Communication Theories Review

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Flashcards covering key terms and definitions from chapters 21-27, including Agenda Setting Theory, Spiral of Silence Theory, Uses and Gratifications Theory, Cultivation Theory, Media Ecology Theory, and Face-Negotiation Theory.

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63 Terms

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Agenda Setting Theory (AST)

Media doesn't tell us what to think, but what to think about.

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Surveillance (AST)

Media helps people notice important events/issues.

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Correlation (AST)

Media helps people understand how events fit together.

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McCombs & Shaw Study (1968)

Found a strong link between media coverage and what voters thought was important.

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Broad media agenda

What issues are covered by media.

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Attribute agenda setting

How issues are presented via framing and priming.

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Framing

How something is presented (angle or emphasis).

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Priming

Media exposure affects how we evaluate issues/people later.

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Spiral of Silence Theory (SST)

People tend to stay silent if they believe their opinions are in the minority, due to fear of isolation.

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Pluralistic ignorance

Believing your view is unpopular when it may not be.

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Ubiquity (SST)

Media is everywhere.

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Cumulative (SST)

Repetition reinforces opinions.

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Consonance (SST)

Media messages are similar across platforms.

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Public Opinion (SST)

What people are willing to express in public.

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Train Test (SST)

Hypothetical scenario showing people won’t speak up when they feel outnumbered.

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Dual climate of opinion

Difference between actual public opinion vs. what’s publicly expressed.

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Hard Core (SST)

People who hold strong opinions and speak out regardless of popularity.

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Uses and Gratifications Theory (UGT)

People actively choose media to fulfill certain needs.

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Mass Society Theory

Early belief that media had direct, powerful effects.

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Limited Effects Model

Media has varied effects depending on individual differences.

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Herzog’s Study

First to study why people choose media (e.g., soap opera listeners).

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Para-social interaction

One-sided relationships with media figures.

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Information

Learning and surveillance (McQuail/Katz Needs).

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Personal Identity

Reinforcing values (McQuail/Katz Needs).

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Integration/Social Interaction

Connecting with others (McQuail/Katz Needs).

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Entertainment

Escape and enjoyment (McQuail/Katz Needs).

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Active audience

People make choices based on needs.

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Utility

Media has a practical use.

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Intentionality

Purposeful media use.

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Selectivity

Picking specific content.

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Imperviousness to influence

People resist unwanted messages.

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Activeness

Using media with intention and control.

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Cultivation Theory (CT)

Explains how long-term exposure to TV shapes perception of reality.

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Transmissional Perspective (CT)

Media sends messages.

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Ritual Perspective (CT)

Media is part of daily life and shared experiences.

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Annual Violence Index (CT)

Measures TV violence over time.

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Mainstreaming (CT)

Different people develop similar views.

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Resonance (CT)

When real life mirrors TV, effects increase.

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First-order (CT)

General beliefs (e.g., crime rates).

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Second-order (CT)

Attitudes/values (e.g., trust in others).

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Mean World Syndrome (CT)

Viewers think the world is more dangerous than it is.

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Media Ecology Theory (MET)

Study of how media and communication affect human perception and understanding.

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McLuhan’s View (MET)

Media shape how we think and experience the world.

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The Medium is the Message (MET)

The way we get information is more influential than the info itself.

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Time-biased (MET)

Durable (e.g., stone tablets).

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Space-biased (MET)

Portable, fast (e.g., social media).

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Hot Media (MET)

High definition, less participation (e.g., movies).

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Cool Media (MET)

Low definition, more participation (e.g., phone calls).

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Postman’s Technopoly (MET)

Tech dominates culture.

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Meyrowitz (MET)

Media remove boundaries (e.g., public/private space).

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Face (FNT)

Public self-image.

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Positive face (FNT)

Need for approval.

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Negative face (FNT)

Desire for freedom.

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Tact

Respect autonomy (Facework).

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Solidarity

Show inclusion (Facework).

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Approbation

Emphasize strengths (Facework).

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Individualistic Culture (FNT)

Value independence → more direct conflict.

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Collectivistic Culture (FNT)

Value group harmony → more indirect conflict.

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Avoiding (AV)

Withdraw to avoid tension (Conflict Management Styles).

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Obliging (OB)

Give in to maintain harmony (Conflict Management Styles).

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Compromising (CO)

Meet halfway (Conflict Management Styles).

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Dominating (DO)

Assertive, competitive (Conflict Management Styles).

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Integrating (IN)

Collaborate to find win-win (Conflict Management Styles).