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One dimensional : velocity
V = V0+at
One dimensional: Position
x = x0 + v0t + ½ at²
Newtons second law
∑F=ma (vecotor)
Force of kinetic Friction
Fk=𝜇kN (direction of friction is opposite of motion)
Force of Static Friction
Fs=𝜇sN (direction of friction opposite motion)
Fs,max=𝜇sN (direction opposite of motion)
Centripetal force
acp=v²/r
direction is towards center or circle
Fcp=m(v²/r)
direction is towards the center of the circle
Projectile motion horizontal components equatiosn for velocity and position based on a=?
a= 0 (only gravity is working and thats vertical)
v=v0,x
x=x0+v0,xt
Projectile motion vertical components equatiosn for velocity and position based on a=?
a = -g (acceleration due to gravity)
v = v0,y - gt
y = y0 + v0,yt - ½ gt²
Newtons second law vector decomposition for horizontal components
∑Fx = max
Fg,x + Fn,x + Fk,x = max
Newtons second law vector decomposition for vertical components
∑Fy = may
Fg,y+ Fn,y + Fk,y = may
Centripetal acceleration
∑Fradial = macp = mv²/r
Kinetic energy (linear/translational only)
K=1/2mv²
Linear momentum, which is a vector equation
p(vector)=mv(vector)
Rotational Kinematic equation: velocity
w=wo+𝛼𝑡
Rotational Kinematic equation: position
𝜃 = 𝜃0 + 𝜔0𝑡 + 1/2 𝛼𝑡²
Rotational Kinetic Energy
K=1/2 Iw²
Linear/Translational and rotational kinetic energy
K=1/2mv²+1/2Iw²
Definition of torque
𝜏 = 𝑟 𝐹 sin 𝜃
where 𝜃 is the angle between the r and F vectors
Newtons Second Law for rotational motion - this equation is not a vector
Σ𝜏 = 𝐼𝛼
Angular Momentum
𝐿 = 𝑟 𝑝 sin 𝜃
where 𝜃 is the angle between the r and p vectors
time
t —> t
position
x —> 𝜃
velocity
v —> 𝜔
acceleration
𝑎 → 𝛼
mass
𝑚 → 𝐼 moment of inertia
force
𝐹 → 𝜏 torque
linear momentum
𝑝 → 𝐿 angular momentum
Counterclockwise is…
positive for 𝜃, 𝜔, 𝛼, and 𝜏
Clockwise is…
negative for 𝜃, 𝜔, 𝛼, and 𝜏
Relating linear quantities to angular quantities x =
x = 𝑥 = 𝑟𝜃
Relating linear quantities to angular quantities v=
𝑣 = 𝑟𝜔
Relating linear quantities to angular quantities atangential =
𝑎tangential = 𝑟𝛼