AICE PE REVIEW

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Joints, movements and muscles

1.1

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the type of synovial joint and articulating bones (SHOULDER)

ball and socket joint

articulating bones - humerus and scalpula

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the type of synovial joint and articulating bones (ELBOW)

hinge joint

Articulating bones - humerus, radius and ulna

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the type of synovial joint and articulating bones (Wrist )

Condyloid Joint

Articulating bones-radius and carpals

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the type of synovial joint and articulating bones ( radio lunar)

Pivot joint

Articulating bones-radius nd ulna

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the type of synovial joint and articulating bones (Hip)

Ball and socket joint

Articulating bones-femur and pelvis

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the type of synovial joint and articulating bones (knee)

hinge joint

Articulating bones- femur, and tibia

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the type of synovial joint and articulating bones (Ankle)

Hinge joint

Articulating bones-tibia, fibula and talus

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Joints, types of movements, and, main agonist

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Shoulder flexion

Main agonist-anterior deltoid

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Shoulder extension

Main agonist-posterior deltoid

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Shoulder abduction

Main agonist- Medial deltoid

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Shoulder adduction

Main agonist-latissimus dorsi

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Shoulder horizontal flexion

Main agonist-pectoralis major

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Shoulder horizontal extension

Main agonist-posterior deltoid

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<p>Elbow flexion</p>

Elbow flexion

Main agonist-biceps brachii

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<p>Elbow extension</p>

Elbow extension

Main agonist-triceps brachii

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Wrist flexion

main agonist-wrist flexors

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Wrist extension

Main agonist-wrist extensors

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radioulnar pronation

Main agonist-pronator teres

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radioulnar supination

Main agonist-supinator

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Hip flexion

illiopsoas

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Hip extension

Main agonist- Gluteus maximus

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Hip abduction

Main agonist- gluteus medius

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Hip abduction

Main agonist- adductor longus

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Knee flexion

Main agonist- bicep femoris

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Knee extension

Main agonist- rectus femoris

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<p>Ankle dorsiflexion</p>

Ankle dorsiflexion

Main agonist-tibial anterior

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<p>Ankle plantar flexion</p>

Ankle plantar flexion

Main agonist- gastrocnemius

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Agonist

a muscle responsible for creating movement at a joint; the prime mover

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Antagonist

a muscle that opposes the agonist providing a resistance for co-ordinated movement

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Fixator

a muscle that stabilizes one part of a body while another causes movement

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TYPES OF MUSCLE CONTRACTION

1.3

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Concentric

muscular contraction which shortens while producing tension

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Eccentric

muscular contraction which lengthens while producing tension

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Isometric

muscular contraction which stays the same length while producing tension

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Isotonic Contraction

muscular contraction which changes length during its contraction

Two Ways that Isotonic Contractions Occur- concentric and eccentric

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MUSCLE FIBRE TYPES

1.4

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Slow Oxidative (SO) Muscle Fibres:

  • Color: Dark red due to high myoglobin

  • Mitochondria: Many mitochondria, which are the powerhouses of the cell.

  • Capillaries: Abundant capillaries, ensuring a good oxygen supply.

Function:

  • Endurance: These fibers are designed for prolonged activities.

  • Energy Use: They use oxygen to generate energy (ATP) through a process called aerobic respiration.

  • Speed: They contract slowly but are highly resistant to fatigue

Example: Marathon running. SO fibers help maintain long-duration, steady effort.

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Fast Oxidative Glycolytic (FOG) Muscle Fibres:

Fast Oxidative Glycolytic (FOG) Muscle Fibres:

Structure:

- Color: Red to pink (moderate myoglobin).

- Mitochondria: Moderate number.

- Capillaries: Good supply.

Function:

- Versatility: Uses both aerobic and anaerobic energy.

- Speed and Endurance: Faster contractions, moderate fatigue resistance.

. Fast Oxidative Glycolytic (FOG) Fibres:

- Example: 800-meter running. FOG fibers balance speed and endurance.

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Fast Glycolytic (FG) Muscle Fibres

Fast Glycolytic (FG) Muscle Fibres:

Structure:

  • Color: White (low myoglobin).

  • Mitochondria: Few.

  • Capillaries: Few.

Function:

  • Power: For short, intense activities.

  • Energy: Uses anaerobic respiration (quick energy, fast fatigue).

  • Speed: Very fast contraction, quickly tires.

Example: 100-meter sprint. FG fibers provide rapid, powerful bursts of speed.

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BIOMECHANICS

Part 2

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Linear motion

  • Straight Line: Motion in a perfectly straight path.

  • Curved Line: Motion in a curved path but still considered linear as long as all parts of the body move uniformly.

  • External Force: Linear motion is created when an external force acts through the center of mass of the body, causing it to move without rotating.

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Describing and Calculating Key Terms
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Distance

  • Definition: The total path length covered by a moving object, regardless of direction.

  • Calculation: Sum of all lengths traveled.

  • Comparison: Distance is always positive and scalar

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Displacement

  • Definition: The straight-line distance from the starting point to the ending point, including direction.

  • Calculation: Difference in position (final position - initial position).

  • Comparison: Displacement can be positive, negative, or zero and is a vector quantity.

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Speed

  • Definition: The rate at which an object covers distance.

  • Calculation: Speed = Distance / Time.

  • Comparison: Scalar quantity, no direction involved.

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Velocity

  • Definition: The rate at which an object changes its position, including direction.

  • Calculation: Velocity = Displacement / Time.

  • Comparison: Vector quantity, includes direction.

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Acceleration

  • Definition: The rate at which velocity changes over time.

  • Calculation: Acceleration = (Final Velocity - Initial Velocity) / Time.

  • Comparison: Vector quantity, can be positive (speeding up) or negative (slowing down).

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Momentum

  • Definition: The quantity of motion an object has, dependent on mass and velocity.

  • Calculation: Momentum = Mass x Velocity.

  • Comparison: Vector quantity, direction of momentum is the same as direction of velocity

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Scalar quantities

  • Definition: Quantities that have only magnitude (size or amount) and no direction.

  • Examples: Distance, speed, mass, time, temperature.

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Vector quantities

  • Definition: Quantities that have both magnitude and direction.

  • Examples: Displacement, velocity, acceleration, momentum, force.

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Graphs of Linear Motion
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Distance graph

  • Slope represents speed.

  • A steeper slope indicates a higher speed.

  • A flat line indicates no motion

<ul><li><p>Slope represents speed.</p></li><li><p>A steeper slope indicates a higher speed.</p></li><li><p>A flat line indicates no motion</p></li></ul>
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Displacement graph

  • Slope represents velocity.

  • Positive slope indicates movement in the positive direction.

  • Negative slope indicates movement in the negative direction.

  • A flat line indicates no change in position (no motion).

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Speed graph

  • Shows how speed changes over time.

  • A horizontal line indicates constant speed.

  • An upward slope indicates increasing speed (acceleration).

  • A downward slope indicates decreasing speed (deceleration).

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Velocity

  • Shows how velocity changes over time.

  • A horizontal line indicates constant velocity.

  • An upward slope indicates positive acceleration.

  • A downward slope indicates negative acceleration.

  • Area under the curve represents displacement.

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NEWTON’S LAWS OF MOTION

2.2

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Force

Definition: A push or pull acting upon an object as a result of its interaction with another object.

Effect: can cause an object to start moving, stop moving, change direction, or alter its speed

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Mass

Definition: The amount of matter in an object, typically measured in kilograms (kg).

Effect: a measure of an object's resistance to acceleration when a force is applied

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Weight

Definition: The force exerted by gravity on an object's mass.

Calculation: Weight = Mass x Gravitational acceleration (W = mg).

Effect: Weight pulls objects toward the center of the Earth.

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Inertia

Definition: The tendency of an object to resist changes in its state of motion.

Effect: Objects with more mass have greater inertia and require more force to change their motion.

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Acceleration

Definition: The rate at which an object's velocity changes over time.

Calculation: Acceleration = Change in Velocity / Time (a = Δv / t).

Effect: Acceleration occurs when a force is applied to an object.

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Forces Acting During Physical Activity

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Gravitational Force (Weight)

Description: The downward force exerted by gravity on an object.

Effect: Keeps objects grounded and affects the motion of objects in free fall.

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Air Resistance:

Description: The force acting opposite to the relative motion of an object moving through the air.

Effect: Slows down objects moving through the air, such as a runner or a ball

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Friction

Description: The force that opposes the motion of two surfaces sliding past each other.

Effect: Provides the necessary grip for walking or running and affects the motion of objects on surfaces.

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Reaction Force

Description: The force exerted by a surface as an equal and opposite response to an applied force.

Effect: Supports the weight of objects and is essential for walking, jumping, and other activities.

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Action / Muscular Force

Description: The force produced by muscle contractions.

Effect: Enables movement and generates the necessary force for physical activities

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Balanced and Unbalanced Forces

Balanced Forces: When the forces acting on an object are equal in magnitude but opposite in direction, resulting in no change in motion.

Unbalanced Forces: When the forces acting on an object are not equal, causing a change in the object's motion (acceleration).

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Newton's First Law: Law of Inertia

Statement: An object at rest stays at rest, and an object in motion stays in motion with the same speed and direction unless acted upon by an unbalanced force.

Example: A soccer ball will not move until a player kicks it (overcoming inertia).

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Newton's Second Law: Law of Acceleration

Statement: The acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass (F = ma).

Example: Pushing a light shopping cart results in faster acceleration compared to pushing a heavy one with the same force.

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Newton's Third Law: Law of Reaction

Statement: For every action, there is an equal and opposite reaction.

Example: When a swimmer pushes against the water, the water pushes back with equal force, propelling the swimmer forward.

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ANGULAR MOTION

2.3

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Angular motion (definition)

Movement of a body in a circular path around an axis of rotation.

Cause: Created by an external force that acts outside the center of mass, causing the body to rotate

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Biomechanical Quantities of Rotational Movement
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Angular Momentum (L):

Definition: The quantity of rotation of a body, dependent on its moment of inertia and angular velocity.

Formula: L=IωL=

Units: kg⋅m2/skg⋅m2/s

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Moment of Inertia (I)

Definition: The resistance of a body to change in its rotational motion, depending on its mass and the distribution of that mass relative to the axis of rotation.

Formula: I=∑mr^2 (where mm is mass and rr is the distance from the axis).

Units: kg⋅m2kg⋅m2

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Angular Velocity (ω)

  • Definition: The rate of change of angular position of a rotating body.

  • Formula: ω=Δθ/Δt​ (where Δθis the change in angular position and Δt is the time interval).

  • Units: Radians per second (rad/s)

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Equation Linking Angular Momentum, Moment of Inertia, and Angular Velocity

Formula: L=

This equation shows that angular momentum is the product of moment of inertia and angular velocity.

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Relationship Between Angular Momentum, Moment of Inertia, and Angular Velocity

When a skater pulls their arms in, they reduce their moment of inertia (I). Since angular momentum (L) is conserved, their angular velocity (ω) must increase to keep LL constant.

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Factors Affecting Moment of Inertia
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Mass of Body

Effect: Greater mass increases the moment of inertia.

Example: A heavier gymnast has a larger moment of inertia compared to a lighter one if their body shapes and rotations are similar.

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Distribution of Mass from Axis of Rotation

Effect: The farther the mass is from the axis, the greater the moment of inertia.

Example: A figure skater with arms extended has a greater moment of inertia than when their arms are close to their body

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Principle of Conservation of Angular Momentum

In the absence of external torques, the total angular momentum of a system remains constant."

Imagine you're spinning in a chair. If no one pushes you or stops you (no outside forces or torques), how fast you're spinning (your angular momentum) won't change.

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Factors Affecting Horizontal Displacement

2.4

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Height of Release:

Explanation: The higher the release point, the longer the object can stay in the air, increasing horizontal displacement.

Example: A basketball shot taken from a higher jump reaches farther.

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Speed of Release

Explanation: The faster the object is released, the greater the horizontal component of its velocity, leading to a longer flight.

Example: A fast-thrown baseball travels farther than a slow one.

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Angle of Release

Explanation: The optimal angle for maximum horizontal displacement is typically around 45 degrees, balancing the horizontal and vertical components.

Example: A javelin thrown at a 45-degree angle covers more distance than one thrown at 20 degrees or 70 degrees.

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Properties of Bodies and Objects

2.5

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Centre of Mass

the point in an object where all of its mass is considered to be concentrated. It's the balance point of the object

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Factors Affecting Position of the Centre of Mass

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Shape and Distribution of Mass

The shape of an object and how its mass is spread out affect where the centre of mass is located.

Example: A hammer has its centre of mass closer to the heavy head than the handle.

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Orientation

Changing the position or orientation of an object can shift its centre of mass.

Example: When a gymnast moves into a pike position, their centre of mass shifts closer to their hips.

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Added Mass

Adding mass to an object, especially asymmetrically, changes its centre of mass.

Example: Wearing a backpack moves your centre of mass backward.

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Stability

the ability of a body to maintain or return to a position of equilibrium when acted upon by forces.

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Area of the Base of Support: ( affecting stability)

Definition: The area bounded by parts of the body in contact with the ground.

Effect: Larger base of support increases stability.

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THE CARDIOVASCULAR SYSTEM

3.1 structure and function of the heart

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<p>Atria (Left and Right)</p>

Atria (Left and Right)

Structure: Upper chambers of the heart.

Function: Receive blood coming into the heart. The right atrium receives deoxygenated blood from the body, and the left atrium receives oxygenated blood from the lungs.

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<p>Ventricles (Left and Right)</p>

Ventricles (Left and Right)

Structure: Lower chambers of the heart.

Function: Pump blood out of the heart. The right ventricle sends deoxygenated blood to the lungs, and the left ventricle sends oxygenated blood to the body.