Manorialism. Towns. Craft Guilds Vocabulary

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20 Terms

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Manorialism
an economic and legal system of the Middle Ages establishing power in a lord of the manor in relationship with peasants.
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manor
The Lord's estate, including the land rented to tenants
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Lord
Owned the land, collected payments, held court, defended the manor
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Seneschal
the steward of a medieval great house. Responsible for all the manors of any one lord, visited regularly, loyal
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Bailiff
the agent or steward of a landlord. Superintendent of the serfs and agriculture.
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Serf
a person who is bound to the land and owned by the feudal lord
NOT freemen- worked the lords fields and own plot, paid for services (baking bread), had to have lord's permission to marry or for daughter to marry. Always poor, constant work, could not advance, oppressed, poor living conditions
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3 field crop system
(3 crop rotation system)
a system of farming where there were 3 fields, one rests unplanted (fallow), another is harvested, and the last is planted, a revolving cycle
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The Second Shepherd's Play
a medieval nativity drama
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fallow
unplanted
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Guild Merchant
Association that regulates trade in the town/ monopoly
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Craft Guild
an association to teach craft skills, develop good citizens, and provide social events and support
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Morning Speech
General business meeting for the Guilds
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apprentice
A young person who works for a master in order to learn a trade or craft
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Mystery play
dramatic presentations of Bible stories
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Morality play
a type of medieval play that dramatized moral themes, such as the conflict between good and evil
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pageant
an elaborate play
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charter
a written document describing a groups rights and privileges
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alderman
an elected leader of a town
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faria
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Scaffold hye
Temporary stage for plays