AP PSYCH Part 2

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81 Terms

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Concept

  • mental groupings based on shared features that come from experience

    • Ex: fruit

  • come in 3-level concept hierarchies

    • superordinate: broad→fruit

    • intermediate: basic→apple (most children learn first)

    • subordinate: specific→granny smith

  • help simplify the world, allow us to organize, generalize & associate experience, objects and situations

  • play a role in language, memory and learning, when we see something new we try to relate it to previous concepts

  • 2 main categories

    • concrete: formal concepts

      • defined by set of rules or characteristics

    • natural: abstract concepts

      • imprecise, develop out of everyday experiences

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Prototype

  • the ideal example of a concept

    • generic image that represents a typical example from your experience

      • Ex: animal→dog

  • we tend to make judgements based on our prototype

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Which measure of central tendency would be used to represent the most common response for a group of participants

  • mean: numerical data, normal distribution

  • median: numerical data, skewed/outliers

  • mode: categorical (nominal data)

    • Ex: names, colors, brands, (non-numerical, looking for frequency)

    • what appears most frequently in a data set

  • range: numerical data, spread of data/variability

    • difference between highest & lowest values

    • shows how diverse/consistent a data set is

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Schemas

  • building blocks of intellectual development/mental frameworks that make organization and meaningful action possible

    • clusters of related concepts that provide generalizations/categorizations of things

    • develop from our experiences and act as a filter as we encode new information

  • schemas are helpful and provide context

    • identify social roles in certain contexts

    • provide quick generalizations→stereotypes

  • organize past experiences→help us understand and interact with future situations (provide a framework)

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People form and modify schemas through

Assimilation (happens first)

  • taking in new information but not changing the schema

  • placing new information into an existing schema

    • past experiences→teach us how to respond to new experiences

Accommodation

  • taking in new information and changing the schema to incorporate the new information

  • changing an existing schema or creating a new schema

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Algorithm vs. Heuristic

Algorithm

  • address problems by attempting all possible solutions until the correct one is found

    • pro: if followed correctly→accurate solution

    • con: can’t solve problems that require subjective values/have too many unknowns & time consuming

  • in questions look for guaranteed methods

Heuristic

  • address problems by using mental shortcuts to make judgments

    • pro: fast & efficicent, simplify problem solving

    • con: do not guarantee a solution, are more error-prone than algorithms

      • Ex: decide who is oldest child by looking for the tallest

  • In questions look for educated guesses/judgments

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Types of heuristics

  • representative heuristic

    • can lead to errors in judgment when decisions are made according to prior expectations or stereotypes

      • matches a prototype

  • availability heuristic

    • can lead to errors in judgment when decisions are made by recalling the first or most vivid example that comes of mind

      • based on how quickly it comes to mind

        • Ex: who does more chores, you or your sibling→you do dishes

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Influences on Decision making

  • Decision making can be influenced by prior experiences that were successful (mental set) or by circumstances surrounding a decision (framing)

    • mental set: approach new problems the same way that worked before

      • expertise backfires

    • framing: way the issue is presented/worded or structured

      • people react to how something is phrased rather than what is said

        • ex: 90% survival rate, vs 10% death rate

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What hinders decision making

Gambler’s fallacy: false belief that you can predict a chance event based on past chance events

Sunk-cost fallacy: a bad decision based on money, time, or effort that has already been spent

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Executive Functions

  • cognitive processes that allow individuals to generate, organize, plan and carry out goal-directed behaviors and critical thinking

    • self regulation: delaying gratification to motivate

  • linked to prefrontal cortex

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Creativity

  • way of thinking that includes generating novel ideas

  • making new & original ideas that are useful

    • alternative uses test: list as many possible uses for a common object

      • (# of alternatives, how unique/across categories, detailed)

  • creativity may be enhanced with expertise, imagination, a venturesome personality, intrinsic motivation & a creative environment

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Research Methods and Design

  • Experiment: manipulate independent variable (ex: environment) and random assignment of participants to control & experimental groups to measure differences in the dependent variable (ex: creativity)

Non experimental methodologies

  • Case Study: in-depth analysis of previous case

    • ex: surveys & naturalistic observation of a famous creative person

  • Correlation: study investigating the strength & direction of the relationship between creativity & personality characteristics

  • Meta-analysis: statistical method that combines results of several specific creativity studies

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Divergent vs. Convergent thinking

Divergent thinking

  • generating/considering many different ideas/solutions to a problem

  • thinking breaks off in different directions

Convergent thinking

  • using logic/knowledge to narrow down options to find the known solution or a single correct answer

<p>Divergent thinking</p><ul><li><p>generating/<strong>considering many different ideas</strong>/solutions to a problem</p></li><li><p>thinking breaks off in different directions</p></li></ul><p>Convergent thinking</p><ul><li><p>using logic/knowledge to <strong>narrow down options</strong> to find the known solution or a single correct answer</p></li></ul><p></p>
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Functional Fixedness

  • failing to solve a problem because you are stuck on the object’s common use

    • creative thinking is hindered by functional fixedness

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Different types of memories

  • Explicit Memories (declarative memories)

    • Memories we recall with conscious awareness

    • Episodic

      • memories specific to our unique personal experiences

      • something you can tell me all about

    • Semantic

      • information we know, specific facts/conceptual understandings

      • know something requires something else

    • Prospective

      • remembering to remember; memory of an intent to perform a specific action

        • ex: recall details of memory (birthday party)

      • knowing the need to do something

    • Stored all over the brain, storage requires hippocampus

  • Implicit Memories (non-declarative memories)

    • Memories we recall without conscious awareness

    • Procedural

      • knowing how to do something

    • Classically conditioned responses

      • learned associations that evoke emotion/physiological responses

    • Primed responses

      • exposure to one thing unconsciously influences future thoughts or behaviors

        • ex: explain how to walk up stairs

      • given many examples of one thing (bread, juice milk) you associate the next word so_p with soup

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Multistore Memory Model: Baddeley & Hitch

Revised to refer to “short term memory” as “working memory”

  • working memory contains a limited amount of info that can be temporarily maintained & used for many cognitive tasks

    • C.T.: remembering, solving, imagining, learning

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Working Memory Model

Central Executive Boss

  • does planning & decision making

  • directs components of cognitive tasks to the visuo-spatial sketchpad and auditory loop

    • prefrontal cortex

Phonological Loop

  • information comes in as a verbal input

  • information you’re manipulating in your head/saying to yourself over and over again

    • broca’s area

Visuo-Spatial Sketchpad

  • information comes in as visual input

  • maintain a visual memory of it & associating relationships with other visual memories

    • parietal lobe (spatial perception)

    • occipital lobe (visual cortex)

Long Term Memory works with these (integrates with working memory) to address the cognitive task/solve the problem

<p><strong>Central Executive Boss</strong></p><ul><li><p>does planning &amp; decision making</p></li><li><p><strong>directs components of cognitive tasks to the visuo-spatial sketchpad and auditory loop</strong></p><ul><li><p>prefrontal cortex</p></li></ul></li></ul><p><strong>Phonological Loop</strong></p><ul><li><p>information comes in as a verbal input</p></li><li><p>information you’re manipulating in your head/<strong>saying to yourself over and over again</strong></p><ul><li><p>broca’s area</p></li></ul></li></ul><p><strong>Visuo-Spatial Sketchpad</strong></p><ul><li><p>information comes in as visual input</p></li><li><p><strong>maintain a visual memory of it</strong> &amp; associating relationships with other visual memories</p><ul><li><p>parietal lobe (spatial perception)</p></li><li><p>occipital lobe (visual cortex)</p></li></ul></li></ul><p><strong>Long Term Memory works with</strong> these (integrates with working memory) to <strong>address the cognitive task</strong>/solve the problem</p><p></p>
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Multistore Memory Model

  • Memory consists of three stores: sensory, short term, long term

  • Sensory memory briefly stores whatever is coming in through hour auditory/visual senses

  • If we pay attention to what is in our sensory memory, it will be transferred to short-term memory & stored, without rehearsal, for about 15-30 seconds

  • From there, we can encode it into our long-term memory, perhaps using effortful processing to increase our chances of retrieving it later

<ul><li><p>Memory consists of three stores:<strong> sensory, short term, long term</strong></p></li></ul><ul><li><p><strong>Sensory</strong> memory <strong>briefly</strong> stores whatever is coming in through hour auditory/visual senses</p></li></ul><ul><li><p>If we pay <strong>attention</strong> to what is in our sensory memory, it will be transferred to <strong>short-term memory</strong> &amp; stored, without rehearsal, for about 15-30 seconds</p></li><li><p>From there, we can <strong>encode</strong> it into our<strong> long-term memory</strong>, perhaps using effortful processing to increase our chances of retrieving it later</p></li></ul><p></p><p></p>
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Sensory Memory

  • Iconic Memory (“eye”-conic)

    • brief memory for visual inputs-decays quickly

  • Echoic Memory (“echo”/sound)

    • brief memory for auditory inputs-decays quickly, but not as quickly as iconic memory

If we pay attention to anything in our sensory memory, it transfers to our short term memory

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Short Term Memory

  • Temporary storage of information we attend to from our sensory memory

    • Capacity: Magic number 7 (plus or minus 2)→5,9

    • Duration: 15-30 seconds

If we repeat the information we can keep it for a while, and might have a chance of encoding it into our long term memory

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Long Term Memory

  • Can be retrieved back to short term memory to work with later on

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Levels of Processing Model of Memory

Craik & Lockhart propose that memory recall is a function of depth of processing

  • Encoding

    • how you encode information will directly affect your ability to later retrieve it

The 3 levels of processing:

  • Structural processing (shallow)

    • shallow processing leads to a less long-lasting memory

  • Phonemic

  • Semantic (deep)

    • deep processing leads to a longer-lasting memory

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Shallow Processing: Structural

  • Encoding using basic visual qualities of the word/concept (physical features)

    • ex: the word has 5 letters

  • Shallowest level of processing

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Phonemic Processing

  • encoding using the basic auditory (sound) qualities the word/concept

    • ex: baker rhymes with shaker

  • shallow level of processing

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Semantic Processing

  • Encoding the meaning of the word

    • ex: relate to personal experiences, existing semantic memories

  • Deep level of processing

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Shallow vs. Deep Processing

Shallow Processing

  • Structural & Phonemic

    • Focus on physical features

  • Maintenance rehearsal

    • Stays in short term memory for longer

  • Less durable/long-lasting long term memory

Deep Processing

  • Semantic

    • build meaning (semanticity)

  • Effortful processing

    • long term effort

  • Encodes into long term memory

    • more durable long term memory

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DRY MIX

Dependent-Reaction-Y-axis

Measured-Independent-X-axis

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Experimental vs. Control group

  • Experimental group is exposed to independent variable

  • Control group is exposed to “placebo” or no treatment at all

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Population vs. Sample

Sample: random selection of sample from the population

  • can be used to generalize for the whole population

  • must be random assignment (even when assigning control/experimental groups)

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Ethical Guidelines

  • must be followed

  • approval for research is usually done by an Institutional Review Board

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Mnemonic Devices

  • Used to encode information in a way that aids in retrieval by connecting new information to something familiar

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Method of Loci

  • A mnemonic device that relies on spatial relationships between loci (ex: locations on familiar route/rooms in a familiar building) to encode & later retrieve info

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Correlational Studies

unlike experimental, cause and effect cannot be inferred (only experiment can have “cause & effect”)

  • observe relationship btwn. variables without manipulation

  • variables are not controlled

  • random assignment to conditions is not utilized

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Hemispheric Specialization

  • Language (for most) is a task represented by the left hemisphere

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Self Reference Effect

  • relate each word to yourself personally

  • leads to better retention than shallower levels of processing

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How the 3 measures of central tendency vary btwn. normal distributions and skewed distributions

  • mean leans to right or left

  • outlier

<ul><li><p>mean leans to right or left</p></li><li><p>outlier</p></li></ul><p></p>
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Capacity & Duration Comparison Memory Model

Sensory

  • Fleeting storage of information that we receive from our senses

    • Capacity: unlimited

    • Duration:

      • Iconic <1 second

      • Echoic: <4 second

    • Studies: Sperling’s partial report

      • “whole report” could only list 4-5 letters

      • “partial report” given a tone, could accurately report all letters from cued row

      • indicates iconic memory held all letters, but it’s fleeting

Short Term/Working

  • Temporarily heightened availability of information about a small number of recent events and thoughts

    • Capacity:

      • 7±2 digits

      • 6 letters

      • 5 words

    • Duration

      • <12 seconds without rehearsal

    • Studies

      • Digit Span Tests

        • ~50% participants could correctly recall 7 digits (around 5-9)

Long-Term

  • Includes both explicit and implicit memories

    • Capacity: Unlimited

    • Duration: Stable across lifetime

    • Studies: Ebbinghaus’s forgetting curve (decay memory)

      • nonsense syllables (prevent encoding/tying to already know), tested different time intervals

      • very rapid loss or recall in 1st hour, followed by slightly slower loss

      • after 24 hrs, only 1/3rd is stored relatively permanently

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Fleeting Iconic Memory: Change Blindness

  • Change blindness: our inability to detect small visual changes in our environment

  • Iconic Memory: lasts less than a second but holds a lot of info in that time

  • By the time we are asked to recall, our iconic memory likely has faded

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Ebbinhaus’s Digit Study

  • Correlational Study

    • tested himself, not randomized participants

    • no control groups/gereralizability

    • just observed how memory behaved

Ebbinghaus’s Forgetting Curve

  • Independent Variable: # of digits presented

  • Dependent Variable: Success rate of recall

<ul><li><p>Correlational Study</p><ul><li><p>tested himself, not randomized participants</p></li><li><p>no control groups/gereralizability</p></li><li><p>just observed how memory behaved</p></li></ul></li></ul><p>Ebbinghaus’s Forgetting Curve</p><ul><li><p>Independent Variable: # of digits presented</p></li><li><p>Dependent Variable: Success rate of recall</p></li></ul><p></p>
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Explicit Memories: Where are they stored?

Karl Lashley Rat Experiment

  • rats learn maze then destroyed different regions of their cerebral cortex

  • most rats had a memory of a part of the maze

  • Study shows: memories are distributed throughout the cortex

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Explicit Memories: What are the biological processes to form these memories?

Case Study

  • unusual cases that presented themselves

Henry Molaison Study

  • Removal of portions of the hippocampus in the limbic system prevented new memory formation

  • implicit memories were not affected

Patient R.B. (died 1986)

  • after stroke couldn’t form new memories

  • no other cognitive impairment

  • autopsy showed damage to hippocampus

Shows: Areas of the hippocampus are essential for new explicit memory formation

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Anterograde Amnesia (can’t form future)

  • Hippocampus Damage

  • Inability to form new memories

  • Problem moving information from short term into long term memory

  • Case studies: R.B. & Henry Molaison

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Retrograde Amnesia (retro→can’t remember past)

  • Damage to some part of the cortex

  • Inability to recall old memories

  • Problem: retrieving explicit memories from long term to working memory

  • Experiment: Lashley’s experiment with rats

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Global Amnesia

Having both Retrograde (past) & Anterograde (future) Amnesia

<p>Having both Retrograde (past) &amp; Anterograde (future) Amnesia</p>
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Hippocampi & Explicit Memory

  • Hippocampi: we have two, one in each hemisphere

  • In charge of explicit memory

  • Possible neurogenesis

  • Sloppy librarian analogy

    • librarians don’t know all the knowledge

    • they place the knowledge all over the library (cerebral cortex)

    • but not the whole book→when give memory back it’s a mishmash of pages

    • assemble memories through associated themes/schema

  • Witness stand analogy

    • conscious mind only hears what it thinks is the finished product/right information

    • biases: experiences and emotions that influence how your mind remembers things

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Cognitive Biases

Confirmation bias

  • we don’t want what really happened from our memory

  • we want the memory that will support what we are thinking now

Hindsight bias

  • our current cognitive & emotional needs will go back in time & rewrite a memory

Overconfidence

  • our mind is convinced that what it produces is correct

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Recognition vs. Recall

Recognition

  • Like a multiple-choice question

  • The other questions sometimes give you clues/something to recognize

  • Sometimes the clues can introduce a bias

Recall

  • Like a free-response question

  • Write down everything you know, much more difficult

  • Less susceptible to factors that would influence the accuracy of memories

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Memory Retrieval Factors

  • Mood Congruent

    • our emotions often influence which memory is retrieved

  • Context-Dependent

    • The setting (clues such as sights & smells) help retrieval

  • State-Dependent

    • The memory pathways are only active in the right state

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Retrieving Information

  • cognitive skill

  • can be trained & improved with practice

  • no one can retrieve information that wasn’t encoded

    • encoding is what happens during studying

Distributed vs. Massed Practice

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Strategies to help with retrieval

Retrieval Practice

  • Neurons that fire together wire together

    • Long-term potentiation

  • Asking yourself what you learned & trying to retrieve it will make it easier to retrieve next time

Testing Effect

  • The more often you take a test or work with certain types of questions the better you become

  • You might not actually retrieve correct content, but the skill of taking a test can help

  • Also, the skill of answering certain types of questions can help retrieve the content

Metacognition

  • Thinking about your own thinking

  • Noticing what might be blocking information from appearing

  • Noticing what happens before the “a-ha moment”

Incubation

  • Sometimes when you want an answer or a solution, it is best to give your mind enough time to find the answer when it’s ready

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Forgetting

Evolutionary

  • adaptation: forget info that will not increase survival

Biological

  • neural pathways rearrange/disconnect from old connections as the brain learns new things & changes (plasticity)

Psychodynamic

  • one part of our mind trying to protect other parts from info that’s upsetting (repression)

Social

  • we forget because we are not in the right social situation to retrieve (context dependent retrieval)

Cognitive

  • our mental indexing system has become disorganized, contents smudged/mixed together (proactive & retroactive and memory confabulation)

Humanistic

  • All people can and want to remember. No one has a bad memory, there are just barriers to a person using their memory to the fullest potential.

Behavioral

  • We forget because the association between stimuli (ex: sound of child’s toy & reflexive release of dopamine) has been disconnected.

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Types of Amnesia

  • Infantile Amnesia

    • we can’t remember much before age 5

  • Psychogenic Amnesia

    • memory problem without physical cause or trauma (from mind)

  • Source Amnesia

    • difficulty remembering where you learned something

  • Anterograde Amnesia

    • difficulty encoding/inability to encode new memories (hippocampus)

  • Retrograde Amnesia

    • event that just happened blocks/prevents retrieval of old memories

      • ex: trauma to head

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Amnesia vs. Interference

Amnesia: associated with storing & retrieving info

  • can/can’t you remember

Interference: associated with processing info

  • is what you’re currently thinking of corrupted by info processed at a different time

  • Retroactive Interference

    • new info corrupts, intertwines with/blocks info processed at an earlier time

      • self-consistency bias

  • Proactive interference

    • old info prevents, corrupts, or intertwines with current/recent info

      • “can’t teach an old dog new tricks”

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Memory Reconstruction

  • Frontal lobe asks hippocampi to remember something

    • Hippocampi doesn’t retrieve what they encoded based on a precise process (not an algorithm)

    • They rebuild or reconstruct it based on what they think it should be (heuristics) “wings it” each time

  • Reconstructive memory, related to memory confabulation, (our mind blends inaccurate perceptions & images from several experiences & gives it to us as what it believes is a true record of what happened.)

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Field Experiment

  • cross btwn. naturalistic observation and a laboratory experiment

    • reduces Hawthorne effect (act strangely due to feeling of being observed)

    • reduces demand characteristic (cues of a study revealing its true purpose to participants, influencing response)

    • you could not tell them exactly what the study is about (single blind)

      • if you deceive a subject you must offer debriefing

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Eyewitness Testimony

  • can’t trust eyewitness testimony’s reconstruction & confabulation to be accurate

  • can’t trust your own either

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False Memories

  • can be implanted because of the concepts of memory reconstruction & confabulation

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Binet-Simon Test

  • test of where a “normal” child’s abilities “should be” at

  • became first test to classify mental abilities

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Lewis Terman (don’t need to remember name)

  • Revised system of comparing mental age & chronological age so that the “average” intelligence would always be 100.

    • Mental Age: the average level at which the child should be operating at their age

    • Chronological age: compare with actual age of the child)

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Two Factor Theory

  • we actually do have one general intelligence level

    • g for general mental ability

    • standard across all types of intellectual domains

  • however, we also might have specific mental abilities that fall outside of gs

  • factor analysis

    • factors that are similar occur together and can be grouped into one thing

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Multiple Intelligences vs. Two kinds of G

Multiple Intelligences

  • not how smart you are but how are you smart

  • Intelligence is based on unrelated domains

    • different than g, could be smart in one area and dumb in the other

    • like physical traits, has lots of factors that can exist independently of one another

Two Kinds of G:

  • Fluid Intelligence (Gf)

    • speed, youth, processing power, lack of knowledge

    • flexible and fast way to process information

  • Crystallized intelligence (Gc)

    • slower, can use experience to compensate/find short cuts in problem solving

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Triarchic theory of intelligence

  • intelligence isn’t determined by a test but by how a person interacts with their environment

  • Triarchic theory (3 most important parts of intelligence)

    • Practical: how well can a person function in their environment? Realistic

    • Creative: how well can a person handle new situations? Experiential

    • Analytical: how well can a person find the answer? Academics

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General mental ability (g-factor/general intelligence)

  • reflects a person’s ability to learn and adapt to new situations

  • the higher the g the better a person does in different challenges

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Reciprocal determinism

  • a persons behavior affects their environment, and their environment effects them=loop

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One General Intelligence vs. Multiple Intelligences Theory

One General Intelligence

  • high-g=do better

  • talent is inherent. it allows for quicker acquisition of knowledge and skills

Multiple Intelligences

  • s for special intelligence, an ability that is unrelated to other abilities

  • performance and ability are domain specific

  • It takes acquired skills and knowledge to demonstrate talent

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How to measure intelligence/success in cultures

Individualistic Cultures“western”

  • values freedom, competition & individuality

  • success is making it on your own

  • intelligence is based on individual achievement

Collectivistic Cultures “eastern”

  • values cooperation, connection & harmony

  • success is improving the group

  • intelligence is based on how well you can work with others (group cohesion)

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Operational definition

  • taking an abstract concept and assigning a number/definition to it

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Hypothesis

  • If independent variable, then dependent variable

  • A hypothesis is easier to test if it is numerically measurable

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Types of variables in an experiment

Independent variable: what the researcher or participant does

Dependent variable: what the researcher or participant gets (result)

Confounding variable: anything that affects the dependent variable that is not the independent variable (culture, beliefs about one self)

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Construct Validity

  • the culture of the test-maker & test-taker can affect how the test is taken/made

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Confirmation bias

tendency to search for, interpret, favor and recall information in a way that confirms or supports one’s prior beliefs or values

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Structured Interview

  • allows for the classification of an experience or concept without trying to reduce it to a number (qualitative research)

    • most scientific research methods are quantitative but converting certain things to numbers introduces confounding variables

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Stereotype Threat vs. Stereotype Lift

Stereotype threat

  • unconscious process of one’s performance being reduced to match what society believes

  • members of a group who think of their group membership before a task may unconsciously conform negatively to what society thinks of their group

  • stereotype threat is a confounding variable for cognitive tests

  • we control this confounding variable by using the single blind technique (won’t tell the people taking the test what its about so they don’t have biases)

Stereotype Lift

  • unconscious process of one’s performance being improved to match what society believes

  • members of a group who think of their group membership before a task may unconsciously conform positively to what society thinks of their group

  • still confounding variable

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Central Tendency

  • leaning toward the middle

  • Mean: numeric average found by dividing the sum by the number of scores

    • the only measure of central tendency that is greatly affected by extreme scores or outliers

  • Median: the middle score in an array of scores in order

  • Mode: the score that appears most often in a set of scores

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Bell Curves

Diagram

<p>Diagram</p>
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Skews

  • Positive skew

    • outliers to the right pull it to the right/drag

    • mean pulled to the right

  • Symmetrical Distribution

    • mean median & mode are the same

  • Negative skew

    • tail of bell curve pulled to left

    • outliers to the left

<ul><li><p>Positive skew</p><ul><li><p>outliers to the right pull it to the right/drag</p></li><li><p>mean pulled to the right</p></li></ul></li><li><p>Symmetrical Distribution</p><ul><li><p>mean median &amp; mode are the same</p></li></ul></li><li><p>Negative skew</p><ul><li><p>tail of bell curve pulled to left</p></li><li><p>outliers to the left</p></li></ul></li></ul><p></p>
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Standard Deviation

a number that tells how much the scores in a set differ from the mean

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Intelligence Tests needed traits

  • Standardization

    • Against what is an individual score compared? Their age? Other scores?

  • Reliability

    • Is the score stable over time if all other variables remain the same?

  • Validity

    • Does the test actually measure what it says it measures

    • 4 types of validity

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Types of validity

  • Content validity: the extent to which a test measures the intended content/covers all important parts of the content

    • ex: only covering one unit on the test would be low content validity

  • Construct validity: whether a test truly measures the theoretical concept it claims to measure

    • similar to operationalization. how can an abstract idea be translated into something that can be measured?

  • Criterion validity:

    • does it correlate to an outside measure?

      • ex: if a test score says someone’s a genius but they repeatedly use a fork to drink soup they have low criterion validity

  • Predictive validity:

    • how well a test predicts future performance

    • only works for large sets of data and can only predict a trend

      • standardized tests do not have predictive validity for individuals

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Types of Tests

Achievement: measures how much you learned in the unit

  • AP

Predictive: measure what will happen based on data collected

  • SAT

Aptitude: attempts to measure a person’s ability. Ability is not stable or static.

  • Jean Piaget’s idea of children being measured individually

  • Lev Vygotsky’s ideas that ability is context & socially dependent

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Epigenetics

  • long term environmental pressure changes our genetic expression (not genes themselves)