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segmentation
part practice technique that splits the task into different parts instead of learning it all at once
simplification
part practice technique that uses creativity to reduce difficulty level of the task in order to learn it easier
inverse
relationship between speed and spatial accuracy
direct
relationship between speed and temporal accuracy
timing/technique
between timing/technique and accuracy, which should be emphasized when learning a skill that requires both?
Paul Fitts(1954)
person that discovered that movement time is linearly related to the distance to be moved and target size
bilateral transfer
strategy that relies on the idea that practice with one limb enhances acquisition with the other limb
outcome
kind of goal that focuses only on the end result and not much about quality
performance
goals that are focused on self improvement
process
goals that are focused on a specific element, more technical goals
specific
S in SMART goals
measurable
M in SMART goals
action oriented
A in SMART goals
realistic
R in SMART goals
timely
T in SMART goals
error, cause, and how to fix it
3 things that are important to analyze when analyzing a skill
errors due to constraints
errors that are a result of an improper development level or improper equipment
comprehension errors
errors because the learner does not understand the requirements of the skill or what is expected
response selection errors
errors that can be perceptual, decision making, or recall errors
perceptual errors
errors that come as a result of improper response to cues
recall errors
errors that occur because of forgetting
execution errors
category of errors made up on neuromuscular coordination, speed-accuracy tradeoff, and telegraphing errors
neuromuscular coordination errors
errors that come as a result of not enough practice or underlying range of motion or strength conditions
telegraphing
giving away precues
capability, time, motivation
3 important things to consider when deciding if an error should be corrected
intrinsic
kind of feedback gathered from 5 senses
augmented feedback
feedback that comes from outside
terminal
feedback given at the end of performance
concurrent
feedback given during performance
KR - knowledge of results
augmented feedback that focuses on the overall outcome
KP - knowledge of performance
augmented feedback that focuses on the characteristics of the performance
error correction, motivation, and reinforcement
functions of augmented feedback
auditory, biofeedback, visual, and equipment
sources of augmented feedback
shock
1st stage of video feedback learning
error detection
2nd stage of video feedback learning
error correction
3rd stage of video feedback learning
independence
4th stage of video feedback learning
error based
when skill acquisition is the goal, should feedback be based on errors or things done correctly?
correct things
when progress is the goal, should feedback be based on errors or things done correctly?
descriptive feedback
feedback about what happened
prescriptive feedback
feedback about how to fix what happened
prescriptive
when giving feedback to a new learner, should it be descriptive or prescriptive?
descriptive
when giving feedback to a more advanced learner, should it be descriptive or prescriptive?
faded
frequency strategy that starts with a high initial frequency and then gradually decreases
bandwidth
frequency strategy that only highlights REALLY good or REALLY bad, there is an established “range of correctness”
summary
frequency strategy that only gives feedback after a certain number of trials
average
frequency strategy that only picks the most common, repeated error
self-controlled
frequency strategy when the learner can regulate their feedback, very successful
feedback delay interval
time between the first attempt and the suggestion for change
post feedback interval
time between the suggestion for change and the second attempt
fine motor skills
skills that require precise movements
gross motor skills
skills that require less precise movements
closed skills
skills with a predictable environment
consistency
objective of practicing closed skills
open skills
skills with an unpredictable environment
decision making
objective of practicing open skills
Hick’s Law
law that says reaction time is logarithmically related to the number of response choice alternatives
cognitive
stage of learning when the development of the basic movement pattern occurs
associative
stage of learning when the refinement of the movement pattern occurs
autonomous
stage of learning when virtually automatic performance occurs