Physics Review Sheet: Vectors, Relative Motion, and Projectile Motion

0.0(0)
Studied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/14

flashcard set

Earn XP

Description and Tags

These flashcards cover essential vocabulary and concepts related to vectors, relative motion, and projectile motion.

Last updated 6:42 PM on 3/20/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

15 Terms

1
New cards

Vector

A physical quantity that has both magnitude and direction, such as displacement, velocity, acceleration, and force.

2
New cards

Scalar

A physical quantity that has only magnitude, such as distance, speed, or time.

3
New cards

Vector Components

Any vector can be broken down into perpendicular components, typically horizontal ( ) and vertical ( ).

4
New cards

Magnitude of a Vector

The length of the vector, calculated as C = rac{Cx^2 + Cy^2}{2}.

5
New cards

Direction of a Vector

The angle relative to an axis, typically calculated as θ = an^{-1} rac{Cy}{Cx}.

6
New cards

Relative Velocity

Velocity expressed relative to a particular reference frame.

7
New cards

Projectile Motion

Motion analyzed by considering horizontal and vertical components separately.

8
New cards

Horizontal Motion in Projectile Motion

The horizontal velocity remains constant, and horizontal displacement is calculated as x = vx imes t{air}.

9
New cards

Vertical Motion in Projectile Motion

The vertical acceleration is -g (downward due to gravity), and vertical displacement is calculated using the equation riangle y = vy imes t{air} + rac{1}{2} g t_{air}^2.

10
New cards

Optimal Angle for Maximum Range

To get maximum range on level ground in projectile motion, the projectile should be launched at an angle of 45 degrees.

11
New cards

Initial Velocity Components

For any launched object, the initial horizontal velocity is given by vx = V imes ext{cos} θ and initial vertical velocity by vy = V imes ext{sin} θ.

12
New cards

Total Time in Air (Projectile Motion)

Total time the projectile is in the air can be determined from the vertical motion equations.

13
New cards

Resultant Velocity

The combined velocity of an object considering its motion in relation to another object or medium.

14
New cards

Magnitude of Velocity Vector

The result of combining the x and y components of a velocity vector, calculated using the Pythagorean theorem.

15
New cards

Displacement

The shortest distance from the initial to the final position of an object, along with the direction.

Explore top notes

note
1.4: Cognitive approach
Updated 395d ago
0.0(0)
note
Chapter 1: The Human Organism
Updated 1213d ago
0.0(0)
note
Science Inc 8/9
Updated 422d ago
0.0(0)
note
Cognitive psychology
Updated 1191d ago
0.0(0)
note
1.4: Cognitive approach
Updated 395d ago
0.0(0)
note
Chapter 1: The Human Organism
Updated 1213d ago
0.0(0)
note
Science Inc 8/9
Updated 422d ago
0.0(0)
note
Cognitive psychology
Updated 1191d ago
0.0(0)

Explore top flashcards

flashcards
Chapter 10.3
24
Updated 1165d ago
0.0(0)
flashcards
Anatomy Exam 1
97
Updated 1149d ago
0.0(0)
flashcards
Sport Finance Test 2
169
Updated 1117d ago
0.0(0)
flashcards
Battle of the Books 2024-2025
28
Updated 521d ago
0.0(0)
flashcards
Greek Geography and Settlements
20
Updated 186d ago
0.0(0)
flashcards
bio
41
Updated 1133d ago
0.0(0)
flashcards
Bio Midterm
75
Updated 1194d ago
0.0(0)
flashcards
Chapter 10.3
24
Updated 1165d ago
0.0(0)
flashcards
Anatomy Exam 1
97
Updated 1149d ago
0.0(0)
flashcards
Sport Finance Test 2
169
Updated 1117d ago
0.0(0)
flashcards
Battle of the Books 2024-2025
28
Updated 521d ago
0.0(0)
flashcards
Greek Geography and Settlements
20
Updated 186d ago
0.0(0)
flashcards
bio
41
Updated 1133d ago
0.0(0)
flashcards
Bio Midterm
75
Updated 1194d ago
0.0(0)