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Interior Design
art and science of understanding people's behavior to create functional spaces in a building "Your flair, not mine" Designers are decorators, but decorators are not designers; influences health, safety, and wellbeing
Qualities of Interior Design
can change space, but decorators are limited to just the surface
focus on function more than aesthetics
apply creative and technical solutions within a structure and within limitations
Interior design solutions/guidelines
Functional
Enhance quality of life
Protect the public (privacy)
Reflect culture of occupants (LDS, family-oriented, hosting parties, etc.)
Aesthetically attractive
built environment
manmade surroundings that provide setting for human activity
privacy
seeking and controlling human interaction through selective distance or isolation; influenced by cultural background, survival, physical and psychological health, identity, and emotional release
territoriality
need to control a fixed area by laying a claim to it
need for nature
most people suffer from nature deprivation; create interiors to protect environments and preserve natural areas through plants and window views
Elsie de Wolfe (1865-1950)
BEFORE HER: Interior design was not a profession until after WWII and housewives would do it or plumbers, etc.
She organized the profession of Interior Design
acted as a general contractor
designer for upper class - wealthy, public people
charged friends for her work
media tastemaker
Media tastemaker
shows like Extreme Makeover, Fixer Upper
What's the problem?
people have difficult time paying taxes and taking care of their new home
Design is a hard process and takes time.. it shouldn't only take 7 days and shouldn't be a surprise in the end
Commercial Interior Design
Interiors such as: Retail, Corporate, Healthcare, Hospitality, Transportational, Institutional
commerical interior design benefits
steady paycheck, more designer help, stability, no client instruction
Residential Interior Design
Kitchen/bath, healthy homes
residential interior design benefits/downfalls
more money, more saturated market
Interior Design Unspoken Rule
When you take on a job, 80% should be familiar to you and 20% should be new
PROFESSIONAL Interior Design Organizations
ASID - American Society of Interior Designers (grew on its own)
IIDA - International Interior Design Association (conglomerate)
IDEC - continuous education
NKBA - national kitchen and bath association
IDC - interior designers of canada
interior design organization purpose
keep up with the times and styles; facilitate, lead, and monitor accreditation efforts
QUALIFICATION ONLY Interior Design Organizations
CIDA - schooling
CIDQ - exam for accreditation
IDFX: Interior Design Fundamentals Exam
Interior Design Degree Qualification
School 2 years/Experience 4 years/Exam NCIDQ
School 4 years/Experience 2 years/Exam DCIDQ (this is most ideal - more knowledge and foundation)
US and Canada PRACTICE ACTS
most ideal... have to have a LICENSE to practice
Only states to have one:
Alabama
Nevada
Florida
Puerto Rico
Nova Scotia
Title Acts
Those who want interior designer registration need to acquire certain qualifications
NOT Interior Designers, but as long as they call themselves something different, they can practice - UTAH (Need certification for commercial designers, but not residential)
Name seven criteria for judging if a design is good
Solve a problem (creativity and innovation-assets)
Function well
Integrate design elements and principles (correct tools, ratios, etc.)
Use appropriate materials for the specified application
Add beauty
Reflect meaning and intent
Respect impact on the environment
How does art differ from design?
Both emerge from creativity, but the difference is that design has a conscious purpose or intent - evolves from a need
How can creativity be enhanced?
through life experiences (people are not born with it)
Analogies: finding relationships between uncommon things
Rule-breaking and assumption destruction (begin fresh)
Multiple solution generating (embrace wacky and wild)
Question ladder (think deep)
Can anyone be creative?
the ability is inherent in everyone
derives from inspiring objects, exciting trips, engaging places, and meeting thought-provoking people
perseverance must be the follow through
accept change
embrace failure
Concept
abstract idea, thought, notion, or image that invokes imagery based off desired mood or feeling for client's space (links place and function to aesthetics and mood - more variety and interpretation)
basic planning and defines relationships among different elements of design
Theme
framework that ties all spaces together - experience is the goal and advantage is universal appeal; ages quickly, specific, concrete
Universal Design
the creation of settings and equipment that can be used by everyone, whether or not they are able-bodied and sensory-acute
equitable use
perceptible information
flexibility
Tolerance of Error
Simple and intuitive use
Low physical effort
Green Design
use of products that are healthy for humans, save landfill space, adhere to earth-friendly criteria of quality, sustainability, and time-tested performance
aging in place
design to suggest changes to key functional areas to minimize physical obstacles present in homes
evidence-based design
uses facts and professional judgment to develop informed design solutions for clients; common in healthcare, schools, offices, hotels, residences, etc. process of seeking answers to design problems in a structured manner
Transgenerational Design
design for many generations living under the same roof (kids, parents, grandparents, etc.)
Designer's Challenge
Society is moving to "houses" rather than "homes"
Americans are moving more often
Myths about the home
Ideal home is located in the country
Square footage = satisfaction
Home
social environment that is dependent on time, or the impression of time, and is represented by a personalized physical environment, such as house, that nurtures the attachment of meaning.
How to create meaning (Guy Kawasaki)
Increase quality of life
Right a wrong
Prevent the end of something good
personal
meaningful, sense of independence and freedom, personalized, sense of belonging, memories
temporal
stability, familiar, base of activity, lasting, stimulates
social
supportive atmosphere, friendly neighborhood, social interaction, social status, family and friends
physical
meaningful possessions, comfortable environment, single-family detached house, safe haven, reflection of ideas and values
Elements
TOOLS - line, shape, form, space, texture, pattern, color, light - used to achieve the principles
Principles
guidelines that govern choices and actions designers take to achieve good design - proportion, scale, focal point, balance, rhythm, harmony
Line (element)
connects two points, directional, moving (take person around room without them moving), emotional - soothing or energetic, vertical, horizontal, diagonal, curved, etc.
horizontal line
convey calmness, serenity, stability, security, visually expands space (ceiling beams, cabinets)
Too much: boredom, close in a space, ceiling feels too low
Vertical line
give sense of awe, ceiling looks higher, strength, formality (columns, tall furniture, tall drapes)
Too much: stiff and formal, lacks grounding, takes eye up rather than around
Diagonal line
drama and excitement, attract attention and energy, masks awkward corners
Too much: instability, unrest, fatigue, overstimulation, restlessness
Curved line
replicate lines of human body, provide relief, introduces whimsy and energy (arches, room shape, curved furniture, domes)
Too much: tiresome, make people sick, instability and fussiness, busy, cluttered, chaotic
Shape
2-D example of object, repeated use provides movement and carries eye around room
circles
infinity, unity, continuity, felinity, safety, protection
triangles
stability, action, masculinity, dynamic energy
rectangles
solidity, order, formality, security, equality; more visually pleasing than squares
squares
stable, serene, pure, rational
amoeba
meandering and irregular
spirals
symbolize creativity, expansion, transformation
Form
3-D object
solid: object itself, positive in space
void: negative area of hollow space
Positive space
actual object or image
Negative space
area around and between object and image
which element of design influences all others?
Color
types of balance
symmetrical, asymmetrical, radial
how is harmony created?
Gestalt Theory: human brain perceives and organizes visual info into categories or groups
Proximity, Repetition, Continuation, Alignment
Through using these, you achieve unity and variety, and therefore achieving harmony
Emphasis / Focal point
Draws the viewers attention to one or more areas of the composition
How is scale different from proportion?
Proportion is measuring the size of objects that look good with other objects. Scale is measured to how big it is compared with objects outside the design, including the viewer.
Texture (element)
invites exploration and touch, tactile (surface texture - can feel it), smooth (satin - feels formal and sleek), visual (illusion - printed fabric, glass panels)
Pattern (element)
repetition of specific motif (artistic design), surface patterns ( conscious repetition of shape or motif like fabrics), structural patterns (placement of form in repetitive design like stone floor pavers)
Color (element)
most powerful element - can transform spaces
Light (element)
another powerful element - controls mood, behavior, functionality, etc.
Proportion (principle)
the relationship of one object to another with respect to size, position, amount, number, or color
golden section
ratio of whole to larger part is same as ratio of larger part to smaller part
Le Corbusier's Modular
measuring system using geometric ratios based on proportions of human body
Scale (principle)
refers to size of an object or building relative to known constant like the human body (comparison of two wholes to each other)
Visual Scale
comparison of one object to another
Human Scale
perception people experience within a space (feeling small in the state capitol building)
Focal Point or Emphasis (principle)
creation of dominant feature for space that is the first to demand attention
Dominant: fireplace, bookshelf, etc.
Subdominant: supports dominant emphasis like furniture around fireplace
Subordinate: least visual weight - accessories
Balance (principle)
equilibrium of elements in a space
Physical ( actual weight of object) and visual (illusion of perceived relative weights)
Asymmetrical balance
objects on both sides of center point are dissimilar, but still identical in weight
radial balance
all elements radiate from one center point - chairs circling a table
symmetrical balance
both sides of center point - easy to understand, organized - looks bigger
Rhythm (principle)
creative, repetitive blend of movement and visual forms in conscious, regular arrangement
repetitive element use - color, light, shape, lines
Alternating rhythm
contrasting elements (checkerboard floor)
Progressive rhythm
increase or decrease of element
Repetition
repeating single element
Transition
carries eye easily and without interruption
Harmony (principle)
combination of design elements and principles in pleasing or orderly whole
Unity, Variety, Visual literacy
hue
defines color - pure name and contains the color wheel of basic colors like red, blue, yellow, etc.
color
general term used to describe every hue, tint, tone or shade we can see
complex, draws on emotions, not seen in isolation - everyone sees it different
value
lightness and darkness
Chroma
saturation or intensity of color, bright or dull
neutralization
add complimentary color
Warm color
appear to advance toward you in a space: red, orange, yellow
Cool color
recede from you in a space - blue, green, purple
Achromatic
not one of the color harmonies, but color-neutral like black, gray, white, brown, etc.
Monochromatic
one hue in multiple and different values and intensities - green for kitchen, red for restaurant... USE TEXTURE and this one has easiest harmony
Analogous
3-5 hues next to each other on color wheel - for calm interiors like green-blue, red-orange, etc.
Complementary
use colors directly opposite each other on color wheel for high contrast and interest - blue and orange - meant to evoke strength and power
Split-complementary
3 colors - one main hue plus two hues adjacent to complement like red-orange, green, and blue (meant for variety and fun: pediatrics)
triadic
3-4 colors equally spaced on color wheel - blues, greens, blue-violets - meant to be warm or cool
What are the benefits of natural light? What are the difficulties with using it?
Benefits:
Increases human well-being
Increases productivity
Increases morale
Increases amount of time consumers spend at store
Enhances perception of control over environment
Produces considerable energy savings
Brings nature into space
Difficult to avoid glare, discomfort, heat, etc
ambient lighting
general - provides uniform, overall light (safety, comfort, support mood of interior, minimizes shadows, forms, importance of thing, fills people with freedom, lack of boundaries)
Task Lighting
direct form of light that provides 3 times the level of ambient lighting - for specific tasks (reading, surgery, making meals)
Accent Lighting
bring attention to an object or space, creates drama, variety, stimulates interest, alerts the mind, can be distracting
Lamp
lightbulb