Organizational Behavior - Motivating (Chapter 5) Behavior

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Flashcards on Motivation

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38 Terms

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Motivation

A set of forces that leads people to behave in particular ways

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Need

Anything an individual requires or wants, triggering attempts to satisfy the need.

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Scientific Management

Approach to motivation that assumes employees are motivated by money.

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Human Relations Approach

Fostering a false sense of employees’ inclusion in decision making will result in positive employee attitudes and motivation to work hard.

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Human Resource Approach

Assumes that people want to contribute and are able to make genuine contributions.

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Task-Specific Self-Efficacy

A person’s beliefs in their capabilities to do what is required to accomplish a specific task

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Magnitude (of Self-Efficacy)

Beliefs about how difficult a task can be to accomplish

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Strength (of Self-Efficacy)

Beliefs about how confident the person is that the specific task can be accomplished

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Generality (of Self-Efficacy)

Beliefs about the degree to which similar tasks can be accomplished

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Need-Based Theory

Assumes that need deficiencies cause behavior.

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Hierarchy of Needs

Assumes that human needs are arranged in a hierarchy of importance including physiological, security, belongingness, esteem, and self-actualization needs.

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Deficiency Needs

Physiological, security, and belongingness needs; must be satisfied for the individual to survive and be fundamentally comfortable.

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Growth Needs

Esteem and self-actualization needs; focus on personal growth and development

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ERG Theory

Describes existence, relatedness, and growth needs, where more than one need may motivate a person at the same time.

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Two-Factor Theory

Identifies motivation factors (intrinsic to the work itself) and hygiene factors (extrinsic to the work itself).

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Motivation Factors

Are intrinsic to the work itself and include factors such as achievement and recognition

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Hygiene Factors

Are extrinsic to the work itself and include factors such as pay and job security

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Acquired Needs Framework

Centers on the needs for achievement, affiliation, and power.

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Need for Achievement

The desire to accomplish a task or goal more effectively than was done in the past.

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Need for Affiliation

The need for human companionship.

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Need for Power

The desire to control the resources in one’s environment.

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Process-Based Perspective

Focuses on how people behave in their efforts to satisfy their needs.

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Equity Theory

Focuses on people’s desire to be treated with what they perceive as equity and to avoid perceived inequity.

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Equity

The belief that we are being treated fairly in relation to others; inequity is the belief that we are being treated unfairly in relation to others.

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Expectancy Theory

Suggests that people are motivated by how much they want something and the likelihood they perceive of getting it.

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Effort-to-Performance Expectancy

The perceived probability that effort will lead to performance

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Performance-to-Outcome Expectancy

The perceived probability that performance will lead to certain outcomes

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Outcome

Anything that results from performing a behavior

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Valence

The degree of attractiveness or unattractiveness (value) that a particular outcome has for a person.

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Learning

A relatively permanent change in behavior or behavioral potential resulting from direct or indirect experience.

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Classical Conditioning

A simple form of learning that links a conditioned response with an unconditioned stimulus.

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Reinforcement Theory

Based on the idea that behavior is a function of its consequences; also called operant conditioning.

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Social Learning

When people observe the behaviors of others, recognize the consequences, and alter their own behavior as a result.

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Behavior Modification

The application of reinforcement theory to influence the behaviors of people in organizational settings

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Positive Reinforcement

Uses rewards or other desirable consequences that a person receives after exhibiting behavior.

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Negative Reinforcement (Avoidance)

Involves opportunity to avoid or escape from an unpleasant circumstance after exhibiting behavior.

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Punishment

Is the application of unpleasant or aversive consequences to decrease the likelihood of a behavior.

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Extinction

Decreases the frequency of behavior by eliminating a reward or desirable consequence that follows a behavior.