Management Information Systems deck

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36 Terms

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SDLC typical order

Planning; requirements; design; build; test; deploy; maintain.

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Requirements gathering methods

Interviews surveys observation document analysis workshops.

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Feasibility study checks

Financial technical and organizational feasibility.

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Verification

Confirm the system was built correctly to spec.

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Validation

Confirm the right system was built for user needs.

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Agile vs Waterfall

Agile is iterative; Waterfall is sequential.

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Stakeholders

End users managers developers sponsors customers.

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DFD purpose

Shows data moving between processes stores and external entities.

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ERD purpose

Shows entities attributes and relationships for database design.

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Class diagram purpose

Shows classes attributes methods and relationships in OOP.

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Encapsulation

Hide internal state; expose behavior through methods.

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Abstraction

Hide complexity; show essentials.

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Inheritance

Subclass reuses and extends superclass behavior.

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Polymorphism

Same interface; different implementations.

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Class vs object

Class is blueprint; object is an instance.

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Primary key in databases

Uniquely identifies a record.

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Normalization goal

Reduce redundancy and improve data integrity.

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Data redundancy risk

Duplicates cause inconsistency and update anomalies.

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NoSQL databases

Non-relational stores like document key-value column graph.

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OLAP used for

Analytics and business intelligence queries.

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Scrum roles

Product Owner Scrum Master Developers.

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Scrum artifacts

Product backlog sprint backlog increment.

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Kanban purpose

Visualize workflow and limit work in progress.

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Project life cycle

Initiate; plan; execute; monitor and control; close.

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Scope creep

Uncontrolled growth of requirements over time.

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IT infrastructure

Hardware software networks cloud and services.

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OSI model purpose

Conceptual layers describing network communication.

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Cloud models

SaaS; PaaS; IaaS.

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Authentication vs authorization

Authentication verifies identity; authorization grants permissions.

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Role-based access control

Permissions based on user roles.

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Role play prep time

20 minutes preparation before presenting.

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Role play presentation time

7 minutes interactive presentation with judges.

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Role play allowed materials

Two note cards; no tech props or reference materials.

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Role play must include

Problem definition; alternatives with pros and cons; recommendation; implementation plan.

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Implementation plan elements

Timeline team roles training testing rollout controls metrics.

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