psych exam 3

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Last updated 2:30 AM on 12/12/22
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171 Terms

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Language
a form of communication that uses symbols to represent concepts
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Words are...
arbitrary
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Organization of Language
Pragmatics
semantics
syntax
morphology
phonology
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Content/free morphemes
the primary carriers of meaning
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Function/bound morphemes
specify relations among words
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Phoneme
smallest unit of sound (refers to sound not letters), English has 47
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Phonology organization
voicing (whether vocal cords vibrate or not), manner of production (whether air is fully stopped or merely restricted), place of articulation (where in the mouth air is restricted [closing of lips, top teeth against bottom lip, tongue behind upper teeth])
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Speech segmentation
refers to our ability to perceive individual words even though there are often no pauses between words
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What produces misheard song lyrics?
errors in speech segmentation
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Coarticulation
a trait of speech production in which the way a sound is produced is altered slightly by the immediately following sounds
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Phonemic restoration effects
occurs when phonemes are perceived in speech when the sound of the phenomenon is covered up by noise
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Waren study with the phonemic restoration effect
Ps listened to recordings of sentences where a letter in a word was replaced with a cough. Ps were able to identify the word or which letter was missing, we use prior knowledge to fill in missing info (top-down processing)
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Categorical perception
the pattern in which speech sounds are heard merely as members of a category
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Perception of language is...
constructed
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McGurk effect
occurs when visual info influences the way we hear a phenomenon ("ba" as "va")
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Pollack and Picket spliced out words from Ps conversations
hard to do without context, most Ps could only identify about half
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Sequences
only some acceptable in a language (tl not acceptable in English language), adjustments for certain phonemes ("bag[z]")
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The wug test
children 4-5 can perform this task (say there are 2 wugs), suggests they are able to extract generalizable rules, we don't memorize language
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Vocabulary is...
fluid (new words are being created all the time)
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Generativity
the capacity to create an endless series of new combinations, all built from the same fundamental units
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Syntax
the manner in which morphemes and words are combines to create grammatically correct phrases and sentences
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Tree structure
a style depiction often used to indicate hierarchal relationships, such as the relationships among the words in a phrase or sentence
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Semantics
the meaning of words and sentences
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A sentence can be semantically correct, but syntactically wrong
I am doing good today
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A sentence can be syntactically correct, but semantically wrong
Colourless green ideas sleep furiously
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Prescriptive rules
how language is "supposed" to be
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Descriptive rules
how language is actually used
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Phrase structure
the large tomato/made/a satisfying/splat when it/hit the/floor
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Ambiguous sentences
John frequently beat both his kids at tennis matches
-this could be interpreted in different ways
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Parse
process of assigning words to a phrase structure (after the musician played "," the piano was wheeled off the stage
-without comma, you might be led "down the wrong path"]
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Garden-path sentences
-appear to mean one thing but end up meaning something else (the secretary applauded for his efforts was soon promoted)
-background knowledge of the meaning of words is important (the bird saw the man with the binoculars), only one interpretation (because we know birds can't use binoculars)
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Extralinguistic context
refers to factors outside of language (ex. images) that influence interpretation (put the apple on the towel into the box)
-confusing without context... easier to understand when seeing the picture
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Prosody
refers to the patterns of rhythm and pitch changes that characterize speech production (signal sarcasm and the difference between a question and an assertion)
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Pragmatics
knowledge of how language is used in ordinary conversations
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Common ground
the set of usually unspoken beliefs and assumptions shared by conversational patterns (shared knowledge)
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Grecian maxims of conversion
principals to ensure cooperation
(principles to ensure cooperation)
1. quantity
2. quality (be truthful)
3. relation (be relevant)
4. manner (be clear)
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Illocutionary intent
what a speaker means to say (there are toys all over the floor) = "clean up the mess"
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2 approaches of language
primate studies, biological structures
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Chimpanzees and bonobos
may learn to understand human with extensive teaching (ex. Kanzi has basic grammar of a 2 year old), don't spontaneously produce complex spoken language, limited to present environment, unable to use displacement (refer to objects not physically present)
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Broca's area
involved in production of language, when damaged the individual's speech is either absent or severely disrupted
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Wernicke's area
involved in comprehension of language, when damaged the individual's speech makes little sense
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Specific Language Impairment (SLI)
a disorder in which individuals seem to have normal intelligence but experience problems in learning rules of language
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Chomsky's Language Acquisition Device (LAD)
biological predisposition to learn the basic systems of language
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Universal grammar
built in storehouse of rules that apply to all human languages, supported by overregularization errors (e.g., I brushed my tooths or the boy hitted the ball)
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Overregulizaton error
in speech production, an error in which a person produces a form that is consistent with a broad pattern, even though it does not apply to the currant utterance
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Linguistic relativity
the proposal that the language people speak shapes their thought, because the structure and vocabulary of their language create certain ways of thinking about the world
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Whorf hypothesis
the nature of a culture's language determines the way people think (ex having multiple different words for love)
-e.g., having lots of words for snow causes people to become skilled in discriminating between different types of snow
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Milder version of hypothesis
language influences cognition by shaping what you pay attention to (colour perception)
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Frequency estimate
an essential step in judgement in which someone makes as assessment of how often they have experienced or encountered a particular object or event
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Attribute susbstitution
a commonly used strategy in which a person needs one type of info but relies instead on a more accessible form of info
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Availability heuristic
a particular form of attribute substitution in which a person needs to judge the frequency of a certain type of object, or the likelihood of a certain type of event
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Representativeness heuristic
a strategy that is often used in making judgements about categories; making the assumptions that in general, the instances of the category will resemble the instances of the prototype for that category
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Heuristics
mental shortcuts that speed up info processing (efficient, but sometimes lead us astray when making judgements)
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Covariation
a relationship between 2 variables that can be predicted from the presence or magnitude of the other (positive if increases in one cause an increase in the other, negative if vice versa)
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Base rate info
info about the broad likelihood of a particular type of event (also referred to as prior probability)
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Diagnostic info
info about a particular case
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Tversky and Kahneman: judgements
events that are more available in memory are judged as being more likely to occur (easier to remember shark attacks than bathtub drowning)
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Schwarz: ease of retrieval
Ps asked to recall either:
-6 times they acted assertively,
-12 times

-6 times they had acted unassertively
-12 they acted unassertively,

Ps found it easy to think of 6 instances, and difficult to think of 12, which affected their judgements of how assertive they actually were
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The representatives of heuristic
the likelihood of an object's belonging to a certain category is based on how representative that object is of the larger category (if it looks like a duck, quacks like a duck, is probably a duck)
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Gambler's fallacy
tendency to perceive a link between past and future events, when the events are actually independent
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Tversky and Kahnman: babies born in large vs. small hospital
-large hospital: 45 babies / day
-small hospital: 15 babies / day
-Q: which hospital likely to have more days / year on which > 60% of babies were boys?
-large or small or no difference?

-correct answer is small
-Ps who chose larger or no difference incorrectly assumed that small samples are representative of the entire population
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Conjunction fallacy
occurs when people estimate the odds of 2 events happening together are greater than the odds of either happening alone
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Illusory correlation
believing that 2 variables are related to one another when in fact they are not (ex. full moon and strange behaviour)
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Paired distinctiveness
the pairing of 2 distinctive events that stand out because they can co-occur (can lead to illusory correlations)
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Hamilton and Gifford: bad acts
Ps overestimated the number of bad acts committed by group B (minority group)... they were highly distinctive
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Two modes of information processing: Automatic processing (system 1)
unintentional, unaware, efficient, uncontrollable (make a disgusted face when seeing something gross, drive a car on an empty road, etc.)
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Controlled processing (system 2)
intentional, aware, elaborate, controllable (calculate tip in your head, focus on voice of one person in crowded and noisy room)
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Dual process models
system 1: generates impressions of intuitions -> system 2: decides whether or not to endorse suggestions of system 1-deliberates
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Inductive reasoning
act of relying on past experiences to make inferences and predictions about the future (ex. received good service at a store in the past, will eat there in the future)
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Goodman's new riddle of induction
-imagine that you are an emerald examiner​

-every emerald that you have seen in your life so far has been green​

-so, using your knowledge of the past, and attempting to predict the future, you’d make the induction, with confidence, that all emeralds are green ​

-therefore, the next emerald that you inspect will also be green

-The paradox: “all emeralds are green” and “all emeralds are grue” can both be true​

But…​

-They make opposite predictions about what colour the next emerald will be! ​

And we would all predict green, because green is an entrenched concept​

conclusion: we can only make reliable inductions from entrenched concepts and neutral kinds
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Deductive reasoning
make specific predictions based on general assumptions (e.g., German predicts that Canadian exchange student will like hockey and beer)
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Confirmation bias
tendency to search for info that confirms what we already know/believe while ignoring disconcerting evidence, leads to selective memory
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Lord et al.: confirmation bias
Ps more convinced on articles about capital punishment that aligned with their original view
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Belief perseverance
people's beliefs can persist, even in the face of disconfirming evidence
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Ross et al.: belief perseverance
Ps asked to identify if a suicide note was real or fake, type of feedback (good judgers: 24/25 vs bad judgers: 10/25)
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Reasoning about syllogisms
type of logical argument that begins with 2 assertions and a confusion that may or may not follow from these premises

e.g.,
-premise 1: all dogs are animals
-premise 2: all animals eat food
-conclusion: all dogs eat food

this is a valid conclusion
conclusion follows logically from premises
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modus ponens (affirming the antecedent)
a conditional statement
-if antecedent X, then consequent Y
-e.g.,
-if P is true, then Q is true.
-P is true.
-Therefore Q is true.
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affirming the consequent
-If P is true then Q is true.
-Q is true therefore
-P is true. (false)
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Watson's four card task
If a card has a vowel on one side, then it must have an even number on the other side, which 2 cards must be turned over to test this rule (A, 6, J, 7) only 4% of Ps chose A and 7
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Falsification principal
to test a rule, it's necessary to look for situations that would falsify the rule
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Griggs and Cox: falsification principal
drinking a beer, 22 years of age, drinking a coke, 16 years of age (people able to apply real life schema)
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Normative model
humans are optimal decision makers who always select choice leading to largest "expected utility" gain (ex. dice game, deal or no deal)
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Post et al.: normative model
Contestants take more risks when doing poorly, perhaps to avoid feeling like a loser
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Framing
the effect of how info about alternatives is presented on people's choices
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Tversky and Kahneman: framing
disease problem (when choice is framed in gains people use risk aversion strategy, when framed in terms of losses, people use risk seeking strategy)
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Reason based choice
people make a choice when, and only when, they detect what they believe to be a persuasive reason for making that choice
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Somatic markers
states of the body used in decision making
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Paradox of choice
people want to have as many options as possible (they assume more choice is better), having too many options can make people less satisfied with their decisions
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Lyengar and Lepper: paradox of choice
study 1:
Ps more likely to stop at 24-jam display, but 10x more likely to buy from 6-jam display

study 2:
Ps more likely to write extra-credit essay when given 6 options (than 30)...
and also wrote better essays
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Maximizers
goal is to make sure they choose the best alternative
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Satisfiers
goal is to choose an option that meets a certain standard (ex. is good enough)
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Haynes: paradox of choice
-Ps given either 3 or 10 prize alternatives from which to choose
-Ps given either limited time to make decision (2 or 5 min)
-after making choice, Ps answered questions about decision (difficulty, satisfaction, regret).
-Maximizers experienced more regret
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How to avoid choice overload
restrict choice to reasonable number of alternatives, learn to satisfied (saves energy)
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Schwartz and Clore: feelings as info perspective
we rely on current moods/emotional states to make judgements about event (happier on sunny days)
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Semantic markers
states of body arousal that serve as a guide for decision (ex. nervous feeling in stomach [gut feeling]= alternative is risky)
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Negativity bias
the tendency for negative events and emotions to affect us more strongly than positive ones (ex. hear about. violent crime then overestimate danger of neighbourhood [mean world syndrome])
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Kermer et al.: money
-Gave Ps $5.00; told them they would either win another 5 or lose 3, Ps didn't feel as unhappy for loosing the 3 as they thought, positive effect of winning almost equal to negative affect of losing
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Affective forecasting
-we're often not very accurate at predicting our emotional reactions to future events
-e.g., overestimate how badly we'd feel after being diagnosed with an illness, and how good we'd feel after winning a championship or meeting a favourite celebrity
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Gilbert et al.: breakups
Ps in newer relationships thought they would be more unhappy after a breakup than in reality
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affective forecasting susceptible to error resulting from...
-impact bias (tendency to overestimate intensity and duration of our emotional reaction to an event)

-focalism (focusing only on 1 event, while failing to consider other events that might impact our lives)