IB Design Technology ~ Topic 2 [Resource Management and Sustainable Production]

0.0(0)
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/49

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

50 Terms

1
New cards

Renewability

The level at which a resource is renewable. The rate that a resource can be replenished.

2
New cards

Renewable Resource

A natural resource that can replenished with the passage of time, or does not abate at all.

3
New cards

Non-Renewable Resource

A natural resource that cannot be re-made or re-grown as it does not naturally re-form at a rate that makes its use sustainable, for example, coal, petroleum and natural gas.

4
New cards

Reserves

Natural resources that have been identified in terms of quantity and quality.

5
New cards

Reuse (Re-use)

Reuse of a product in the same context or in a different context.

6
New cards

Recycle

Using the materials from obsolete products to create other products.

7
New cards

Repair

The reconstruction or renewal of any part of an existing structure or device.

8
New cards

Recondition (Refurbish)

Rebuilding a product so that it is in an “as new” condition, by repairing it, cleaning it, or replacing parts.

9
New cards

Re-engineer (Reengineer)

Significantly redesigning a product from its original form, with improved engineering.

10
New cards

Waste Mitigation Strategies

Strategies used to reduce the waste produced by a product or in the production and disposal of a product.

11
New cards

Dematerialization

The reduction of total material and energy throughput of any product and service.

12
New cards

Product Recovery Strategies

The processes of separating the component parts of a product to recover the parts and materials.

13
New cards

Linear Economy

An economy based on the make, use, dispose model.

14
New cards

Circular Economy

An economy model in which resources remain in use for as long as possible, from which maximum value is extracted while in use, and the products and materials are recovered and regenerated at the end of the product life cycle.

15
New cards

Recovery of Raw Materials

Strategies for the separation of components of a product in order to recover raw materials.

16
New cards

Waste to Energy (WtE)

A form of energy production that generates electricity through the treatment (usually combustion) of non-recyclable waste.

17
New cards

WEEE Recovery (Waste Electrical and Electronic Equipment Directive)

Addresses the complex issue of recycling waste electronics by improving the collection, treatment, and recycling of these materials at their end of life.

18
New cards

Embodied Energy

The total energy required to produce a product.

19
New cards

Energy Utilization

The method with which energy is used.

20
New cards

Energy Storage

The method with which energy is stored for later use.

21
New cards

Energy Distribution

The method with which energy is transported from a source to where it is used.

22
New cards

National and International Grid Systems

An electrical supply distribution network that can be national or international. International grids allow electricity generated in one country to be used in another.

23
New cards

Local Combined Heat and Power (CHP)

Simultaneously generates heat and power for a local community, either through the combustion of fuel, or a solar heat collector. The plant is close enough to the community so that the heat generated can be dispersed through the community efficiently.

24
New cards

Individual Energy Generation

The ability of an individual to use devices to create small amounts of energy to run low-energy products.

25
New cards

Quantification of Carbon Emissions

Defining numerically the carbon emissions generated by a particular product.

26
New cards

Battery

A device consisting of two or more electrochemical cells that convert stored chemical energy into electrical energy.

27
New cards

Capacitator

An electronic component that temporally stores electrical energy.

28
New cards

Capacity

The amount of electric charge it can deliver (measured in amp-hours).

29
New cards

Mitigation of Carbon Emissions

Humans intervention in the reduction of carbon emissions.

30
New cards

Lithium Polymer (LiPo)

A type of battery made of manganese dioxide, lithium, and copper. High relative cost, high efficiency, low environmental impact.

31
New cards

Lead Acid

A type of battery made of lead sulphate and lead. Low relative cost, low efficiency, high environmental impact.

32
New cards

Lithium Ion (Li-Ion)

A type of battery made of manganese dioxide, lithium, and copper. Medium relative cost, high efficiency, low environmental impact.

33
New cards

Nickel Cadmium

A type of battery made up of nickel oxide-hydroxide, cadmium, potassium hydroxide. Medium relative cost, medium efficiency, high environmental impact.

34
New cards

Clean Technology

Products, services or processes that reduce waste and require the minimum amount of non-renewable resources.

35
New cards

Legislation

Laws considered collectively to address a certain topic.

36
New cards

Incremental Solutions

Products which are improved and developed over time leading to new versions and generations.

37
New cards

Radical Solutions

Where a completely new product is devised by going back to the roots of a problem and thinking about a solution in a different way.

38
New cards

End-of-pipe Technologies (End of pipe Technologies)

Technology that is used to reduce pollutants and waste at the end of a process.

39
New cards

System Level Solutions

Solutions that are implemented to deal with the whole system, rather than just components.

40
New cards

Green Design

Designing in a way that takes account of the environmental impact of the product throughout its life.

41
New cards

Green Legislation

Laws and regulations that are based on conservation and sustainability principles, followed by designers and manufacturers when creating green products.

42
New cards

The Prevention Principle

The avoidance or minimization of producing waste in relation to the production, use and disposal of a product.

43
New cards

The Precautionary Principle

The anticipation of potential problems in relation to the environmental impact of the production, use and disposal of a product.

44
New cards

Eco-Design (Eco Design)

A design strategy that focusses on three broad environmental categories - materials, energy, and pollution/waste.

45
New cards

Cradle to Grave

A design philosophy that considers the environmental effects of a product all of the way from manufacture to disposal.

46
New cards

Cradle to Cradle

A design philosophy that aims to eliminate waste from the production, use and disposal of a product. It centres on products which are made to be made again.

47
New cards

Life Cycle Analysis (LCA)

The assessment of the effect a product has on the environment through five stages of its life: pre-production; production; distribution (including packaging; utilization; and disposal.)

48
New cards

Design for the Environment Software

Software that allows designers to perform Life cycle analysis (LCA) on a product and assess its environmental impact.

49
New cards

Converging Technologies

The synergistic merging of nanotechnology, biotechnology, information and communication technologies and cognitive science.

50
New cards

Product Cycle (Product Life Cycle)

A cycle that every product goes through from introduction to withdrawal or discontinuation.