Exam 3 Study Guide Psychology 101:01

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Last updated 4:10 PM on 5/3/24
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121 Terms

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Successive approximations

responses that are increasingly similar to the desired response

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Overjustification effect

The effect of promising a reward for doing what one already likes to do. The person may now see the reward, rather than intrinsic interest, as the motivation for performing the task.
too much reward -> undermines intrinsic motivation

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Observational learning

Learning by observation and imitation

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Modeling

imitating others' behavior

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Bandura's bobo doll study

Researchers would physically and verbally abuse an inflatable doll in front of children, which would lead the children to mimic the behavior of the adults

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Implications of observational learning for aggressive behavior

Children exposed to either violent TV show or non violent sporting event -> violent TV led to more aggression

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Implications of observational learning for prosocial behavior

Exposure to prosocial models such as observing others providing help -> others would be more likely to help

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Encoding

getting information into memory

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Storage

maintaining encoded information over time

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Retrieval

pulling previously encoded and stored information from memory

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Sensory memory

system that holds sensory information like visually, auditory, and etc. for a very brief time after the stimulus disappears

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Iconic memory

visual sensory memory

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Echoic memory

auditory sensory memory

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Sperling study of iconic memory

Sperling flashed 12 letters for 1/20 seconds -> then signaled Ps to recall top, middle, or bottom row

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Short-term memory

for information that is available to consciousness for about 20-30 seconds -> magical #7

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Long-term memory

relatively permanent memory -> unlimited capacity

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Explicit memory

conscious recollection of material from long-term memory (declarative)

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Semantic memory

memory of general knowledge

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Episodic memory

memory of personally experienced events

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Implicit memory

not brought to mind consciously, but expressed in behavior
(nondeclarative)

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Procedural memory

memory for the performance of skills

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Priming

prior exposure to a stimulus affects responses to a later stimulus

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Classically conditioned associations

conditioned emotional reactions

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Recall

producing memories using minimal retrieval cues

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Recognition

knowledge of whether one has previously been exposed to info

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Relearning

learning occurs more quickly the second time it is learned

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Chunking

organizing items into familiar, manageable units; often occurs automatically

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Mnemonics

strategies and tricks for improving memory -> every good boy does fine/acronyms (words made from first letter of words) like OMG

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Rehearsal

repeating some information -> without it, less likely to remember

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Maintenance rehearsal

rote repetition of material

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Elaborative rehearsal

thinking about the meaning of the information

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Craik and Tulving's levels of processing theory

Levels of processing: information can be processed at different depths, from shallow to deep -> affects likelihood of recall
CHAIR Study, elicited encoding depth by asking different types of questions -> is it in caps, does it rhyme with train, does it fit in sentence -> words presented, recognition tested

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Shallow processing

superficial features, such as physical appearance

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Deep processing

meaning

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Encoding specificity

specific cues are encoded with the memory

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Context-dependent memory

environment in which something is learned serves as cue for retrieval

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State-dependent memory

physical or mental state in which something is learned serves as cue for retrieval

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Encoding failure

memory fails to form due to lack of attention or processing

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Storage decay

after memory has been stored, may fade

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Retrieval failure

storied memories cannot be accessed -> tip of the tongue

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Ebbinghaus's forgetting curve

After forming a memory, majority of forgetting occurs initially

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Tip-of-the-tongue phenomenon

State in which one cannot quite recall a familiar word but can recall words of similar form and meaning

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Anterograde amnesia

memory loss for info encountered after head injury -> H.M experienced this

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Retrograde amnesia

memory loss for info from before head injury

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Eye witness testimony reliability

Eyewitness testimony is not reliable as people can distort their recall (speed estimates) or add information to their recall (broken glass) -> based on the verb used, different speeds were suggested

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Testing effect

taking tests during the learning phase facilitates later retrieval from long term memory

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Spacing effect

learning is more effective when study sessions are spaced out

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Heuristics

simple rules for making complex decisions/judgements

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Representativeness heuristic

tendency to see someone or something a belonging to a particular group or category by evaluating how similar this person or thing is to a typical person or thing in that category

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Base-rate fallacy

using the representativeness heuristic means ignoring base rates

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Base rates

frequency with which given events or cases occur in the population

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Availability heuristic

Strategy for making judgements based on how easily specific kinds of information can be brought to mind -> being influenced more by the salience then by the actual likelihood of event

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Simulation heuristic (counterfactual thinking)

Imagining alternative version of actual events shapes emotional response

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Outcomes of bilingualism

Greater cognitive flexibility, protection against cognitive decline, higher academic achievement in upper grades, better executive control, and additional area of brain activation

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Effects of stimulating and non-stimulating environments on intellectual abilities

Stimulating environments tend to foster a better environment for learning -> a colorful classroom filled with toys vs. a orphanage w/ little contact or stimulation

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Perseverance effect (belief perseverance)

Beliefs tend to persist in the face of disconfirming information

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Confirmation bias

Tendency to search for and use information that is consistent with our existing beliefs -> exposure to information that is inconsistent with our beliefs makes us question the validity of the information

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Stereotype threat

Threat felt when stereotype is salient to targets of negative stereotypes, it can be combatted against through education about stereotype threat, role models, self affirmation, and growth mindset

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Fixed mindset

performance is assumed to reflect ability that is unchangeable

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Growth mindset

performance is assumed to reflect effort that is modifiable (results in more effort and persistence)

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Maslow's hierarchy of needs

List of ascending needs from basic to self actualization

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Self-actualization

Need to find self-fulfillment and realize one's potential

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James-Lange theory of emotion

We experience physiological arousal or behavior in response to stimuli -> due to physiological response or behavior, we experience emotion
Physiological arousal/behavior -> emotion

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Cannon-Bard theory of emotion

Emotion and physiological reactions occur simultaneously
Physiological arousal/behavior — emotion

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Schachter and Singer's two-factor theory of emotion

First, we experience physiological arousal, then we interpret the reason for the arousal and provide an explanation or label for it
Physiological arousal -> interpretation -> emotion

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Angry/happy man study

Participants injected w/ epinephrine or placebo, told injection would cause arousal and so behaved in angry/happy way -> participants labeled emotion

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Misattribution of arousal

the process whereby people make mistaken inferences about what is causing them to feel the way they do

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Dutton & Aron

misattribution of arousal, similar physiological reaction to fear and attraction -> men who crossed the scary bridge were more likely to call the girl, believing their fear was actually attraction

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Facial feedback hypothesis

Act of forming a facial expression elicits the corresponding emotion

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Attribution

process through which we seek to identify the causes of our own or others' behavior

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Internal (dispositional) attribution

inference that a person's behavior is caused by something about the person

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External (situational) attribution

inference that a person's behavior is caused by something about the situation

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Fundamental attribution error

Tendency to make internal attributions for others' behavior, even when situational causes are apparent

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Jones and Harris's Castro study

The participants thought that the student who wrote the essay had a somewhat positive opinion of Castro even though they knew that the student had been instructed by the professor to write a pro Castro essay.

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Actor-observer effect

Tendency to attribute our own mistakes mainly to situational causes, but the mistakes of others mainly to dispositional causes

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Self-serving attribution

Tendency to attribute one's positive outcomes to internal causes but negative outcomes to external causes -> that was all me vs its not my fault

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Social role

behavior that is expected of a person who is in a specific social position

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Zimbardo's Stanford prison experiment

Participants randomly assigned to either prisoner or prison guard -> assumed the role and would start genuinely acting it out, guards became abusive and prisoners showed signs of stress and anxiety

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Cognitive dissonance

Unpleasant psychological state that results from inconsistencies between one's attitudes and behavior (counter attitudinal behavior, insufficient justification, choice, and effort)

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Counterattitudinal behavior

Behavior that is inconsistent with person's attitudes

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Insufficient justification

When people perform a counterattitudinal behavior with inadequate reason, they may develop more positive attitudes toward that behavior

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Festinger and Carlsmith's cognitive dissonance study

Subjects paid either $1 or $20 to do a boring tasking and tell next subject that it was fun -> the 20$ paid justified lying for the payment whereas the 1$ felt there was insufficient justification for lying

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Social norms

guidelines for how to behave in a social context

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Normative social influence

social influence based on the desire to be liked or accepted

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Informational social influence

social influence based on the desire to be correct

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Asch's study of conformity

Participants asked to judge which comparison line best matched the standard line in which they unanimously chose the incorrect line (about 75% chose incorrect at least once) -> presence of an ally, unanimity of social group making it important to conform

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Milgram's study of obedience

Milgram sought to investigate obedience to authority, where participants served as teachers and were instructed to inflict shocks of increasing intensity onto the learner -> under orders participants would keep administering shocks, after he stopped responding, they would continue to shocking

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Acquisition

Stage of conditioning in which the association between the 2 stimuli (US and CS) is being learned

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Generalization (Classical)

Conditioned response to stimuli that are not the conditioned stimulus (but are similar to the CS)

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Discrimination (Classical)

Conditioned response occurs only to a specific stimulus

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Extinction (Classical

Failure to exhibit the CR to the CS (because CS no longer predicts US)

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Spontaneous recovery (Classical)

Reappearance of the CR to the original CS after extinction -> tends to be short lived

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Second-order (higher-order) conditioning

New neutral stimulus becomes associated with previously conditioned stimulus, becoming new CS -> tends to be weaker than first order conditioning

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Conditioned aversion

classically conditioned association between a CS and a US that causes unpleasant response -> Wolves fed sheep meat covered in a substance that would cause sickness, made them afraid of sheep meat

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Watson and Raynor's study

Learning to fear in which loud noise was paired with a rat, where Albert would generalize fear to other fuzzy objects

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Counterconditioning

Replacing unwanted CR with wanted response -> the unwanted response (fear of rabbit) would be paired with stimulus that produces pleasant feelings that are incompatible with fear response (to eliminate unwanted response)

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Operant conditioning

Learning behaviors due to experiences with their consequences

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Thorndike's law of effect

The tendency of an organism to produce a behavior depends on the effect the behavior has on the environment -> hungry cat placed in box and is only rewarded after figuring out how to escape from the box, first chaotic then calm

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Skinner box

Behavior is controlled by its consequences, an operant chamber -> hungry animal placed in box, pressing button gives food (reinforcer), increases button pressing

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Reinforcer

consequence of behavior that increases the probability that the behavior will occur