1/19
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Control Unit
Manages hardware and coordinates the flow of data.
ALU
Performs all mathematical and logical calculations.
Registers
Small, high-speed storage locations inside the CPU.
Program Counter (PC)
Holds the address of the next instruction to be fetched.
Accumulator (AC)
Stores the results of calculations from the ALU.
Cache
Fast memory that stores frequently used data for quick access.
Fetch Stage
Retrieve an instruction from the main memory (RAM).
Decode Stage
The Control Unit interprets the instruction to see what action is needed.
Execute Stage
The CPU carries out the instruction, such as moving data or performing a calculation.
Clock Speed
The number of instructions a processor can execute per second (measured in Hertz).
Cores
Independent processing units within a CPU that can run separate tasks simultaneously.
MAR
Memory Address Register; holds the location in memory where data is fetched or stored.
MBR/MDR
Memory Buffer/Data Register; holds the actual data or instruction being moved from/to memory.
Instruction Register (IR)
Holds the instruction that is currently being decoded and executed.
Buses
Physical pathways (wires) used to transfer data between components.
Data Buses
Carries the actual binary data between the CPU and memory.
Address Bus
Carries information about where data needs to go in the memory.
Control Bus
Carries command signals (like "read" or "write") from the CU.
Von Neumann Architecture
A design where both data and instructions are stored in the same memory.
Overclocking
Increasing the clock speed of a CPU to make it run faster than its factory setting.