1/8
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Screen Time
collective time children spend engaging with technology
Computers in Early Childhood Education
empower young children to totally immerse them in joys of learning, engage children in exploration, problem solving, social activity
Drill and practice software vs open-ended software
Drill: help children with memorized skills ( counting and sorting)
Open-ended: solve problems, enhance creativity, logic-math thinking, critical thinking
Vygotsky and tool mediation
use of tools to achieve a particular object during an activity, higher and lower mental functions mediated by cultural tools
criteria for evaluation Art software
mouse-driven, large/open workspace, large and simple Menu boxes, visible colors and lines, open-ended, able to save and print artwork
epistemic and Ludic Play
epistemic: children experiment with objects and environments to explore and acquire knowledge
Ludic: children play based on their learned experienced
Photography and visual literacy
ability to read or decode visual images
photographic language
- light: desribe the type and quality
- focus: centre of attention
- motion
-point of view
photography, children, and social issues
power dynamics, relationships, gender and photographic choices, economic class and photographic choice