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Developmental behaviours
innate
not learnt behaviours
Innate behaviour
genetic component hardwired; all individuals can perform the same thing
Single stimulus
non-associative - no paired stimuli
Habituation
no reaction to stimuli
Stimulus-stimulus
(associative) one stimulus results in a specific outcome
Pavlovian conditioning/classical conditioning
Appetitive stimulus
a stimulus that is pleasant
Aversive stimulus
a stimulus that is unpleasant
Contiguity is essential because
the two stimuli must be close together to learn behaviours
Response-reinforce (associative)
response is reinforced by a reward or punishment (requires continuity)
Social facilitation
Presence or activity of another animal serves to increase motivation or activity level
Local enhancement
the direction of an individual's focus to a particular part of the environment by the presence of another
Response facilitation
reaction to evolved signal e.g. alarm calling a specific danger