EVENT DRIVEN PROGRAMMING MODULE 2

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26 Terms

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MICROSOFT WINDOWS

WHO POPULARIZED GUI?

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GRAPHICAL USER INTERFACE

popularized by Microsoft Windows, is an interactive visual interface rather than a command or text-only interface

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WINDOWS,ICONS,MENU, AND POINTER

WHAT IS A WIMP?

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GRACOLI

  •  a hybrid interface, combines the strengths of the GUI and CLI to perform application specific interfaces

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Windows Forms Designer and Toolbox

In C#, the most rapid and convenient way to create your user interface is to do so visually, using the ——.

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WINDOWS FORMS CONTROLS

  • are reusable components that encapsulate user interface functionality and are used in client-side Windows based applications. 

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CONTROL

is a component on a form used to display information or accept user input.

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CONTROL CLASS

provides the base functionality for all controls that are displayed on a Form.

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PUBLISHER

The class that sends (or raises) the event is called the

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SUBSCRIBERS

the classes that receive (or handle) the event are called

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EVENT

 is a message sent by an object to signal the occurrence of an action.

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EVENT SENDER

The object that raises the event is called the

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CHANGED

The List<T> class declares a single event member called

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CHANGED

which indicates that a new item has been added to the list.

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EVENT HANDLER

typically is a software routine that processes actions such as keystrokes and mouse movements

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FUNCTION OR METHOD

containing program statements that are executed in response to an event

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EVENT HANDLER

is a callback subroutine that handles inputs received in a program (called a listener in Java and JavaScript)

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STATIC EVENT HANDLERS

are in effect for the entire life of the class whose events they handle.

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DYNAMIC EVENT HANDLERS

are explicitly activated and deactivated during program execution, usually in response to some conditional program logic

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PUBLISHER

The class who raises events is called

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SUBSCRIBERS

and the class who receives the notification is called

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DELEGATE

defines the signature for the event handler method of the subscriber class

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ENCAPSULATED DELEGATE

In C#, an event is an—- —— It is dependent on the delegate. The delegate defines the signature for the event handler method of the subscriber cla

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EVENT LISTENER

represents the target for all events generated by event source (EventSource object) implementations in the current application domain

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EVENT PROPERTIES

consist of event declarations accompanied by event accessors. Event accessors are methods that you define to add or remove event delegate instances from the storage data structure

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TRUE

event properties are slower than event fields, because each event delegate must be retrieved before it can be invoked.