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Chassis
The frame on which the rest of a mobile robot is constructed.
Direct Drive
A transfer of energy or power straight from the motor shaft to the wheels or axles without a gear or pulley.
Indirect Drive
A transfer of energy or power from the motor shaft to the wheels or axles, typically through gears or pulleys.
Motor
A rotating machine that changes electrical energy to mechanical energy; the primary output device for the robot.
R/C (remote control)
A method of robotic control using radio frequencies to transmit robot commands from a remote location.
Receiver
A device that is given robot commands from the transmitter.
Robot
Any machine that can be programmed to carry out instructions and perform particular duties, especially one that can take over tasks normally done by people.
Transmitter
A device that sends robot commands to the receiver.
Pivot
The point on which something rests and rotates.
Range of Motion
The degree of movement possible from a joint.
Servo
An electrochemical device that provides rotational power to robot parts that pivot.
Ballast
Something that adds mass in order to improve stability or performance.
Calibrate
To adjust or measure in a precise or exact way.
Force
The capacity to do work or cause physical change; energy, strength, or active power.
Lever
A simple machine consisting of a bar that pivots on a point called a fulcrum.
Mechanical Advantage
An advantage gained by using simple machines to accomplish work with less effort.
System
An interacting group of items that makes up a whole.
Torque
A turning or twisting force; a measure of rotation around an axis.
Effort
The input force on a lever.
Resistance
The point of weight on a lever.
End Effector
A device or tool connected to the end of a robot arm.
Gripper
A type of end effector on a robot that is used to grip and manipulate an object.
Parametric Modeling
3D modeling using constraints, values, and parameters.
Revolve
Creates, adds, subtracts, or intersects parts by turning sketch regions about a defined axis.
Extrude
Adds, subtracts, or intersects depth to selected sketch regions.
Coincident
Constrain two or more entities to share the same location in a sketch.
Part
The smallest piece of a design, made with a single material.
Sketch
An outline made of geometric features that defines the two-dimensional geometry of a part.
Sketch Plane
2D environment where sketches are made.
Loft
Blends single-region profiles together to define the geometry.
Construction
Sketch entities that help construct a sketch but are ignored when creating a feature.
Feature List
Captures the sketches and features that were used to create the model, defining the ‘recipe’ of how the part was built.
View Cube
A cube used in the GUI to view the orientation.
Documents
Containers that keep CAD and non-CAD data for a design in one place.
Part Studio
An environment to model parts, surfaces, curves, and construction geometry like reference planes.
Assemblies
Contain components with relationships to each other to simulate physical movement, define the number of instances needed, and create a product structure.
Mate
Connection between two instances that defines movement (degrees of freedom).
Drawing Tabs
Location where technical 2D drawings are detailed.
Constraints
Specify relationships between sketch entities by defining the location, shape, size, and orientation which determines the design intent of the sketch.
Geometric Constraints
Control sketch relations between entities and define the orientation of sketch entities on the sketch plane.
Dimensional Constraints
Determine the size and distance between sketch entities
Sweep
Defines a shape with a constant cross-section along a given path.
Spatial Reasoning
Skill that refers to the capacity of thinking about an object in three dimensions and drawing conclusions about those objects from limited information.
2D Profile
Two dimensional sketch that lays the groundwork for 3D applications.
Measurement Lines
Guides that define the real world measurements of your parts, threads, and holes.
Scale
Changing the part or item in focus’s size by a ration or percentage equally in all directions.
Drawing
An element that you can insert views, tables, notes, and measurements, of a part or assembly into.
Dimension
A set length or angle of a sketch
Driving Dimension
A variable length or angle that changes based on its surroundings.