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Stele
Upright stone slab used as a monument, often with inscriptions/reliefs.
Terracotta
Baked clay material used for sculpture.
Lost-wax process
Casting technique where wax model is replaced by molten metal.
Relief sculpture
Sculpture carved from a flat background.
Shallow relief (bas-relief)
Slight projection.
Sunken relief
Carved inward, image sits below surface.
High relief
Figures project strongly from background.
Architrave
Beam resting on columns, part of entablature.
Frieze
Horizontal band of sculpted/painted decoration.
Ziggurat
Stepped platform for temples (Mesopotamia).
Post and lintel
Two posts supporting a horizontal lintel.
Megalith
Large stone used in prehistoric monuments.
Axial plan
Building arranged along a straight axis.
Clerestory
High windows that bring light into a space.
Pylon
Monumental gateway to Egyptian temple.
Hypostyle hall
Large hall with rows of columns.
Column
Vertical support; capital = decorative top.
Tholos
Beehive-shaped tomb (Mycenaean).
Stoa
Covered walkway, used in Greek architecture.
Pediment
Triangular gable on classical temples.
Stylobate
Platform on which columns stand.
Concrete
Roman building material that enabled new forms.
Arch
Curved structure spanning an opening.
Vault
Extended arch forming a ceiling/roof.
Barrel vault
Continuous rounded vault.
Groin vault
Intersection of two barrel vaults.
Peristyle
Columned porch/courtyard.
Basilica
Roman public building; later church plan.
Dome
Rounded vault forming roof/ceiling.
Apotropaic
Meant to ward off evil.
Twisted perspective
Showing multiple viewpoints in one figure (ex: Egyptian composite view).
Narrative
Tells a story.
Continuous narrative
Multiple scenes of a story shown in one frame.
Register
Horizontal band dividing space in art.
Hierarchy of scale
More important figures shown larger.
Iconoclasm
Destruction of images for religious/political reasons.
Anthropomorphic
Human-like qualities to nonhuman forms.
Canon
Standardized set of proportions/rules (ex: Egyptian canon of proportion).
Ground line
Baseline on which figures stand.
Isocephalism
Heads of figures aligned at same height.
Contrapposto
Natural stance with weight shifted on one leg.
Mosaic
Image made of small pieces of stone/glass.
Wet drapery
Style showing fabric clinging to body, revealing form beneath.
Necropolis
"City of the dead," large burial site.
Triclinium
Roman dining room.
Fresco
Wall painting on wet plaster.
Veristic
True-to-life, hyper-realistic style (esp. Roman portraits).
Horror vacui
"Fear of empty space," filling all available surface with detail.
Paleolithic (Old Stone Age)
Lifestyle: Hunter-gatherers, nomadic.
Neolithic (New Stone Age)
Lifestyle: Settled farming, domestication of plants/animals.
Art/Architecture
Large-scale, permanent (megaliths, architecture).
Subjects
Agriculture, community, ceremonial structures.
Key Shift
Mobility → permanence; survival/ritual → societal/communal concerns.
Ancient Mediterranean
Trends: Hierarchy of scale, registers, narrative reliefs.
Purpose (Ancient Mediterranean)
Power, religion, record-keeping.
Values (Ancient Mediterranean)
Kingship, gods' authority, law (Stele of Hammurabi).
Changes (Ancient Mediterranean)
From Sumerian city-states → empires; art becomes more monumental.
Egypt
Trends: Canon of proportions, twisted perspective, rigid/idealized figures.
Purpose (Egypt)
Tombs, temples, afterlife preparation.
Values (Egypt)
Religion, afterlife, divine kingship.
Changes (Egypt)
Stability over millennia, but Amarna period introduces naturalism.
Greece
Trends: From geometric to naturalistic to idealized; contrapposto, wet drapery.
Purpose (Greece)
Honor gods, celebrate humans.
Values (Greece)
Humanism, balance, proportion.
Changes (Greece)
Archaic kouros → Classical perfection → Hellenistic drama/emotion.
Etruria
Trends: Terracotta sculpture, lively poses, funerary focus.
Purpose (Etruria)
Burial/tomb decoration.
Values (Etruria)
Celebration of life, banquet imagery, strong gender representation.
Changes (Etruria)
Later influenced heavily by Greek/Roman culture.
Rome
Trends: Realism (verism) + monumental architecture (arches, domes, concrete).
Purpose (Rome)
Political propaganda, public works.
Values (Rome)
Power, empire, civic pride.
Changes (Rome)
Republic's realism → Imperial grandeur/idealization.
Apollo 11 Stones
Earliest representational art
Great Hall of the Bulls
Cave paintings, animal imagery
Camelid Sacrum in Shape of a Canine
Ritual/spiritual
Running Horned Woman
Ritual, composite figure
Beaker with Ibex Motifs
Stylized animals, funerary
Anthropomorphic Stele
Grave marker, human-like
Jade Cong
Ritual, symbolic, earth/heaven
Stonehenge
Astronomical/ceremonial
Ambum Stone
Possibly ritual pestle
Tlatilco Female Figurine
Fertility, duality
Terra Cotta Fragment
Patterns, vessel fragment
White Temple and Ziggurat
Religious temple, gods
Palette of King Narmer
Unification of Egypt
Statues of Votive Figures
Prayer devotion figures
Seated Scribe
Naturalistic nonroyal portrait
Standard of Ur
Narrative (war & peace)
Great Pyramids and Sphinx
Royal tombs
King Menkaura and Queen
Idealized royal pair
Code of Hammurabi
Law code, divine authority
Temple of Amun-Re and Hypostyle Hall
Monumental religious center
Mortuary Temple of Hatshepsut
Funerary temple
Akhenaten, Nefertiti, and Three Daughters
Informal family, new style
Tutankhamun's Tomb, Innermost Coffin
Funerary luxury
Last Judgment of Hu-Nefer
Book of the Dead, judgment scene
Lamassu from Citadel of Sargon II
Protective guardians
Athenian Agora
Civic/political space
Anavysos Kouros
Idealized nude male youth