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These flashcards cover key terms and definitions related to augmented feedback in motor behaviour, as outlined in the lecture notes.
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Self-Selected Feedback
Learner-regulated feedback where feedback frequency is determined by the learner based on their needs.
Sensory (internal) feedback
The sensory perceptual information that naturally occurs when performing a motor skill such as visual, auditory, vestibular or somatosensory
What source is augmented feedback?
External to the learner (eg visual demonstration or verbal instruction)
What are the 4 main properties of augmented feedback?
Motivational
Reinforcing
Informational
Dependency producing
Augmented feedback
information provided about the performance of the motor skill that enhances or adds to the learners own sensory feedback
Motivational
Feedback used as motivation to increase efforts to achieve goal used if skill or boring or when making minimal progress
Reinforcing
Feedback used as reinforcement which causes actions to be repeated or actions to be avoided (punishment)
Informational
Feedback used to develop and refine movement patterns and correct errors
Dependency producing
If too frequent feedback provided learners rely too heavily on the feedback and their performance suffers when it is withdrawn
When can augmented feedback hinder performance?
If the feedback is too frequent or is incorrect
Concurrent Feedback
Feedback that is provided during the performance of a skill.
Terminal Feedback
Feedback that is given after the completion of a skill performance.
Feedback-Delay Interval
The time spent prompting learners to reflect on their performance errors before receiving augmented feedback.
Error feedback
Error feedback is more effective for learning and is based on the most critical error
Correct performance feedback
What is done correctly is important in early learning for motivation but is not sufficient by itself to produce the best learning results.
“Sandwich” approach
Reinforcement feedback (what is correct)
Error feedback - Most critical
Motivation feedback
Descriptive feedback
Feedback that describes the error made, directs attention to particular aspect of the movement
Which learner is descriptive feedback useful for?
Experienced learners
Prescriptive feedback
Feedback that provides specific information about how to improve performance, such as what to change in the movement.
Which learner is prescriptive feedback useful for?
More useful for beginners
How can stroke patients use biofeedback
Use visual biofeedback about the forces they are applying to the support surface and learn to redistribute their weight evenly on both legs.
Program Feedback
Feedback that provides error information about the underlying structure of the generalized motor program
Which learner is program feedback useful for?
Beginners
Parameter Feedback
Feedback that provides error information about the parameters (muscles selected, overall duration, overall force) of the generalized motor program
What learner is parameter feedback good for?
More useful for experienced learners
What is social-comparative (normative) feedback?
Feedback that tells the learner how their performance compares to others (e.g., above or below average).
When to use knowledge of results
To confirm learners own assessment of sensory feedback
When learner can’t determine outcome by just using sensory feedback
To promote self discovery learning
To motivate
When to use knowledge of performance
When motor skills must be performed to specified movement characteristics
When specific components of the motor skill need to be improved
When KR is redundant with sensory feedback
What is useful about positive feedback?
Positive feedback—even if not 100% accurate—can facilitate skill learning and retention.