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Platform
A system that connects and organizes different activities or products in an ecosystem.
Platform Product
A product that meets the needs of a core group of customers but is designed for easy modification into derivatives through the addition, substitution, or removal of features.
Core Modules
Main parts of a platform that stay the same over time.
Peripheral Modules
Supporting parts of a platform that add variety and change more often.
Platform Complexity
The variety of activities and controls within a platform.
Digital Platform
An intangible software-based platform characterized by near-zero replication costs, rapid adoption potential, and layered socio-technical relationships
Non-Digital Platform
Physical systems or infrastructures, like musical instruments or notation.
Control Points
Factors like patents or copyrights that regulate how a platform is used.
Generativity
A platform’s ability to support new inventions and uses.
Features That Influence Generativity: Leverage
Helps in performing tasks
Features That Influence Generativity: Adaptability
Flexibility to be used in creative ways/ease of being built upon
Features That Influence Generativity: Ease of Mastery
Easy for broad audiences to adopt and adapt
Features That Influence Generativity: Accessibility
Can access tools (including expense and physical access)
Features That Influence Generativity: Transferability
Can share results and get an ecosystem of innovation and collaboration going
Socio-Technical Layering
The phenomenon where social and technical platforms are built upon each other, with some platforms serving as foundational layers for others.
Industry Transformation
Major industry changes caused by evolving platforms and their interactions.