operations Management

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall with Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/44

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No study sessions yet.

45 Terms

1
New cards

Project network diagram

A diagram showing logical relationships and dependencies between activities, using nodes and arrows.

2
New cards

Define path in network analysis

A path is a sequence of connected activities from start to finish in a network

3
New cards

Define event in network analysis

An event is a specific point in time marking the start or completion of an activity (not the activity itself)

4
New cards

Node

An indicator of an event

5
New cards

Predecessors

Activities that must be completed before another activity can begin

6
New cards

Successors

Activities that follow after a specific activity is completed

7
New cards

Early start date (ES)

A calculation of the earliest an activity can take place without delaying the rest of the project

8
New cards

Late start date (LS)

A calculation of the latest an activity can take place without delaying the rest of the project

9
New cards

Forward pass

Calculations determining the earliest start and end date of an activity

10
New cards

Backward pass

Calculations determining the latest start and end date of an unfinished activity

11
New cards

Merge activity

When two or more activities can be completed at the same time

12
New cards

Burst activity

When two or more activities can be completed after a prior activity

13
New cards

Float

A time allowance for which the activity must be completed within to avoid delaying the end date

14
New cards

What is the purpose of calculating a float

Float , allows for slack time and helps identify the critical path (activities with zero float) and provides scheduling flexibility

15
New cards

Certain decisions

Made using only known information

16
New cards

Competitive decisions

Decisions where outcomes depend on others choices

17
New cards

Uncertain decisions

Values & probability distribution of scenario unknown (e.g. Demand for new product)

18
New cards

Risky decisions

Values & probabilities unknown (e.g. Demand for old product with history)

19
New cards

Decision making process

Define problem

Identity alternatives

Determine decision criteria

Evaluate alternatives using criteria

Choose alternatives

20
New cards

Pay-offs

Outcome resulting from a specific decision alternative of a particular state of nature

21
New cards

Maximax

Determine best possible payoff

Find Max payoff of each row & choose highest

22
New cards

Maximin

‘Best worst alternative’

Find min of each row & choose the maximum

23
New cards

Laplace

Determine average payoff for each row, choose best

Add all payoffs per row / 3 (no° payoffs)

24
New cards

Minimax regret

Identify regret (best payoff under any state of nature) - (actual payoff under same state of nature) choose alternative with smallest max (best worst) regret

  1. Find best payoff in each column

  2. Best now = 0, minus number from rest in column

  3. Identify the maximum from each column and choose the lowest

25
New cards

Hurwicz

Select coefficient of optimism (1), unoptimistic = Se option with highest hurwicz payoff

H = a x (maximum payoff) + ( 1-a) x (minimum payoff)

Choose highest number

26
New cards

Criticisms of decision making under uncertainty

Most rules are irrational as they ignore most information on payoff table

EXECPT Laplace, uses all numbers by averaging

Minimax ignores most data & focuses on worst case scenario = most risky

27
New cards

Expected monetary value (EMV)

Measures the average expected payoff of each decision

EMV = (payoff x probability)

  1. Multiply payoff by corresponding probability

  2. Do this for each row (low med high)

28
New cards

Expected Opportunity Loss (EOL)

Measures regret - loss from not choosing the best option in each state

  1. Find lowest EOL

  1. Find highest payoff

  2. Subtract payoff from the maximum

  3. Multiply each regret by probability

  4. Sum weighted regrets

29
New cards

Expected Value of Perfect Information (EVPI)

Measures how much willingness to pay for perfect information about the future

EVPI = (best payoff under in each state) x probability

EPPP = Best payoff of each row x each probability added together E.g. 0…(..) + 0…(..) +0…(…) =

Then EVPI = EPPP- EMV

30
New cards

Break-even analysis definition

Addresses decision whether to make or buy a product, monetary point at which a firm must operate at to profit

31
New cards

Fixed costs

Costs that exist when no units are produced (e.g. rent, depreciation, mortgage, debt, etc)

32
New cards

Variable costs

Costs that vary with volume (e.g. packaging, materials, labour, energy)

33
New cards

Contribution

The amount the company pays to produce a good (S-V)

34
New cards

Revenue function

Increases by sales price per unit

35
New cards

Total cost

Fixed + variable costs

36
New cards

Break-even point on graph

Area between revenue and total cost line

37
New cards

Revenue above BEP

Profit

38
New cards

Revenue below BEP

Loss

39
New cards

BEP formula 1 single product

B = F / (S-V)

40
New cards

BEP formula 2 multi product

BEP = F ((S1Q1 + S2Q2)/(S1-V1)Q1 + (S2 - V2) Q2)

  1. Determine forecasted revenue (S x Q) for each product

  2. Determine contribution (S-V) for each product

  3. Calculate forecasted contribution ((S-V)Q)

  4. Calculate BEP

  5. Forecasted P/L

41
New cards

Circular economy stages

  1. Recycling

  2. Design

  3. Production

  4. Distribution

  5. Composition resume repair

  6. Collection

  7. - residual waste thrown

  8. Repeat

42
New cards

Linear economy stages

  1. Natural resources

  2. Take

  3. Make

  4. Dispose

  5. Waste

43
New cards

Circular economy definition

How companies are rethinking their business models & commercial framework to capture value from circular approaches such as new product or circular flow

44
New cards

Characteristics of products from circular economy

  1. Durable

  2. Repairable

  3. Shareable

  4. Easy to disassemble & recycle

45
New cards