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Learning
Long lasting behavior change due to experience
Exists because the natural CS is linked to UCR (acquisition) (not permanent)
When CS is no longer connected to the UCS that is called extinction
Classical conditioning
Type of associative learning
ex) Pavlov experiment — digestion of dogs, dogs learned to salivate when triggered by a sound
Passive learning (automatic, don’t have to consciously think)
Needs an unconditional relationship
Unconditional Stimulus
— Something that causes a automatic natural response
Unconditional Response
— Responds to the unconditional stimulus
Neutral Stimulus
Stimulus that doesn’t invoke a UCR
Eventually, if you pair a NS with a response it’ll become a conditioned stimulus (CS) and a conditioned response (CR)
Learning takes place
Spontaneous Recovery
After the CS is extinct, it can still sometimes reappear and trigger a CR
Generalization
Similar to the CS so it triggers CR
Discrimination
Can tell the difference between CS and similar stimuli so only the CS causes a CR
Higher Order Conditioning
First Order Conditioning happens first
Bell + Meat —> Salivation
Bell —> Salivation
Higher Order Conditioning
Bell + Light —> Salivation
Light —> Salivation
Higher-order conditioning happens when a neutral stimulus becomes a conditioned stimulus by being paired with an existing CS, not with the original UCS.
Biological Preparedness
Conditioned to fear certain items over others
Learned Taste Aversions
One trial learning
When food is paired with a sickness, it is incredibly strong conditioning
Food has to be noticeable and new
Operant Conditioning
Non passive learning
Learnt based on consequences
Law of effect
Good outcome —> more likely to be repeated
Bad outcome —> less likely to be repeated
Skinner (behavioral perspective), Shaping
Shaping — reinforcing small steps to prove a concept or a wanted behavior
Used a Skinner box (operant conditioning chamber)
Cumulative Recorder
attached to the Skinner Box
Graphs organisms response rate
Steeper graph —> more response rate
Shallow graph —> less response rate
Reinforcement
Increases a behavior
Positive Reinforcement
Addition of something positive to increase a behavior
Negative reinforcement
Removal of something negative to increase a behavior
Two types
Avoidance learning vs. Escape learning
Punishment
Decreases a behavior
Positive Punishment
Adding something unpleasant to decrease behavior
Negative Punishment
Removing something pleasant to decrease behavior