Cognition
activities of “the mind“
involves acquisition and use of knowledge
include mental processes such as perception
Neisser defines cognition as the activity of knowing: the acquisition, organization, and use of knowledge
Mental representation
central to the study of cognition
format in which information is encoded, stored, and reconstructed/re-presented within our minds
Perceptual-cognitive cycle
in any given moment, our current experience is a product of integrating the perceptual present and the cognitive past
understand how our mental representations (schemas) are constantly being updated as we explore the world
Publication bias
tendency of journals to publish only significant results
lead to researchers to employ self-serving biases when making decisions about how to collect and analyze their data
solution: pre-register research designs and analysis plans and make all materials and data freely available
Credibility of the main claim
quality of evidence and argument used to support it
Learning
set of biological, cognitive, and social processes through which organisms make meaning from their experiences, producing long-lasting changes in their behavior, abilities, and knowledge
helps predict the future from out past experiences and use these predictions to guide adaptive behaviors
learning has occurred when we observe a change in the way human/non-human responds to its environment based on past experiences
central to adaptation and survival
ex. distinguish between edible and inedible food, friends from enemies/predator
Non-associative learning
fundamental form of learning that does not require stimuli association or pairing
2 forms: sensitization and habituation
Sensitization
temporary state of heightened attention and responsivity that accompanies sudden and surprising events
learner remains alert to potentially threatening stimuli in the environment and has an increased response to subsequent stimuli
enhancement of response to an event or stimulus leads to increasingly intense psychological or physiological responses
ex. someone who has repeatedly experienced trauma may become increasingly anxious each time they are exposed to related cues
ex. phobia, anxiety, PTSD (Post-Traumatic Stress Disorder), ADHD (Attention-Deficit/Hyperactivity Disorder), OCD (Obsessive Compulsive Disorder)
Habituation
reduction in response to a specific stimulus after repeated exposures
ex. perfume smells, spicy food, city noises, routine, heat/cold habituation
Classical conditioning/associative learning
important learning process
implicit learning of adaptive reflex response
shows the ability to allows us to predict the future
one form of associative learning
learn how events associate with one another
reflex is the basis of classical conditioning
learning a predictive relationship between a neutral stimuli and an unconditioned reflex response, which makes the neutral stimuli a conditioned stimuli that produces the same reflex response on its own
learned reflex response to a stimuli that wouldn’t usually have caused it
Biologically significant stimuli relate to survival
unconditioned stimuli: stimuli that naturally cause either defensive or appetitive reflex responses
reinforcers: stimuli that are naturally punishing (aversive) or rewarding (appetitive)
Unconditioned stimulus (UCS)
biologically significant stimulus that naturally causes a reflex response/unconditioned response
unconditioned=innate/”unlearned”
Neutral stimulus (NS)
a stimulus that doesn’t produce the reflex
Stimulus generalization
an individual responds to stimuli that are similar to the original conditioned stimulus
occurs naturally
Stimulus discrimination
the ability to distinguish between one stimulus and similar stimuli
Extinction
a response to a conditioned stimulus diminishes or disappears due to the absence of the unconditioned stimulus
occurs when reinforcement is withheld
not immediate, sometimes there is a brief increase in responding (extinction burst) followed by decrease in trained behavior
responses that are reinforced partially will be harder to extinguish than those reinforced continuously
Extinction burst
sudden spike in the frequency of a behavior when the reinforcement for that behavior is removed
because the action has produced a desirable result in the past, it is tried rapidly until it is clear the action no longer will result in the expected reward
Spontaneous recovery
reappearance of a Conditioned Response (CR) that has been extinguished
Rapid reacquisition
a renewal effect that occurs after extinction when animals are returned to a reinforced “trial context”
associate faster than initial learning
Operant conditioning
environments shape our voluntary behavior
behavior is shaped by the learner’s history of experiencing rewards and punishments for their actions
builds on classical conditioning through learning which adaptive voluntary behaviors lead to the acquisition of rewarding stimuli and which lead to the avoidance of punishing stimuli
Antecedent
stimulus that sets the occasion for a response to be reinforced in operant conditioning
a cue that signals the availability of a reinforcer
antecedent-reinforcer relationship is based on classical conditioning
ABC model of operant conditioning—antecedent to behavior to consequence
drive habitual behaviors
antecedent can be a discriminative stimuli
Discriminative stimuli
same actions can be punishment for one, but it can be reinforcement for another (ex. in Skinner box, a green light may signal food whereas a red light may signal impending foot-shock)
used in animal training to learn different behaviors
Skinner use it to teach pigeons to turn either clockwise or counter clockwise to distinct different reward in each box
Reinforcement
a desirable outcome leads to strengthening of a behavior
more likely to be repeated
Reinforcer
any consequence of a behavior that makes that behavior more likely to recur in the future
positive or negative
Positive reinforcement
learn to reproduce a behavior if the consequence is receiving something pleasant
Negative reinforcement
learn to reproduce a behavior if the consequence is that something unpleasant will stop
Positive reinforcer
something pleasant that is added to increase behavior
Negative reinforcer
something unpleasant that is removed to increase behavior
Continuous reinforcement
repeated reinforcement of a behavior every time it happens
rarely occurs in natural environments
leads to rapid extinction once the reinforcer is withheld
Partial reinforcement
a behavior or response is reinforced only a portion of the time, rather than every time it occurs
leads to more persistent learning because the learner becomes accustomed to reinforcement occurring on some occasions and not others
Schedules of reinforcement
rules that determine how often an organism is reinforced for a particular behavior
either the ratio of reinforced to non-reinforced behaviors or the interval of reinforcers, which can be fixed or variable
Variable-ratio schedule
occurs when a behavior is rewarded unpredictably after varying numbers of performances
ex. underlies the way rewards are distributed in gambling—player knows that there are rewards for their behavior, but they don’t know exactly how many times they will need to “roll the dice“ to receive a reward, which keeps player playing to test whether the next attempt will bring the reward
Shaping
presentation of reinforcement for exhibiting successive approximations of a target behavior
Successive approximation
process of reinforcing steps of desirable behaviors which are getting closer to the target behavior
reinforcing in small steps
Punishment
experiencing an undesirable consequence
behaviors are less likely to repeat
Skinner said that there are many drawbacks when using punishment to change behavior
Punisher
any consequence of a behavior that makes that behavior less likely to recur in future
positive or negative
Positive punishment
stop producing a behavior when unpleasant stimulus is the consequence
rarely works for long-term behavior
suppress behavior rather than teaching a more desirable behavior
Negative punishment/response cost
stop producing a behavior when something desirable is taken away
Positive punisher
unpleasant stimulus that weakens behavior when added as consequence of the behavior
Negative punisher
pleasant stimulus that weakens behavior when removed as a consequence of the behavior
When is punishment effective?
Contingency—relationship between the behavior and the punisher must be clear
Contiguity—punisher must follow the behavior swiftly
Consistency—punisher needs to occur for every occurrence of the behavior
many punishments are short-term, and sometimes undesirable things are rewarding, such as when people speed drive to get to their destination faster
Drawbacks of punishment
if the threat of punishment is removed, behavior returns
produces negative feelings in the learner, which don’t promote new learning
harsh punishment may teach learner to use such behavior towards others (social learning)
negative punishment is often more effective than positive punishment
ex. misbehavior leads to time out (positive punishment) but at the same time, they get the attention they want (desirable behavior), which makes positive punishment less effective
Alternatives to punishment
stop unintentionally reinforcing a rewarding behavior
reinforce an alternative behavior that is both constructive and incompatible with the undesirable behavior (ex. when a child whine to get what they want, try to only attend the child when they speak in a normal tone)
reinforce the non-occurrence of the undesirable behavior (ex. when kids don’t fight for a certain amount of time, they get more screen time)
Cognitive map
mental representation of spatial characteristics of a familiar environment
Latent learning
learning occur in the absence of rewards and punishments
hidden learning
Observational learning
learning can occur indirectly, without direct reinforcement or punishment
takes place socially and vicariously through observing others (models)
takes place through active judgement and constructive processes that involves cognitive processes of mental representation
Social-cognitive learning theory (Bandura)
humans learn behaviors by observing others and choosing which behaviors to imitate
Zeitgeist
defining spirit or mood of a particular period of history as shown by the ideas and beliefs of the time
Vicarious reinforcement/punishment
learning occur socially through observation, in the absence of directly experienced consequences
Memory
set of storage systems and processes for encoding, storing, and retrieving information acquired through our senses and for relating this information to previously acquired knowledge
involves the mental representation of the information we have experienced, imagined, and learned
Multi-store model—Atkinson and Shiffrin (1968)
3 stores: sensory memory, short-term memory (working memory), long-term memory
stores distinguished based on duration and capacity of information stored, which is different for each memory system
initial registration of information is in sensory cortex, then attention to parts of experience allows information to encode to STM. By rehearsal, temporary representation of attended information is stored in LTM. when information is retrieved, its moves from LTM to STM. there are information lost in every store.
Encoding—memory processes
involve in attending to and acquiring information from experiences and mental processes
register information in sensory regions of brain
attention to elements of an experience
interpretation and integration of experience with prior knowledge
Storage—memory processes
encoded environmental information are consolidated to store in networks of neurons
ex. neurons in visual cortex store information about sights that were part of an experience
ex. neurons in amygdala store information about the emotions that were experience
Retrieval—memory processes
everything about past experiences, recalling facts, executing practiced motor skills, to conditioned responses
reconstructive and sometimes error-prone process that changes the memory trace through “reconsolidation“ after retrieval
Sensory memory
temporary, sensory-based representation of input received through sensory channels
serves as a holding area between early sensory processes and later cognitive processes
some of the information are retained
brief duration
large capacity
Iconic memory
visual memory
Echoic memory
auditory memory
Short-term memory (STM)
conscious representation of the present moment
temporary store in which we integrate current sensory experience with LTM to achieve current goals
purpose: encode information meaningfully to produce LTM traces
content is determined by current attentional goals
make sense of current experience by relating current sensory experience to knowledge from LTM
whether information consolidate into LTM depends on the extent to which we can maintain attention and engage in encoding processes whilst the information is in STM
limited capacity: 3 or 4 till between 5 and 9
15-30 seconds of duration
Maintenance rehearsal
proposed by Atkinson and Shiffrin
keep information active in STM
conceived as an “inner voice“ (language-based auditory code) or verbal rehearsal
Retention intervals
period of time between a participant's exposure to information and being tested for retention of that information
Trace decay
all memories fade automatically as a function of time
Serial position effects
immediate free recall of lists of numbers or words is affected by the position of items in the studied list
primacy effect provides evidence for transfer to LTM for items that receive more rehearsal, but it is eliminated if rehearsal is prevented by introducing a concurrent task (executing multiple tasks at the same time)
recency effect reflects availability of information still in STM and is reduced by introducing a filled retention interval before recall
items in between are harder to retrieve
provide evidence for the existence of separation
Phonological loop
mental workspace for manipulating auditory and verbal information
digit-span backwards (recalling backwards to disrupt rehearsal) is considered a test of phonological/verbal working memory because you must actively manipulate the information in memory, rather than just maintain the sequence
important in language development and verbal reasoning tasks
left hemisphere fronto-temporal lobe network, such as Broca’s and Wernicke’s area
Visuospatial sketchpad
temporary store for representations of visual and spatial information such as faces, objects written words and cognitive maps
enable mental manipulation of visually and spatially represented information such as mental rotation of objects, visual/spatial mnemonics, mental arithmetic, cognitive maps for navigation
right occipital-parietal network
Corsi block tapping task
example of spatial working memory task
similar to digit span, but use locations tapped by the experimenter. participants can’t see the numbers, only experimenters can see them
participants are suppose to tape the blocks in the order the experimenter did
an average of 5-6
Central executive
executive functions—processes that allow us to focus our attention on our goals and control and regulate our behaviors
executive processes → pre-frontal cortex, dorsolateral prefrontal cortex, and anterior cingulate cortex
controls attention to incoming information from sensation and from LTM
specific set of attention-regulation skills involved in conscious goal-directed problem solving
Episodic buffer
integrates multi-modal information in an integrated episodic trace within the parietal cortex (association cortex)
integrate input from different sensory processes into a unified representation
Declarative memory (explicit)
consciously recollected and declared or described to other people
knowing what, why, where, when
facts, events, locations, autobiographical knowledge (semantic)
personally experienced events (episodic)
hippocampal-dependent
dependent on the structures of medial temporal lobes (MTL), such as hippocampus
revealed through explicit memory test
Non-declarative memory (implicit)
knowing how
motor skills
cognitive skills
support skill learning, conditioning, habit memory, and priming (exposure to certain stimuli without awareness)
non-hippocampal dependent, which means memories can be encoded, stored, and retrieved even when hippocampus and associated areas in the MTL have been removed
previous experience facilitates performance on a task
improvement in performance doesn’t require conscious recollection of the prior learning experiences (we get better at things with experience and practice and we learn associations between recurring stimuli in the environment)
revealed through implicit memory test that don’t require description of contents of memory, but rather reveal memory processes indirectly through observed changes in performance
subdivision includes priming, procedural memory, classical conditioning, operant conditioning, and non-associative learning ()sensitization and habituation)
Episodic memory
declarative memory
vivid first-person recall of personally experienced events
when/where memories
contextualized memory
mental time travel
retrieval of information regarding the spatial and/or temporal context in which the remembered event occurred
conscious knowledge of temporally dated, spatially located, and personally experienced events or episodes
Semantic memory
declarative memory
general knowledge of facts about the world and yourself
what/why memories
abstract knowledge, includes abstract self-knowledge
knowledge about words and concepts, their properties, and interrelations
accumulate semantic knowledge across multiple experiences in a variety of contexts
Procedural memory
non-declarative memory
learning and performance of motor and cognitive skills
Priming
non-declarative memory
demonstrated by a change in the ability to identify a stimulus as the result of prior exposure to that stimulus, or a related stimulus
either repetition priming or associative/semantic priming
Repetition priming
prior exposure to a word in a lexical decision task (determine whether a word is real, “GIRL“ and “XLFFE“) will make that word easier to respond to if it is repeated in the task
improvements in a behavioral response when stimuli are repeatedly presented
when a word is repeated some number of trials after an initial response to the same word
persist over many trials—faster response time
Associative/semantic priming
prior representation of the word “nurse“ facilitates subsequent identification of the word “doctor“
using a context to speed up processing for stimuli that are likely to occur in that context
Amnesia
deficits in memory caused by brain damage, disease, drug abuse, or psychological trauma
provide support for the proposed division between the declarative and non-declarative memory systems
Retrograde amnesia
inability to remember knowledge acquired before the brain injury
usually temporally graded
Anterograde amnesia
inability to recall anything since the time of the brain injury
inability to learn new information
capable of new procedural learning, such as mirror-tracing task, despite they have never performed the task before, improvements are shown over time, but they might not remember themselves doing it
intact classical and operant conditioning
intact priming effect
normal habituation and sensitization
Medial temporal lobe in relation to consolidation of declarative memory
suggests from the severe anterograde amnesia that results from the removal of hippocampus
Craik 2020 → elaborative encoding include process of interacting meaningfully with information in working memory and additional process of consolidation mediated by the hippocampus
crucial for retrieval of consolidated episodic memories, but not for semantic memories
encoded episodic memories undergo consolidation, which make them stable over time and ultimately exist independently of the medial temporal lobe, which explains why HM can recall childhood memories but had difficulty remembering events that happened during years of major seizure and near surgery
interactions between medial temporal lobe and cortex can store memories outside medial temporal lobe by slowly forming direct links between the cortical representations of the experience
Attention
ability to preferentially process some parts of a stimulus before processing other parts of the stimulus
the object focused is more clearly perceived than other objects in the scene
it is needed due to limited capacity of perceptual system and to avoid being overwhelmed by stimuli
can’t process everything in visual scene simultaneously
Overt attention
selectively processing one location over others by moving the eyes to point at that location
eyes move to focus on an object
Covert attention
paying attention without moving the eyes
ex. a person may be driving and keeping their eyes on the road, but then, even though their eyes don't move, their attention shifts from the road to thinking about something else
Monitoring attention
looking at object to which you attend/interested
can tell where someone is attending just by tracking their eye movements
Saccades
eye movement in which they jump from point to point rather than scans smoothly, which is impossible
eye movement between fixations are ballistic (very fast)
Fixation
the rests between the jumps during eye movement, where the eyes stay looking directly at one part of the scene
what you fixate is determined by your goals and expectations
What directs our attention?
initial involuntary process due to attentional capture of salient (important or noticeable) parts of the scene
-contrast links with quality of salient (color, size, orientation, motion)
subsequent voluntary process guided by your goals and expectations after a few fixations
Effects of attention
speeds responses (Posner)
influence appearance (Carrasco)
influence physiological responding because neurons in the brain respond more strongly to attended stimuli than to unattended stimuli
Binding problem
features of an object need to be bound together by some neuronal mechanism across a population of neurons, so that the object can be perceived as a whole
different aspects of a stimulus are processed independently, often in separate brain areas
Feature integration theory FIT (Treisman and Gelade, 1980)
suggests that binding problem is solved by attending to only one location at a time
only features associated with that location are processed, so only those features are bound together
avoids binding features from different objects
Illusory conjunctions (Treisman & Schmidt, 1982)
combine features of two objects into one object
when attention is inhibited, features from different objects will be incorrectly bound together
Balint’s syndrome
a rare disorder associated with difficulties in visual and spatial coordination
ex. RM is a patient who has parietal lobe damage, so when multiple objects are present, RM has difficulty focusing attention on a single object. When 2 letters with different color was shown, he got it wrong 23% of the trials when he can view the letter for 10 secs. So he is prone to experience illusory conjunctions because he can’t focus attention on just a single object
Visual search
a type of perceptual task requiring attention that typically involves a scan of the visual environment for a target object among distractors
2 types of visual search: conjunction search or feature search
Conjunction search
binding is required because target contains same features as the distractors
target and distractors only differs slightly
FIT predicts that attention is needed to be applied to each object to determine whether or not the attended object is the target
this study takes time→slow
Feature search
without solving binding problem
target contains feature the distractors don’t contain
FIT predicts that attention doesn’t need to apply to each item
these studies are predicted to be fast
Change blindness—Ronald Rensink
attention determines what we remember
if you don’t attend, you are less likely to remember
because you can only remember a few parts of a scene at one time, so if the change tends to be the ones you remember, you will see the change. if the change appears at places where you are not as attended, chances are you won’t notice the change
for change blindness to occur, the change needs to be missed when attention is not drawn to the location of the change but the change must then be obvious when attention is drawn (can’t be changes that were hard to see, but also not too obvious/salient that drew attention within sensory memory’s capacity)
Motion transients
a change that occurs in a short period of time
when 2 images with only a few changes, the changes are more attended because of the small amount of motion transient involved
when 2 images with only a few changes had a blank screen in between them when displayed, motion transient occurs for every part of the image, not just the parts that changed
motion transient don’t guide attention to the change
What makes object perception hard?
stimulus on the retina is ambiguous (uncertainty about the probabilities with which outcomes can occur)
-in a 1D retinal image, every line between the area gives the same retinal image
-in a 2D retinal image, multiple stimuli can give the same retinal image
objects can be hidden or blurred, and because the object in the image isn’t “complete“, so machines are most likely to have difficulty recognizing the item
objects look different from different viewpoints and in different poses, so under unexpected poses/angles, machines fine it hard to identify the item
Structuralism—Edward Titchener, based on his studies under Wilhelm Wundt
distinguish between sensations (simple processes that occur in response to stimulus) and perceptions (conscious awareness of objects and scenes)
sensations combine to form perceptions, which means you first response and interpret the information, then you form memories that brings conscious awareness
conscious awareness is the sum of the sensations and contain everything that has already present in the sensations
Gestaltism
directly contradicts structuralism
conscious awareness is more than the sum of elementary sensations
apparent motion and illusory contours support gestaltism
Apparent motion
observer sees 2 stationary dots flashed in succession, and they see motions when they are actually static
shows that conscious awareness has a character that is not present in the sensations, in this case motion is not present when it is obviously static
conscious percept of motion was constructed and was not present in the sensations, since physical stimulus itself is not moving