Introduction to Data Science and Artificial Intelligence

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Flashcards covering key concepts, definitions, and examples related to data science and artificial intelligence as discussed in the lecture.

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20 Terms

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Agent

An entity that perceives through sensors and acts through effectors.

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Rational Agent

An agent that takes actions that maximize the expected value of an objective performance measure given the percept sequence.

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Percept

The input received by the agent through its sensors.

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Effector

The means by which an agent acts upon its environment.

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Environment

The external context within which the agent operates.

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Utility-Based Agent

An agent that selects actions based on a utility function to achieve the best outcome.

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Problem Formulation

The process of defining how the agent should perceive its environment and the goals it should aim to achieve.

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Goal-Based Agent

An agent that acts to achieve specific goals based on its current state.

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Action Execution

The step in the problem-solving process where the agent performs the selected action.

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Episodic Environment

An environment where each action is independent of previous actions and experiences.

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Deterministic Environment

An environment where the next state is completely determined by the current state and the action taken.

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Static Environment

An environment that does not change while an agent is deliberating.

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Search Cost

The cost associated with finding a solution, including computation time and memory resources.

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Well-Defined Problem

A problem characterized by a clear initial state, action set, state space, and goal test.

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Utility

A measure of how happy or satisfied an agent is with a certain state.

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Reflex Agent

An agent that selects actions based solely on the current percept.

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Single-State Problem

A problem where the solution involves determining a single state from a given initial state.

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Optimal Solution

The best solution according to a defined cost function, often requiring longer search time.

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8-Puzzle

A problem involving the movement of tiles on a board to achieve a goal state.

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Traveling Salesperson Problem

A problem of finding the shortest route that visits a set of cities exactly once.