Gestalt Principles

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17 Terms

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Useful in UI/UX for improving aesthetics, functionality, and user-friendliness

Gestalt Principles

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The six most widely recognized gestalt principles of design are:

  • Similarity

  • Continuation

  • Closure

  • Proximity

  • Figure/ground

  • Symmetry and order (also known as prägnanz).

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We tend to group elements together if they share common traits (e.g. color, shape, size), even if they are not close to each other

Similarity

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Use consistent styling for similar items (buttons, links, icons). Highlight or differentiate items you want users to notice.

Similarity

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Our eyes follow the smoothest path, even if the path changes direction or style.

Continuation (Law of Continuity)

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Arrange elements so that the flow guides users through the content (e.g., lines, edges, grids). Useful in navigation, progress indicators.

Continuation (Law of Continuity)

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We mentally fill in missing information to perceive a whole image.

Closure

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Use partial shapes, implied lines, or fading edges to suggest content, encourage user interaction (swipe, scroll), clean logos.

Closure

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Elements close together are seen as related, even if their appearance differs.

Proximity

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Group related content close together; use spacing to separate different groups. Helps structure forms, lists, menus.

Proximity

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The brain separates what is foreground (figure) vs background (ground). Sometimes both can contain distinct images.

Figure/Ground

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Use contrast, negative space to highlight focal elements (modals, pop-ups). Clever background/foreground interplay can add visual interest.

Figure/Ground

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We prefer simple, orderly, symmetric forms; we simplify ambiguous shapes into the simplest possible perception.

Symmetry & Order (Prägnanz)

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Keep layouts clean; minimize unnecessary complexity; use symmetry or balanced asymmetry. Helps users process content quickly.

Symmetry & Order (Prägnanz)

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Elements moving or oriented in the same direction tend to be perceived as a unit. Even static orientation implying motion can create this grouping

Common Fate

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Useful in animations, transitions, directional cues. Helps group interactive or changing elements; can lead user attention.

Common Fate

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