Chapter 7: E-Business and E-Commerce

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14 Terms

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E-Commerce (Electronic Commerce)

The process of buying, selling, transferring, or exchanging products, services, or information via computer networks, especially the Internet.

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E-Business (Electronic Business)

A broader concept than e-commerce, which includes servicing customers, collaborating with business partners, and performing internal electronic transactions.

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B2C (Business-to-Consumer)

A type of e-commerce where businesses sell products or services directly to individual consumers.

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B2B (Business-to-Business)

A type of e-commerce where businesses sell products or services to other businesses.

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C2C (Consumer-to-Consumer)

A type of e-commerce where individuals sell products or services to other individuals, often through resale platforms.

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M-Commerce (Mobile Commerce)

A form of e-commerce that involves purchasing products or services through mobile applications.

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Social Commerce

Buying and selling products or services through social media platforms.

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E-Government

The digital interaction between government and citizens (G2C) or businesses (G2B) delivering public information and services electronically.

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Electronic Catalogues

A digital version of a traditional print catalogue that allows users to browse, search, and view detailed product information.

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Electronic Auctions

Competitive buying and selling online, including forward and reverse auctions.

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Channel Conflict

Occurs when brick-and-mortar companies sell directly online, potentially creating tension with physical distributors or retailers.

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Order Fulfillment Issues

Challenges in managing inventory, shipping, and delivery, especially during sales surges.

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Personalized Pricing

Setting prices based on a customer's perceived ability to pay, often enabled by big data analytics.

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Cybersquatting

Registering domain names to profit from another company’s trademark, addressed by the Anti-Cybersquatting Consumer Protection Act.