Design Y12 - ERGONOMICS

0.0(0)
studied byStudied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/22

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 1:08 PM on 11/28/25
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

23 Terms

1
New cards

Ergonomics

The relationship and interaction between people (aspects of the human body) and the products, systems, and environments they use 

Simple terms: the study of comfort

2
New cards

4 main objectives

1) Efficiency - minimize effort required to complete tasks (increase productivity, decrease fatigue)

2) Usability - easily understood and operated by the intended user (intuitive + logical)

3) Safety - reduce risk of hazards (factors like posture, strain, etc)

4) Functionality - fulfills the intended purpose (comfort, stability, durability)

3
New cards

Emphasis on?

Putting people at the center of the design process, truly meet user needs by understanding human capabilities, limitations, and preferences.

4
New cards

Anthropometrics

The measurement of human physical dimensions expressed in the percentile range. Focuses on determining and presenting the range of individual’s physical characteristics.

5
New cards

Static measurements

Measurements of length between points on a body

6
New cards

Dynamic measurements 

Measurements of reach, movement, or strength (how a person moves in a space or how much force is required to complete an action) 

7
New cards

Age related factors

  • Infants: rapid growth and development (body proportion changes)

  • Adolescence: puberty brigns hormonal changes (height, weight, body composition)

  • Adulthood: gradual physical changes (muscle mass loss, bone density decrease)

  • Elderly: aging, reduced height, increased body fat, joint structure changes

8
New cards

Ethnicity related factors

  • Genetic variation: different groups have unique genetic makeup

  • Environmental: diet, lifestyle, cultural practices

9
New cards

Gender related factors

  • males: generally taller, heavier, and have broader shoulders 

  • females: have wider hips and a higher body fat percentage

10
New cards

Disability related factors

  • physical impairments: amputations, paralysis, musculoskeletal disorders 

  • visual + hearing impairments: may influence posture, balance, spatial awareness

  • cognitive impairments: motor skills, coordination 

11
New cards

Adjustability

The ability of a product to be changed in size, commonly used to increase the range of percentiles for which a product is appropriate.

12
New cards

Clearance

The physical space between two objects

13
New cards

Percentile range (upper and lower limits)

That proportion of a population with a dimension at or less than a given value. For a given demographic (gender, race, age), the 50th percentile is the median.

14
New cards

Psychology factors

Human factor data related to psychological interpretations caused by light, smell, sound, taste, temperature and texture.

15
New cards

Physiology factors

Human factor data related to physical characteristics used to optimize the user’s safety, health, comfort and performance.

16
New cards

Percentile

A term that describes how a data point compares to all data in that set, divided into 100 equal parts.

17
New cards

Range of sizes

A selection of sizes a product is made in that caters for the majority of a market

18
New cards

Reach

The range that a person can stretch to touch or grasp an object from a specified position.

19
New cards

Biomechanics

Research and analysis of the mechanics (operation of our muscles, joints, tendons, etc.) of the human body.

20
New cards

Workspace envelope

A 3D space that is typically physical and/or virtual that needs to have defined permissible boundaries of orientation and movement.

21
New cards

5th percentile

  • Smallest 5% of the population

  • used when designing for minimal requirements/small users

    • minimum seat heat 

    • reach distances for controls on shelves 

    • grip size for hand tools 

22
New cards

50th percentile

  • median value / middle point

  • represents the average user, used for general purpose 

    • height of kitchen countertops

    • dimensions of office desks

    • seat depth for public tranport

23
New cards

95th percentile

  • largest 5% of the population

  • designing for maximum requirements