5 Generations of Computers

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49 Terms

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Vacuum Tubes (1946-1959)

The first generation of computers used vacuum tubes for circuitry and magnetic drums for memory, making them large, unreliable, and power-intensive.

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ENIAC (1946)

One of the first electronic computers, weighing 30 tons and containing 18,000 vacuum tubes. When first used, it dimmed lights in parts of Philadelphia.

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First-Generation Computers

Computers that relied on vacuum tubes, used machine language, processed one program at a time, and required punched cards for input. Examples include EDVAC, UNIVAC, IBM-701, and IBM-650.

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Machine Language

The lowest-level programming language, consisting of binary (0s and 1s), used by first-generation computers.

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Punched Cards

A method for inputting data into computers, widely used in the first and second generations.

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Magnetic Drums

Used for memory storage in first-generation computers but had limited capacity.

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Transistors (1959-1965)

Smaller, more efficient electronic components that replaced vacuum tubes in the second generation of computers, making them faster, cheaper, and more reliable.

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Second-Generation Computers

Computers that used transistors instead of vacuum tubes, were smaller in size, consumed less energy, and relied on assembly and early high-level programming languages. Examples include Honeywell 400, IBM 7094, CDC 1604, and UNIVAC 1108.

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Binary System (0s and 1s)

The fundamental way computers process and store information, represented by two states: "On" (1) and "Off" (0).

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Assembly Language

A low-level programming language that replaced machine language by using symbolic codes instead of binary, making programming easier.

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High-Level Programming Languages

Developed in the second generation, these include early versions of FORTRAN (FORmula TRANslation) and COBOL (Common Business-Oriented Language).

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Storage Devices (Second Generation)

Tapes and disks were introduced for data storage, replacing magnetic drums.

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Cooling Systems

Required for both first- and second-generation computers due to heat generated by vacuum tubes and transistors.

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UNIVAC (Universal Automatic Computer)

One of the first commercial computers, used in both first and second generations.

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IBM 7094

A second-generation transistor-based computer used for scientific and industrial applications.

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Third-Generation Computers (1965-1971)

Computers that used integrated circuits (ICs), making them faster, smaller, more reliable, and more affordable than previous generations.

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Integrated Circuits (ICs)

Miniaturized transistors placed on silicon chips (semiconductors), allowing for significant improvements in computing power and efficiency.

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Semiconductors

Materials used to build integrated circuits, enabling faster and smaller computing components.

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Keyboards & Monitors (Third Generation)

Replaced punched cards as input/output devices, allowing direct interaction with computers.

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Operating Systems (Third Generation)

Allowed computers to run multiple applications simultaneously and manage memory and resources efficiently.

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Nanoseconds

The unit of time in which third-generation computers processed information, a major improvement over previous generations.

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Examples of Third-Generation Computers

PDP-8, PDP-11, ICL 2900, IBM 360, and IBM 370.

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Fourth-Generation Computers (1971-Present)

Computers powered by microprocessors, significantly reducing processor size while increasing computing power.

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Microprocessors

Single silicon chips containing thousands of integrated circuits, enabling smaller, more powerful computers.

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Intel 4004 (1971)

The first commercially available microprocessor, developed by Intel, which revolutionized computing.

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Busicom Calculator

The first device to use the Intel 4004 microprocessor, paving the way for personal computers.

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IBM Personal Computer (1981)

One of the first home computers, making personal computing accessible to the public.

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Apple Macintosh (1984)

A personal computer featuring a graphical user interface (GUI) and a mouse, making computing more user-friendly.

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Graphical User Interface (GUI)

A visual interface that allows users to interact with computers using icons and menus instead of text commands.

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Mouse (Fourth Generation)

A pointing device introduced to improve navigation and interaction with graphical user interfaces.

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Handheld Devices

Small, portable computing devices that emerged during the fourth generation, including PDAs, tablets, and smartphones.

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MS-DOS (Microsoft Disk Operating System)

A widely used operating system developed by Microsoft for early personal computers.

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Microsoft Windows

A graphical operating system that became the dominant platform for personal computing.

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Picoseconds

The unit of time in which fourth-generation computers process information, making them significantly faster than previous generations.

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Portability & Economy (Fourth Generation)

Characteristics of modern computers, making them more compact, affordable, and widely accessible.

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Fifth-Generation Computers (1980s-Present)

Computers that utilize ultra-large-scale integration (ULSI), parallel processing, and artificial intelligence (AI) to improve efficiency and automation.

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Ultra-Large-Scale Integration (ULSI)

A technology that allows tens of millions of electronic components to be integrated into a single microprocessor chip.

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Parallel Processing

A computing method that allows multiple programs or tasks to run simultaneously, improving performance and efficiency.\

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Artificial Intelligence (AI)

The development of computer systems capable of performing tasks that require human intelligence, such as learning, problem-solving, and decision-making.

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Natural Language Processing (NLP)

A branch of AI that enables computers to understand, interpret, and generate human language.

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Neural Networks

AI models inspired by the structure and function of the human brain, used for pattern recognition and decision-making.

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Expert Systems

AI programs that simulate human expertise in specific fields, aiding in decision-making and problem-solving.

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Quantum Computing

A revolutionary computing approach that leverages quantum mechanics principles to process data faster and more efficiently than classical computers.

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Quantum Tunneling

A phenomenon used in quantum computing to enable faster and more powerful computations beyond traditional binary-based computing.

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Nanotechnology

The science of manipulating matter at the molecular and atomic levels to create advanced materials, devices, and systems.

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Molecular Technology

The use of nanoscale tools and nonbiological processes to manufacture structures and devices with precise atomic configurations.

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Mechanosynthesis

A nanotechnology process that uses mechanical constraints to control chemical reactions and build molecular structures.

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Applications of Nanotechnology

Used in medicine, automotive technology, aerospace, food production, electronics, and materials science for advancements in efficiency and innovation.

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Future of Fifth-Generation Computing

Expected to include AI-driven learning, human-like interactions, and advancements in quantum and nanotechnology to surpass traditional computing limitations.