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Flashcards covering key terms and definitions from chapters 21-27, including Agenda Setting Theory, Spiral of Silence Theory, Uses and Gratifications Theory, Cultivation Theory, Media Ecology Theory, and Face-Negotiation Theory.
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Agenda Setting Theory (AST)
Media doesn't tell us what to think, but what to think about.
Surveillance (AST)
Media helps people notice important events/issues.
Correlation (AST)
Media helps people understand how events fit together.
McCombs & Shaw Study (1968)
Found a strong link between media coverage and what voters thought was important.
Broad media agenda
What issues are covered by media.
Attribute agenda setting
How issues are presented via framing and priming.
Framing
How something is presented (angle or emphasis).
Priming
Media exposure affects how we evaluate issues/people later.
Spiral of Silence Theory (SST)
People tend to stay silent if they believe their opinions are in the minority, due to fear of isolation.
Pluralistic ignorance
Believing your view is unpopular when it may not be.
Ubiquity (SST)
Media is everywhere.
Cumulative (SST)
Repetition reinforces opinions.
Consonance (SST)
Media messages are similar across platforms.
Public Opinion (SST)
What people are willing to express in public.
Train Test (SST)
Hypothetical scenario showing people won’t speak up when they feel outnumbered.
Dual climate of opinion
Difference between actual public opinion vs. what’s publicly expressed.
Hard Core (SST)
People who hold strong opinions and speak out regardless of popularity.
Uses and Gratifications Theory (UGT)
People actively choose media to fulfill certain needs.
Mass Society Theory
Early belief that media had direct, powerful effects.
Limited Effects Model
Media has varied effects depending on individual differences.
Herzog’s Study
First to study why people choose media (e.g., soap opera listeners).
Para-social interaction
One-sided relationships with media figures.
Information
Learning and surveillance (McQuail/Katz Needs).
Personal Identity
Reinforcing values (McQuail/Katz Needs).
Integration/Social Interaction
Connecting with others (McQuail/Katz Needs).
Entertainment
Escape and enjoyment (McQuail/Katz Needs).
Active audience
People make choices based on needs.
Utility
Media has a practical use.
Intentionality
Purposeful media use.
Selectivity
Picking specific content.
Imperviousness to influence
People resist unwanted messages.
Activeness
Using media with intention and control.
Cultivation Theory (CT)
Explains how long-term exposure to TV shapes perception of reality.
Transmissional Perspective (CT)
Media sends messages.
Ritual Perspective (CT)
Media is part of daily life and shared experiences.
Annual Violence Index (CT)
Measures TV violence over time.
Mainstreaming (CT)
Different people develop similar views.
Resonance (CT)
When real life mirrors TV, effects increase.
First-order (CT)
General beliefs (e.g., crime rates).
Second-order (CT)
Attitudes/values (e.g., trust in others).
Mean World Syndrome (CT)
Viewers think the world is more dangerous than it is.
Media Ecology Theory (MET)
Study of how media and communication affect human perception and understanding.
McLuhan’s View (MET)
Media shape how we think and experience the world.
The Medium is the Message (MET)
The way we get information is more influential than the info itself.
Time-biased (MET)
Durable (e.g., stone tablets).
Space-biased (MET)
Portable, fast (e.g., social media).
Hot Media (MET)
High definition, less participation (e.g., movies).
Cool Media (MET)
Low definition, more participation (e.g., phone calls).
Postman’s Technopoly (MET)
Tech dominates culture.
Meyrowitz (MET)
Media remove boundaries (e.g., public/private space).
Face (FNT)
Public self-image.
Positive face (FNT)
Need for approval.
Negative face (FNT)
Desire for freedom.
Tact
Respect autonomy (Facework).
Solidarity
Show inclusion (Facework).
Approbation
Emphasize strengths (Facework).
Individualistic Culture (FNT)
Value independence → more direct conflict.
Collectivistic Culture (FNT)
Value group harmony → more indirect conflict.
Avoiding (AV)
Withdraw to avoid tension (Conflict Management Styles).
Obliging (OB)
Give in to maintain harmony (Conflict Management Styles).
Compromising (CO)
Meet halfway (Conflict Management Styles).
Dominating (DO)
Assertive, competitive (Conflict Management Styles).
Integrating (IN)
Collaborate to find win-win (Conflict Management Styles).