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Cumulative
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stages of Creative Problem Solving (CPS)
Clarify
Ideate
Develop
Implement
Cycling between understanding the problem and testing solutions
Clarify (CPS)
Explore the problem, Frame and reframe the problem statement
Ideate (CPS)
Generate many, varied, original ideas without; judging them. Use brainstorming and over divergent thinking tools
Develop (CPS)
Combine, refine, and evaluate ideas, turning raw concepts into stronger solution concepts
Implement (CPS)
Plan and execute action steps, pilots, and rollouts; manage change and measure results
Discovery Skills
Helping innovators generate non-obvious insights and solutions
Associating
Questioning
Observing
Experimenting
Networking
Associating (Discovery Skill)
Connecting seemingly unrelated ideas, problems, industries, or concepts to spark novel combinations
Questioning (Discovery Skill)
Posing “why” “why not” “what if” questions that challenge assumptions, constraints, and the status quo to uncover root causes or hidden assumptions
Observing (Discovery Skill)
Carefully watching users, processes, and environments to notice pain points, workarounds, nonverbal cues, and unmet needs
Experimenting (Discovery Skill)
Trying out new experiences, running pilots, and testing variations to learn what works and why, rather than relying on assumptions
Networking for ideas (Discovery Skill)
Engaging with diverse people outside your usual circle to access different perspectives, expertise, and mental models
Divergent Thinking
Generating many, varied, and unusual ideas without evaluating them
Focuses on quantity, novelty, deferred judgement, seek wild ideas
Divergent Thinking Tools
Classic brainstorming with clear rules and timeboxes
“Yes, and…”
Mind mapping
Forced connections
SCAMPER
Divergent thinking tool
Substitute, Combine, Adapt, Modify/Magnify/Minify, Put to other uses, Eliminate, Reverse/Rearrange
Convergent Thinking
Narrows options to identify the single best or most logical solution to a problem
Focuses on evaluating, prioritizing, and selecting ideas based on criteria like feasibility, desirability, viability
Cognitive Biases
Systematic mental shortcuts that can distort innovation decisions by causing teams to over trust their initial beliefs, ignoring disconfirming evidence, or misread behavior
Hindered creativity by limiting openness to new ideas
Confirmation Bias
Favoring information that supports existing beliefs and ignoring contradictory evidence
Status Quo Bias / Loss Aversion
Preferring the current way of doing things and overweighing and focusing on potential losses from change
Overconfidence Bias
Overestimating one’s judgement, knowledge, forecast, or the quality of a concept or prototype
Prioritizing your beliefs over others’
Anchoring Bias
Relying too heavily on an initial piece of information
Anchoring your beliefs
(Ex: first price you see. first idea you think of)
Sunk Cost Fallacy
Continuing a failing project because of the resources (time, money) that are already invested
Social Capital
The value created from relationships, trust, and norms within a network
Helping people access information, opportunities, resources
Open Networks
A network having many “structural holes” and connections across groups
Providing access to diverse information and novel ideas, which is good for creativity and innovation
Structural Hole
Gap or absence of direct connections between two or more non-overlapping groups/individuals in a social group, creating opportunities for people to bridge them
Closed Networks
Dense networks, where the majority of people know each other
They provide strong trust, support, and coordination - can be good for implementation and enforcement of norms
Brokers
People who can bridge structural holes between otherwise disconnected people/groups
They can introduce ideas across boundaries and they often have more power to innovate and influence
Help you spot and recombine diverse ideas
Redundant Ties
Connecting people who are already tightly connected
They reinforce trust and reliability but add less new information
Experimentation
Reduce uncertainty by testing key assumptions about customers, value propositions, business models, and implementation risks cheaply and quickly
Core components of an effective test plan
Clear learning objective
Testable hypothesis
Metrics and success criteria
Method and sample
Timeline and logistics
Implementation
Turning a chosen solution into real-world change, which requires planning, stakeholder management, and on going adaptation, not just a good idea
Self-Awareness (Emotional Intelligence)
Understanding yourself and how you act: your own emotions, strengths, limits, and triggers
Self-Management / Self-Regulation (Emotional Intelligence)
Controlling yourself: impulses, staying composed under stress, and following through on commitments
Social Awareness / Empathy (Emotional Intelligence)
Accurately understanding your environments: sensing others’ emotions, needs, and perspectives
Relationship Management (Emotional Intelligence)
Using awareness of your own and others’ emotions to manage interactions, resolve conflict, and inspire
Visionary / Transformational Leadership Style
Best when a team or organization needs direction, inspiration, and major change
Coaching Leadership Style
Best for developing people and building long-term capabilities
Democratic / Participative Leadership Style
Useful when input and buy-in from the group are crucial, letting the members get involve and make an impact themselves
Pacesetting Leadership Style
Useful when the team is highly competent and motivated, and speed or high standards are critical, but risky if overused
Commanding / Directive Leadership Style
Best in crises or when quick, decisive action is required, but harmful if used as default
The Slow Hunch
Ideas often start vague, incomplete hunches that need time to mature and connect with other hunches
Liquid Networks
Environments that allow for the free flow and interactions of ideas, and are more fertile than close, rigid structures
(Ex: coffeehouses or the internet)
Exaptation
Borrowing a tool or an idea from one field and applying it to a completely different one
Medici Effect (Innovator’s DNA)
A phenomenon where breakthrough ideas and exceptional creativity occur at the “intersection” of diverse disciplines, cultures, and fields
“What currently is” questioning
Questioning the current reality
“What might be” questioning
Imagining a future possibility
Why are “What If” questions powerful?
Suspend the constraints of the present
Free us from limitations
They are the primary engine for blue sky thinking and vision casting
“Delivery-Driven” Networking
Networking to get things done, focusing on efficiency and the known
“Discovery-Driven” Networking
Networking to find new ideas and perspectives, focusing on innovating and the unknown
Characteristic of a network beneficial for networking
Diversity
Weak Ties (casual contacts)
Access to “idea hubs”
Breadth