Film Studies - Camera Shots, Angles, Movements

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30 Terms

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Establishing Shot

Sets the scene

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Close Up

captures the head and shoulders of the subject

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Medium Shot

waist up

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Long Shot

feet to head, full body

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Extreme Long Shot

the biggest shot a camera can capture of the subject matter

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Handheld Shot

shaky, good for action

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Steadicam Shot

Cameraman holds camera with a harness so it is smooth and steady movement

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Aerial Shot

a shot from high above, usually from a crane or helicopter

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Birdseye View

straight down

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Over The Shoulder Shot

Looking from behind a person at the subject. Their shoulder and head should be visible.

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Point of View Shot

Shot taken from a character's viewpoint

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Dutch Angle Shot

Like your head is tilted

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Extreme Close Up

Focus on part of a face or a key feature, can use macro-photography for cool effects too

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Low Angle Shot

taken from a low angle

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High Angle Shot

taken from a high angle

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Reverse Angle Shot

series of shots in quick succession; conversational. often almost 180 degrees opposite to the shot prior

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Cutaway

a shot that interrupts a continuous action, "cutting away" to another image or action, often to abridge time

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Pan

side to side

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Tilt

up and down

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Zoom

backward and forward

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arc

travels 360 degrees around the subject

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Two-Shot

two characters side by side

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Objective Shot

camera as third-person viewer

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Subjective Shot

A shot that represents the point of view of a character.

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Dolly Shot

The camera is on a track called a dolly and moves through a scene smoothly, following a determined course

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Rack Focus

The camera does not move, it changes its focus to show things in different layers; foreground, middle ground and background

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Crash Zoom

Super fast in/out/both

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Pedestal Shot

Camera moves up or down on a platform, no change in tilt/angle

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Boom

Everything done in one fluid sequence, no restrictions on shots

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Shifting axis

the whole camera moves to capture a precise direction of travel, i.e, dolly, tracking