aligned with company marketing efforts.

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Packaged Solutions

Pre-built options for medium to large firms.

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ASP

Application Service Provider; offers applications for a fee.

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Data Access

Server provides access to stored data.

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Application Logic

Processing rules that govern application behavior.

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Client/Server Relationship

Defines processing division between client and server.

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Performance Issues

Challenges affecting system responsiveness and efficiency.

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Cost-Benefit Issues

Evaluates advantages versus expenses of client/server systems.

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User Interface

Visual elements allowing user interaction with software.

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Data Transmission

Sending data between clients and servers.

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Semantic Web

Web evolution enabling machine-readable data interactions.

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Point of Sale (POS)

System for processing sales transactions at retail locations.

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Open Systems Interconnection (OSI) Model

Framework for data transfer between networked applications.

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Network Topology

Physical or logical arrangement of network components.

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Hierarchical Network

Departmental servers control lower processing levels.

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Bus Network

Single communication path connects all network devices.

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Ring Network

Data flows in one direction around a circular path.

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Star Network

Central switch manages network communications and traffic.

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Mesh Network

Each node connects to every other node directly.

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Router

Connects network segments, optimizes data flow paths.

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Proxy Server

Facilitates Internet access for internal network users.

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Data Redundancy

Multiple data paths ensure reliability and backup.

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Transaction Record

Document detailing a completed sales transaction.

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Daily Sales Report

Summary of sales transactions generated at day's end.

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Network Connectivity

Ability of devices to connect and communicate effectively.

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Seamless Network

Uninterrupted connectivity across different hardware environments.

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Network Traffic

Data flow across a network at any given time.

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Security Concerns

Issues related to protecting data and privacy.

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Audit Concerns

Issues related to tracking and verifying data integrity.

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Privacy Concerns

Issues regarding the protection of personal information.

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File-Oriented Systems

Systems that manage data through file structures.

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Network Segments

Subdivisions of a network for improved management.

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Communications Conduit

Pathway for data transmission within a network.

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IEEE 802.11

Standards for wireless LANs by IEEE.

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MIMO

Technology enhancing performance with multiple inputs/outputs.

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Basic Service Set (BSS)

Fundamental topology for IEEE 802.11 WLANs.

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Extended Service Set (ESS)

Topology allowing multiple BSSs to connect.

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Wi-Fi Alliance

Certifies interoperability of wireless network products.

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Bluetooth

Short-distance wireless communication technology.

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System Design Specification

Document detailing new information system design.

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User Approval

Users review and approve system interface designs.

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Management Summary

Overview of the system design for stakeholders.

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System Components

Elements that make up the information system.

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System Environment

Context in which the system operates.

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Implementation Requirements

Conditions necessary for system deployment.

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Time Estimates

Projected duration for system development phases.

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Cost Estimates

Projected expenses for system development phases.

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Presentations

Opportunities to explain system and secure approvals.

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Thick Client Design

Most processing occurs at the client side.

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Thin Client Design

Most processing occurs at the server side.