Sociological Perspectives on Social Interaction: Key Concepts and Theories

0.0(0)
studied byStudied by 0 people
full-widthCall with Kai
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/50

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

51 Terms

1
New cards

Building blocks of social interaction

The five dimensions for a successful navigation of life: Height, Width, Depth, Time, Social.

2
New cards

Personality

A unique individual's distinctiveness captured in their personality.

3
New cards

Social environment

Composed of real or imagined others to whom a person is connected.

4
New cards

Organizations

Collectivities characterized by structure that encourages patterns in individual action.

5
New cards

Social interaction

Involves communication among people acting and reacting to one another, either face to face or via computer.

6
New cards

Medium of communication

Influences how we interact and the consequences of our interaction.

7
New cards

Status

A culturally defined position or social location.

8
New cards

Norms

Generally accepted ways of doing things.

9
New cards

Ascribed status

A social position imposed on a person at birth; related to a characteristic that is impossible or extremely difficult to change.

10
New cards

Achieved status

A social position that a person acquires through their efforts and choices.

11
New cards

Roles

Clusters of expectations about thoughts, feelings, and actions appropriate for occupants of a particular status.

12
New cards

Master status

A social position that a person considers central to their social identity.

13
New cards

Role-playing

Behaviour that involves conforming to existing performance expectations.

14
New cards

Role-making

The creative process by which individuals generate role expectations and performances.

15
New cards

Social Interaction (process)

The process by which role performers act in relation to others.

16
New cards

Mediated interaction

Communication that uses technologies to send and receive messages.

17
New cards

Instrumental communication

Involves sending messages that are a means to an end.

18
New cards

Expressive communication

Involves sending messages that are ends in themselves.

19
New cards

Technological determinism

Asserts that the adoption of technologies leads to inevitable and sometimes undesirable effects.

20
New cards

Displacement Hypothesis

Suggests that media use weakens in-person connections.

21
New cards

Emotion management

Involves people obeying 'feeling rules' and responding appropriately to the situations in which they find themselves.

22
New cards

Emotion labour

Emotion management that many people do as part of their job and for which they are paid.

23
New cards

Competitive interaction

Involves people seeking to gain the most—socially, emotionally, and economically—while paying the least.

24
New cards

Power

The capacity to carry out one's own will despite resistance.

25
New cards

Role Conflict

A situation where an individual faces competing demands from different roles.

<p>A situation where an individual faces competing demands from different roles.</p>
26
New cards

Role Strain

The stress experienced when the demands of a single role exceed an individual's capacity.

27
New cards

Gendered interaction patterns

Gender often structures interactions, with men more likely to engage in long monologues or interrupt others.

28
New cards

Social media effect on empathy

Research shows that social media affect empathy, with the direction of the effect depending on how people choose to use social media.

29
New cards

Routine social media use

Social media can positively affect mental health if it is routine and not disruptive of daily life.

30
New cards

Emotional connection to social media

Social media can positively affect mental health if there is no strong emotional connection to it.

31
New cards

Status hierarchy in interaction

When people interact, their statuses are often arranged in a hierarchy, with those on top enjoying more power.

32
New cards

Laughter in conversation

'Laughter' in a conversation often indicates who has higher or lower status.

33
New cards

Autonomous emotion management

Emotion management that allows actors to control their displays of emotion, fostering liberation.

34
New cards

Regulated emotion management

Emotion management that fosters alienation because others shape it.

35
New cards

Charles Derber's theory

Suggests that the typical conversation is a covert competition for attention.

36
New cards

Social media and offline socialization

National survey found that teens who report being online a lot are as likely to socialize with friends offline as teens who are online less often.

37
New cards

Social statuses

Typically ranked in terms of access to valuable financial, physical, social, or cultural resources.

38
New cards

Cultural scaffolding

The set of cultural values and beliefs that legitimate existing power arrangements, making them seem reasonable and giving them a natural, taken-for-granted quality.

39
New cards

Dramaturgical analysis

Views social interaction as a sort of play in which people present themselves so that they appear in the best possible light.

<p>Views social interaction as a sort of play in which people present themselves so that they appear in the best possible light.</p>
40
New cards

Role distancing

Involves giving the impression that we are just 'going through the motions' but actually lack serious commitment to a role.

41
New cards

Impression management

The effort to place oneself in the best possible light during social interactions.

42
New cards

Ethnomethodology

The study of how people make sense of what others do and say by adhering to pre-existing norms.

43
New cards

Breaching experiments

Illustrate the importance of everyday, ritualistic interactions by disrupting interaction patterns.

44
New cards

Status cues

Visual indicators of other people's social position.

45
New cards

Stereotypes

Rigid views of how members of various groups act, regardless of whether individual group members really behave that way.

46
New cards

Intimate zone

The physical space that separates individuals in close personal interactions.

47
New cards

Personal zone

The physical space that separates individuals in casual interactions.

48
New cards

Social zone

The physical space that separates individuals in social gatherings.

49
New cards

Public zone

The physical space that separates individuals in public speaking or large group interactions.

50
New cards

Statuses

Social positions that individuals occupy within a social structure.

51
New cards

Microstructures

The small-scale social interactions that form the basis of social life.