psy3`12 term test 1

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106 Terms

1
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associationist perspective

  • kids learn about the world through experience

  • minimal initial endowment

  • likely only born with simple abilities to make connections between experiences

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constructivist perspective

  • started with piaget

  • associative capabilities are not enough alone

  • kids also have some motor and perceptual capabilities

    • become more elaborated to systematic thought

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competent-infant perspective

  • children might be born with more sophisticated perceptual skills

    • i.e. visual perception

  • wide range of perceptual skills and conceptual understanding

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bronfenbrenner’s ecological model

  • microsystem: child

  • mesosystem: school, family, daycare 

  • exosystem: extended family, neighbours, community

  • macrosystem: broad ideology, laws, customs

  • chronosystem: changes in person or environment over time

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stage theory

  • conceptual change: developmental discontinuity

  • qualitative change: knowledge in each stage is fundamentally different

  • concurrence assumption

    • change in many concepts simultaneously 

    • can also reverse operations

  • abruptness assumption

    • sudden change, not gradual

  • coherent organization of knowledge

6
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continuity theory

  • conceptual enrichment: developmental continuity 

  • quantitative change: kids know more, but their knowledge isn’t different

  • independence assumption

    • change in concepts independently

  • smoothness assumption

    • gradual change

    • amount of change is usually the same

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DCCS task

  • executive function task with 3-5-year olds

  • shown target cards: red smiley face, blue heart

  • shown similar cards that must be sorted by rule

    • i.e. shape

  • given cards with blue smileys and red hearts

  • change rules of the game

    • switch from shape to colour

  • younger children (3 and young 4 year olds) have difficulty in post-switch

    • can say the new rule, but behaviour reverts to original

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theory grid

  • nature or nurture

  • role of social world

  • representational change or enrichment

  • domain general or domain specific 

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assimilation

  • using or transforming the environment so it can be placed in a pre-existing cognitive structure

  • i.e. baby sucks on rattle since the baby sucks on a pacifier

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accommodation

  • changing cognitive structures to accept something from the environment

  • i.e. baby learns that zebras are not a type of dog

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stage theory grid

  • nature

  • no role of social world

  • representational change

  • domain general

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decalage

  • a certain stage form of thinking applies to only certain cases and not others

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sensorimotor period (piaget)

  • age 0-2

  • coordinate input with motor responses

  • schemes become more specialized

  • development of object permanence

  • learn how to represent things they cannot see

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preoperational period (piaget)

  • 2-7 years old

  • development of symbolic thought

  • irreversibility: can’t run steps in reverse

  • centration: focused on only one dimension such as appearances

    • i.e. failing conservation task

  • egocentrism: focus on own perspective as opposed to another

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concrete operational period (piaget)

  • age 7-11

  • mental operations applied to events

  • can reverse operations

  • can take others’ perspectives (ToM)

  • hierarchical classification

    • i.e. a chair is also a piece of furniture

  • mastery of conservation 

  • class inclusion

    • i.e. are there more roses than flowers (in a row of 5 roses and 2 tulips)

    • understanding that roses are a flower and there are more flowers

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formal operational period (piaget)

  • ages 11+

  • thinking becomes fully abstract and separated from reality

  • mental operations applied to abstract ideas

  • logical and systematic thinking

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strength’s of piaget’s theory

  • recognizes central role of cognition in development

  • parsimonious: accounts for different cases

  • child is an active, self-motivated agent

  • robust developmental observations

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weaknesses of piaget’s theory

  • mechanisms of change are underspecified 

  • children’s performance is not always consistent and stage-like

  • children’s knowledge is often underestimated

  • insufficient focus on social context

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socio-cultural perspective (vygotsky)

  • child in social context

    • not just child themselves

  • culture contributes psychological tools that transform thinking

  • development proceeds via internalization of verbal thoughts

    • first on social plane, then on psychological plane

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distal and molar context

  • social cultural historical moments

    • i.e. technology

  • abstract things that affect development

  • cultures differ in terms of which cognitive skills are adaptive and values

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proximal context

  • social and physical setting

    • i.e. interaction with people and activities

  • adults as mediators of knowledge

    • guided participation through formal and informal interactions

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zone of proximal development (vygotsky)

  • difference between child’s actual developmental level and potential developmental level

  • actual level determined by independent problem solving

  • potential level determined by problem solving with adult guidance or with other more capable peers

    • function at a higher level

  • adults do the most effective teaching

    • scaffolding through support and tailored interaction

  • predicts future knowledge

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socio-cultural theory grid

  • nurture

  • social world plays a big role

  • enrichment change

  • domain general (?)

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information processing theories

  • framework rather than theory

  • focuses on cognitive change, not stages

  • moment-by-moment cognitive activities

  • what the child’s cognitive system does on-line

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information processing tools

  • task analysis: breaking a task down into component parts

    • i.e. ability to read, understand numbers, etc

  • computer simulations: testing and revising models of thinking and cognitive change

    • computer program that mimics a child’s performance on a given task

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information processing grid

  • nature and nurture?

  • social world helps change cognitive structures

  • enrichment

  • domain general due to changes applying to everything

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theory theory

  • children possess theories about the world

  • functional: can make predictions, explain behaviours, etc.

  • develop and test hypotheses

  • revise knowledge considering counterevidence

  • theory revision occurs within a domain

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knowledge in theory theory

  • qualitative changes

  • representational innateness: built-in knowledge

  • architectural innateness: built-in constraints that influence what and how information is processed 

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theory theory grid

  • some nature (innateness), more nurture (evidence)

  • strong role of social world

  • representational

  • domain specific: theories about a particular domain

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core knowledge theory

  • infants are innately endowed with modular systems

    • concerned with some types of input but not others

    • operates independently of other processes

  • if an entity within a domain violates one principle, infants suspend other principles as well 

  • development consists of enrichment around knowledge

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core knowledge domains (spelke)

  • objects

  • number

  • space

  • geometry

  • agents and actions

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core knowledge grid

  • initially nature, but then becomes more nurture

  • role of social world helps enrich initial domains

  • enrichment

  • domain specific

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challenges in studying infants

  • limited response modalities

  • get bored easily

  • not good at inhibiting wants and needs

  • get fussy and cry if they don’t want to do something

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preferential looking paradigm

  • measures visual fixation to two adjacent stimuli 

  • longer looking to one stimulus implies

    • discrimination: can tell the two things apart

    • attentional or perceptual preference

  • drawback: infants can discriminate between two stimuli but show no preference

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intermodal matching paradigm

  • measures ability to match information across senses 

  • present two stimuli in one modality (i.e. faces) and another stimulus in a second modality (i.e. voice)

  • longer looking to stimulus that matches

    • i.e. angry voice to angry face, object shape to how it feels, etc. 

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habituation-dishabituations technique

  • induces preferences

    • making the infant bored so they can show what they find interesting

  • show infant a stimulus repeatedly until looking declines to asymptotic level

  • present new stimulus

  • increased attention suggests discrimination

    • requires ability to recognize old stimulus

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novelty preference paradigm

  • two novel stimuli that differ from another and test event along a single dimesnion

    • habituation: red circle

    • test: orange circle vs red square

  • compare looking at two test events

    • explains how infants weight different dimensions

    • i.e. looking longer to orange circle indicates that infants weight colour more strongly than shape in object representations

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violation of expectation paradigms

  • infants familiarized to an initial event

  • test events feature novel perceptual events or perceptually similar events that involve conceptual violations 

  • expect longer looking to conceptual violations, even though perceptually familiar

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violation of expectation in object permanence (baillargeon, 1987)

  • babies looked at a screen on a stage that rotated 180º

  • placed a box behind the screen so it would stop rotating

  • possible event: box stopped the screen from rotating

    • perceptually novel

  • impossible event: screen continues rotating by appearing to pass through the box

    • perceptually similar, conceptual violation

  • 3.5-4 month olds looked longer to impossible event

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high amplitude sucking paradigm

  • assesses auditory perception

  • polygraph assesses baseline level of intensity and frequency 

  • play a certain sound when they suck harder on pacifier

    • babies understand relation after a few minutes and increase rate

    • get bored after a while and rate decreases again

  • introduction of a new sound increases rate again

  • short period where baby watches colourful slides with no sounds

    • play sounds again after

    • if the baby remembers initial sounds, they suck harder to novel ones

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head-turn paradigm

  • assesses discrimination of sound categories

  • experimenter shows baby toys while sounds play in background

  • baby turns head when a new sound is played, and a reinforcer is shown

    • i.e. new toy activated

  • in later phases the reinforcer is delayed, and babies turn their head in anticipation that it will turn on

    • eventually reinforcer is removed

  • young babies can learn the difference between da sounds in different languages, but older babies and adults can’t

  • hit: correct head turn to changed sound

  • miss: no head turn to changed sound

  • false alarm: head turn to unchanged sound

  • correct rejection: no head turn when no changed sound

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views on intermodal perception

  • piaget: major perceptual modalities are largely uncoordinated at birth

    • infant gradually learns through sensorimotor experience

  • gibson: born with some perception abilities, or predispositions that facilitate these abilities

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sights and sounds study

  • assessed intermodal perception

  • shown two female faces making different mouth movements with sounds that only matched one mouth

    • singular sound

    • phrases (story)

  • shown a male and female face making different mouth movements

    • phrases played in woman’s voice

    • phrases played in man’s voice

  • sounds that were played came from in between the two people

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infants and intermodal perception

  • by 3-4 months infants can

    • match faces based on gender

    • link parent’s voice to parent’s face

    • link voices to faces based on age

    • match speech stream to face based on timing 

    • match voices to faces based on emotion

    • match faces to voices based on specific speech sounds

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neonatal imitation (meltzoff & moore, 1977)

  • facial imitation in very young infants (12-21 days old)

  • saw 4 gestures in random order over 15 seconds

    • lip protrusion, tongue protrusion, mouth opening, sequential finger movement 

  • had a pacifier during demonstration

  • recorded what the baby did in the following 20 second response period

    • experimenter held neutral face

  • second experiment only used mouth opening and tongue protrusion 

  • babies most frequently produced the response they had just seen the experimenter do

    • unlikely to be due to reinforcement: young babies, parents did not know purpose of study, neutral face in experimenter

    • unlikely to be a fixed action pattern: same 4 gestures, lack of stereotypy (reproductions of gestures were intentional and changed over time)

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neonatal imitation replication (meltzoff & moore, 1983)

  • studied tongue protrusion and mouth opening imitation in infants

    • oldest babies was 71 hours old, mean was 42 minutes old

  • infants reliably imitated gestures 

  • implications:

    • imitation is innate

    • newborns possess an abstract representational system (contra piaget)

    • newborns can engage in intermodal matching 

  • also shown in newborn monkeys

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why neuroimaging is different in kids

  • have a hard time staying still

  • can’t always tolerate discomfort

  • brains signals change with age

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spatial resolution

  • where you can see things happening in the brain

  • pinpointing activity to specific areas in the brain

  • smaller units of the brain can be seen

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temporal resolution

  • when things are happening in the brain

  • tracks unfolding of processing

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electroencephalography (EEG)

  • electrodes glued to scalp

  • measures fluctuations in electric charge related to brain activity

  • mainly measures activity from pyramidal neurons

  • measures receiving of signals, not firing of neurons

  • brain activity = electrical potentials

    • event-related potential (ERP)

  • high temporal resolution

    • good for quick processes

    • does not tell much about where signals come from

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structural MRI

  • creates 3D images

  • units are voxel (3D pixels)

  • smaller voxel: more units of space in brain image

    • higher spatial resolution

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functional MRI

  • measures what parts of the brain are active

  • proportions of oxygenated and deoxygenated blood in certain brain regions

    • BOLD signal

  • blood has different magnetic properties if it is oxygenated

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functional near-infrared spectroscopy (fNIRS)

  • oxygenated and deoxygenated blood absorb light differently within particular range of wavelengths

    • near-infrared

    • different absorption spectra

  • changes in concentration affect light scattering

  • optodes shine light into head

  • detector measures how much light reaches through without scattering

  • changes in light intensity indicate brain activity

  • high temporal resolution

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developmental considerations for EEG

  • kids blink more than adults

    • produce electrical changes that distort wavelengths

    • must preprocess in data

  • amplitude of ERP signals differs in kids

  • frequency of particular rhythms change with age

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MRI

  • hydrogen ions spin on axis that gives them a charge

  • machine pulls all ions to orient in the same direction

    • charges sum together to create a signal

  • creating a gradient to change frequency of ions

  • send pulses of energy at the head that make the ions reorient 

    • gradually revert to being aligned with magnetic field 

  • regrowth of magnetization is measured

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diffusion-based imaging

  • type of structural MRI

  • uses movement of water molecules as a proxy for white matter

  • creates a map of direction water was moving during a brain scan

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fMRI univariate analysis

  • standard

  • how activity in one region of the brain is different across conditions

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fMRI multivoxel analysis

  • compare pattern of activity in associated with something to a different pattern

  • how the pattern for one thing compares to the pattern for something else

    • i.e. looking at shoes vs hearing the word shoe

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fMRI functional connectivity analysis

  • assess synchronization of activity across different parts of the brain

  • if one region is coactivated with another in response to something

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developmental considerations of fMRI

  • more sensitive to motion

  • can’t use task-based studies because they need to stay still 

  • uncomfortable small space

  • hemodynamic response changes with age

  • structural brain development can affect signal and processing

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strengths of fNIRS

  • portable

  • cheap

  • less affected by motion

  • hyperscanning

    • high temporal resolution

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weaknesses of fNIRS

  • limited depth

  • low spatial resolution

  • signal is affected by hair

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developmental considerations of fNIRS

  • some issues with movement

  • hemodynamic differences

  • structural differences in head and skull can affect signal

  • better signal in kids because their brain is closer to the skull

  • age-related change in heart and respiration rates

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object permanence 

  • recognizing an object still exists when not perceptually available

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object permanence (piaget)

  • developmentally acquired

  • protracted (takes a long time to happen)

  • emerges in stages

  • arises from infants’ actions on the world

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object concept stage 2 (piaget)

  • 1-4 months of age

  • can track objects until they are occluded

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object concept stage 3 (piaget)

  • 4-8 months

  • can anticipate future positions of occluded objects

  • can search for partially hidden objects

    • but not fully hidden objects

  • objects are things linked to infant’s actions

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object concept stage 4 (piaget)

  • 8-12 months

  • successfully search for hidden objects

  • commit A not B error

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A not B error

  • failure to search in correct place even after witnessing moving object to a new location

  • repeated hidings in one location lead them to continue to search there

  • objects are created through the search process

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object concept stage 5 (piaget)

  • 12-18 months

  • pass A not B task

  • fail invisible displacement task

    • do not believe objects continue to exist if they can’t find them

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object concept stage 6 (piaget)

  • 18-24 months 

  • fully represent hidden objects

  • achieved object permanence

  • pass invisible displacement tasks 

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why infants fail to search for hidden objects

  • streams for visual processing

  • graded representations

  • ancillary deficits

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dorsal stream of visual processing

  • how we should act on objects

  • perception for action system

  • action tasks

    • i.e. putting a letter into horizontally or vertically oriented mailbox slit

  • develops later

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ventral stream of visual processing

  • visual judgement system

  • what we see

  • looking time tasks

    • i.e. judge orientation of mailbox slit

  • develops early

    • why infant succeed in looking based tasks

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graded representations

  • not all representations are created equal

    • vary in strength

    • on average get stronger with age

  • looking time tasks require weaker representations than reaching tasks

  • support from computational models that mimic infants’ performance on looking time and search tasks

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ancillary deficit

  • infants lack the ability to organize and coordinate means-end sequences

    • i.e. separating way of getting an object from the object itself

    • required to search for a hidden object

  • infants fail to search for hidden objects since they can’t effectively plan their actions

    • not their ability to mentally represent hidden objects

  • removing planning component leads to success

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reaching in the dark (hood & willatts, 1986)

  • 5-month-old presented with an object on a rod while their arms are restrained

  • object presented at mid-line, then moved either left or right, remained present or was removed

  • room turned completely dark and hands are released

  • look at presence and location of reaching

    • more reaching on object present than object absent trials

    • more reaching to target area than non-target area

  • infants can successfully reach for an object that isn’t perceptually available (object permanence(

  • replication study showed that infants use two hands to reach for large objects and one hand for small objects in the dark

    • can represent characteristics like size

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ancillary deficit in A not B task

  • requires ability to represent hidden objects

  • appropriately update working memory

    • remember current location

  • inhibit prepotent response

    • avoid reaching to location they last saw it

  • abilities rely on frontal lobe

    • slow to develop

  • increasing delay between hiding object and search impairs performance

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core knowledge principles in objects

  • innately endowed principles

  • cohesion: objects move as connected and bounded wholes

  • continuity: objects move on unobstructed paths

  • contact: objects do not interact at a distance

  • solidity: objects do not pass through one another

  • support: objects do not hang in midair

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quantitative learning and core knowledge

  • initial knowledge is qualitative, all or none

  • over time, develop an understanding of particular physical properties that affect object and event outcomes

  • by 3 months: recognize that an object without any support can’t hang in midair

    • don’t realize the amount of contact needed for support

  • by 6 months: recognize that a particular degree of contact is needed for support

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core knowledge violation experiments 1-3 (stahl & feigenson)

  • 11 month olds

  • shown outcome which either violated or was consistent with expectations

    • solidity: ball going through a block 

    • continuity: ball placed in a box

    • support: car moving off platform

  • taught something new about an object: hidden audio property

    • shaking the ball makes a noise

  • looking to target object versus new distractor object when sound was playing

    • indicates that they learned that it makes sound

  • more likely to associate target object and sound following a knowledge violation event

    • solidity and continuity events

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core knowledge violation experiment 4 (stahl & feigenson)

  • 11 month olds

  • shown outcome which either violated or was consistent with expectations

    • solidity: ball going through a block 

    • continuity: ball placed in a box

    • support: car moving off platform

  • spend more time with target object than a distractor object when following violated expectations

    • might prefer a novel distractor object when expectations were met

  • exploratory behaviour varied depending on the type of violation

    • solidity violation: bang object more than drop, testing solidity 

    • support violation: drop object more than bang, testing gravity

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infants’ understanding of number (wynn, 1992)

  • 5 month olds in violation of expectation paradigm

  • addition: starts with 1 object, screen comes up, 1 object added, hand leaves empty

    • possible: screen drops and shows 2 objects

    • impossible: screen drops and shows 1 object

  • subtraction:  starts with 2 objects, screen comes up, empty hand enters, 1 object taken away

    • possible: screen drops and shows 1 object

    • impossible: screen drops and shows 2 objects

  • no baseline preference for 1 or 2 objects

  • looked longer at impossible condition for both

  • replicated to test if infants expected a specific number of objects or just an increase/decrease

    • showed 3 or 2 objects in addition situation

    • looked longer at 3 (impossible)

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interpretation of wynn’s numerical study

  • methodological critiques: maybe representing amount of stuff instead of specific numbers

    • controlled with different object sizes

    • effects maintained even when amount is controlled for

  • object tracking system 

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object tracking system

  • ability to form mental representations of small sets of objects

  • can keep track of actions performed on sets and anticipate outcome

  • not a numerical system exactly

  • combines with approximate number system to help children understand exact integers

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causal perception (leslie, 1984)

  • 6.5 month olds in habituation paradigm

  • direct launching event: red square hits green square, green square moves

  • delayed launching event: red square hits green square, stays for a few seconds, green square moves

  • showed both conditions then ran films in reverse

  • more dishabituation to direct launching events in reverse

    • new agent and new recipient 

    • event is special and causal

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spatial cognition in infancy (piaget)

  • infants code space with respect to their own bodies (egocentrically)

    • don’t understand spatial relations until at least stage 4 but still egocentrically

  • space is externalized by end of sensorimotor period (allocentric)

  • understanding of space emerges via actions on the world

  • evidence instead shows that knowledge of physical world principles is present early in infancy

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allocentric spatial encoding (acredelo, 1978)

  • light is flashed in one of two windows (left or right)

    • buzzer used to predict interesting sight at window

  • baby is moved from one side of the room to the opposite

    • seeing if they look towards the same side again

  • marked: the windows look different, the one with the light is marked

  • unmarked: the windows look the same

  • 6 month olds: turned to wrong location (egocentric)

  • 11 month olds: succeeded but only on marked condition 

  • 16 month olds: succeeded in both conditions (allocentric)

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infants’ understanding of spatial relations (casasola et al., 2003)

  • 6 month olds habituated to different pairs of objects with the same spatial relationship

    • one object inside another

  • shown either old objects with a new relation, or new objects with the same old relation

  • longer looking at new spatial relationships 

    • i.e. one object on top of another 

    • novelty of objects did not matter

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symbols

  • the signifier does not resemble what is being signified

  • relation is arbitrary and conventional

  • i.e. language, number

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icons

  • signifier resembles what is being signified

    • or possesses some of the same properties

  • i.e. portraits 

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indexes

  • the signifier is directly related to what is being signified

    • either physically or causally

  • i.e. paint swatch, smoke

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pretense

  • representational intent: using a symbol to stand for something else

  • counterfactual reasoning: if this, then this

  • social activity

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pretense (piaget)

  • assimilation of reality to the needs of the self

  • stages leading towards true symbolic play

    • object substitution marks onset

    • symbolic actions applied to inadequate objects

  • more complex pretense develops later

    • pretending to be someone else, pretending inanimate objects are alive, etc. 

  • underestimated social factors

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pretense (vygotsky)

  • social communicative behaviour: social cues and supports are important determiners

  • occurs only in context of joint activity with others

    • usually with adults who model actions

  • nonliteral use of language by adults provides scaffolding

    • i.e. saying a block is an apple and making chewing noises 

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nativist view of pretense (leslie)

  • infants are born with ToM module for representing pretense and other mental states

  • allows for mentalistic understanding of pretense

  • also possess decoupling mechanism that separates reality from pretense

  • pretense is present early

    • unrelated to other tasks that tap mental state understanding

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constructivist view of pretense (lillard)

  • representational understanding of pretense emerges late in preschool

  • distinction between pretense and “behaving as if”

  • pretense requires 

    • knowledge of symbol: to pretend to be a rabbit one must know what they are

    • intention to act as the symbol: can’t act like a rabbit by accident 

  • age 6: understand only those that fulfill those requirements are pretending

    • younger children use surface features to judge pretense

  • when procedures are simplified, even young children understand pretense

    • i.e. forced choice

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intermediate view of pretense (rakoczy)

  • children understand basic intentional structure of pretense early

    • do not understand full implications until 4 or 5 years old

  • initially possess implicit, action-based understanding

    • later becomes explicit conceptual understanding

  • both 3 and 6 year olds reproduced pretense and truing actions accurately 

    • only 6 year olds could accurately report whether an individual was pretending or trying

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understanding scale models (deloache, 1987)

  • 2.5 and 3 year olds

  • children shown a room and a small exact replica of the room

    • along with big and small snoopy doll

  • watched experimenter hide small snoopy in small room

  • told experimenter would hide big snoopy in the same location in the big room

  • searched for big snoopy in big room

  • then asked to show where small snoopy had been hidden initially

    • making sure they didn’t forget the location

  • 3 year olds looked in the right spot

  • 2.5 year olds failed but remembered where small snoopy was hidden

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dual representations in young children

  • 3D objects distract from a model’s symbolic role

  • decreasing salience of model as a thing unto itself should improve performance

  • increasing model’s “objectless” should decrease performance