Forming Impressions

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24 Terms

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We quickly and automatically form impressions based on

observed behaviour

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covariation theory

determining if a behavior is due to someone’s personal disposition or the situation

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Three variables are considered to determine if a behaviour is dispositional or situational:

  1. consensus

  2. distinctiveness

  3. consistency

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consensus

considers how others behave in this situation

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distinctiveness

considers how this person behaves in other situations

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consistency

considers how this person behaves in this same situation at other times

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Correspondent Inference Theory

understanding the motivations behind a person's behavior by examining the internal factors that influence their actions.

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correspondent inference theory: three variables

  1. degree of choice

  2. expectation

  3. intended consequences

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degree of choice

the amount of freedom an actor had in choosing their opinion or behavior

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expectation

how typical a particular behaviour is for a given actor

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intended consequences

the goals and motivations of an actor that shape their behaviour

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The Fundamental Attribution Error

belief that what people do reflects who they are

  • not considering situational factors

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actor-observer effect

when attributing the cause of your own behaviour, you are much more aware of situational influences

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American and Indian participants were to attribute negative
behaviour to dispositional or situational factors.

  • graph shows how attributions were made as a function of age

  • americans adults = dispositional factors

  • indian adults = situational factors

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Fundamental Attribution Error is diminished in

collectivist societies

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self-serving bias

  • dispositional causes for your successes

  • situational causes for your failures

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above average effect

The bias in your perception may lead you to think you are above average on many things that may be important to you

  • you think you are above average

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Representativeness heuristics consider

how well a behaviour fits with a certain prototype

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Availability heuristics

considers the experiences most readily available in memory

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four factors of Attractiveness

  • Proximity

  • Familiarity

  • Physical Attractiveness

  • Others’ Opinions of Us

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We are more attracted to people who are close

in proximity to us

  • less functional distance + less physcial distance = best

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We rate faces as being more attractive the more

familiar they are to us

  • explains why you tend to rate faces of people you have seen before as being more attractive

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mere exposure effect

describes the tendency to feel more positive towards things that are familiar, even if only seen once or twice in the past

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Halo Effect

Tendency to attribute more positive characteristics to individuals that make a positive impression