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Chpt. 6-10
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Sustainable competitive advantage
competitive advantage that other companies have tried unsuccessfully to duplicate and have, for the moment, stopped trying to duplicate
Example of sustainable competitive advantage
The corporate equivalent of your competitors saying “We give up. You win. We can’t do what you do, and we’re not even going to try to do it anymore”.
What four conditions must be met if a firm’s resources are to be used to achieve a sustainable competitive advantage?
resources must be valuable, rare, imperfectly imitable, and non-substitutable
Valuable resource
a resource that allows companies to improve efficiency and effectiveness
What can make once valuable resources much less valuable?
changes in customer demand and preferences, competitors’ actions, an technology
Rare resource
a resource that is not controlled or possessed by many competing firms
Imperfectly imitable resource
A resource that is impossible or extremely costly or difficult for other firms to duplicate.
Non-substitutable resource
A resource that produces value or competitive advantage and has no equivalent substitutes or replacements.
Success often leads to what?
competitive inertia
Competitive inertia
A reluctance to change strategies or competitive practices that have been successful in the past.
Three steps of the strategy making process
Assess need for strategic change, conduct situational analysis, and choose strategic alternatives
strategic dissonance
discrepancy between a company’s intended strategy and the strategic actions managers take when implementing that strategy
What can also help managers determine the need for strategic change?
Situational analysis
Situational analysis
Also called SWOT analysis is an assessment of the strengths and weaknesses in an organization’s internal environment and the opportunities and threats in its external environment.
What does a SWOT analysis do?
Help determine how to increase internal strengths and minimize internal weaknesses while maximizing external opportunities and minimizing external threats.
Distinctive competence
What a company can make, do, or perform better than its competitors.
Shadow-strategy task force
Committee within a company that analyzes the company’s own weakness to determine how competitors could exploit them for competitive advantage.
Core capabilities
Internal decision-making routines, problem-solving processes, and organizational cultures that determine how efficiently inputs can be turned into outputs.
Environmental scanning
involves searching the environment for important events or issues that might affect the organization (managers use this to identify specific opportunities and threats)
Strategic groups
Companies within an industry against which top managers compare, evaluate, and benchmark strategic threats and opportunities.
Benchmarking
involves identifying outstanding practices, processes, and standards at other companies and adapting them to your own company
When scanning the environment for strategic threats and opportunities, managers tend to categorize the different companies in their industry as
core, secondary, and transient firms
Core firms
central companies in a strategic group
Secondary firms
Firms in strategic group that follow strategies related to but somewhat different from those of the core firms.
Strategic reference point theory
Managers choose between two basic alternative strategies. (conservative risk-avoiding strategy or aggressive risk-seeking strategy)
Strategic reference points
Strategic targets managers use to measure whether a firm has developed the core competencies it needs to achieve a sustainable competitive advantage.
To formulate effective strategies, companies must be able to answer these basic questions:
What business are we in? How should we compete in this industry? Who are our competitors, and how should we respond to them?
Corporate-level strategy
Overall organizational strategy that addresses the question “what business or business are we in or should we be in?”.
Two major approaches to corporate-level strategy that companies use to decide which businesses they should be in
portfolio strategy and grand strategies
Diversification
Strategy for reducing risk by buying a variety of items so that the failure of one stock or one business does not doom the entire portfolio.
Portfolio strategy
Corporate-level strategy to minimize risk by diversifying investment among various business or product lines.
Acquisition
purchase of a company by another company
Unrelated diversification
creating or acquiring companies in completely unrelated business
BCG matrix
portfolio strategy developed by the Boston consulting group that categorizes a corporation’s businesses by growth rate and relative market share and helps managers decide how to invest corporate funds
The matrix separates businesses into four categories
star, question mark, cash cow, and dog
Star
company with a large share of a fast-growing market
question mark
company with a small share of fast-growing market
cash cow
company with a large share of slow-growing market
dog
a company with a small share of a slow-growing market
Related diversification
Creating or acquiring companies that share similar products, manufacturing, marketing, technology, or cultures.
Grand strategy
Broad corporate-level strategic plan used to achieve strategic goals and guide the strategic alternatives that managers of individual businesses or subunits may use.
Three kinds of grand strategies
growth, stability, retrenchment
Growth strategy
Strategy that focuses on increasing profits, revenues, market share, or the number of places in which the company does business.
Stability strategy
Strategy that focuses on improving the way in which the company sells the same products or services to the same customers.
Retrenchment strategy
Strategy that focuses on turning around very poor company performance by shrinking the size or scope of the business.
Steps of retrenchment strategy
making significant cost reductions, recover (strategic actions taken after retrenchment to return to a growth strategy
Industry level strategies
A corporate strategy that addresses the question, “How should we compete in this industry?”
Porter’s five industry forces
character of the rivalry, threat of new entrants, threat of substitute products or services, bargaining power of buyers, bargaining power of suppliers
Character of the rivalry
Measure of the intensity of the competitive behavior between companies in an industry.
Threat of new entrants
Measure of the degree to which barriers to entry make it easy or difficult for new companies to get started in an industry.
Threat of substitute products or services
Measure of the ease with which customers can find substitutes for an industry’s products or services.
Bargaining power of suppliers
Measure of the influence that suppliers of parts, materials, and services to firms in an industry have on the prices of these imputs.
Bargaining power if buyers
Measure of the influence that customers have in firm’s prices.
Positioning strategies
cost leadership, differentiation, and focus
Cost leadership
a positioning strategy of producing a product or service of acceptable quality at consistently lower production costs than competitors can so that the firm can offer the product or services at the lowest price in the industry
Differentiation
Positioning strategy of providing a product or service that is sufficiently different from competitors’ offerings that customers are willing to pay a premium price for it.
Focus strategy
Positioning strategy of using cost leadership or differentiation to produce a specialized product or service for a limited, specially targeted group of customers in a particular geographic region or marketsegment.
The purpose of adaptive strategies is…
to choose an industry-level strategy that is best suited to changes in the organization
What is the purpose of positioning strategies?
minimize the effects of industry competition and build sustainable competitive advantage
What are the four kinds of adaptive strategies?
defenders, prospectors, analyzers, and reactors
Defenders
Aimed at defending strategic positions by seeking moderate, steady growth and by offering a limited range of high-quality products and services to a well-defined set of customers.
Prospectors
Seek fast growth by searching for a new market opportunities, encouraging risk-taking, and being the first to bring innovative new products to markets.
Analyzers
Seek to minimize risk and maximize profits by following or imitating the proven successes of prospectors.
Reactors
Companies that do not follow a consistent adaptive strategy but instead react to changes in the external environment after they occur. Tend to be poorer performers than defenders, prospectors, or analyzers.
Firm-level strategy
A corporate strategy that addresses the question “How should we compete against a particular firm?”
Direct competition
Rivalry between two companies that offer similar products and services, acknowledge each other as rivals and act and react to each other’s strategic actions.
Two factors that determine firms in a direct competition with each other:
market commonality and resource similarity
Market commonality
Degree to which two companies have overlapping products, services, or customers in multiple markets.
Resource similarity
Extent to which a competitor has similar amounts and kinds of resources.
Firms in a direct competition can make two basic strategic moves:
attack or response
Attack
Competitive move designed to reduce a rival’s market share or profits.
Response
Competitive countermove, prompted by a rivals attack, to defend or improve a company’s market share or profit.
Organizational innovation
Successful implementation of creative ideas in an organization.
S-curve pattern of innovation
A pattern of technological innovation characterized by slow initial progress, then rapid progress, and then slow progress again as a technology mature and reaches its limit.
Technology
The knowledge, tools, and techniques used to transform inputs into outputs.
Innovation streams
Patterns of innovation over time that can create sustainable competitive advantage.
Technological discontinuity
The first phase of an innovation stream in which a scientific advance or unique combination of existing technologies creates a significant breakthrough in performance or function.
Discontinuous change
Following technological discontinuity, this phase of a technological cycle is characterized by technological substitution and design competition.
Technological substitution
The purchase of new technologies to replace older ones.
Design competition
Competition between old and new technologies to establish a new technological standard or dominant design.
Dominant design
New technological design or process that becomes the accepted market standard.
Technological lockout
Inability of a company to competitively sell its products because it relies on old technology or a non-dominant design.
Incremental change
Phase of a technology cycle in which companies innovate by lowering costs and improving the functioning and performance of the dominant technology.
Creative work environments
Workplace cultures in which workers perceive that new ideas are welcomed, valued, and encourages.
Work is challenging when…
it requires effort, demands attention and focus, and is perceived as important to others in the organization.
Flow
Psychological state of effortlessness, in which you become completely absorbed in what you’re doing, and time seems to pass quickly. Can’t be achieved when employees constantly interrupt their work or are frequently distracted.
Components of a creative work environment
Organizational encouragement, supervisory encouragement, work group encouragement, freedom, lack of organization impediments, challenging work
Organizational encouragement
Occurs when management encourages, supports and fairly evaluates risk-taking and new ideas, rewards and recognizes creativity.
Supervisory encouragement
Occurs when supervisors provide clear goals, encourage open interaction with subordinates, and actively support development teams’ work and ideas.
Work group encouragement
Occurs when group members have diverse experiences, education, and backgrounds.
Freedom
Having autonomy over one’s day to day work and sense of ownership and control over one’s ideas.
Experiential approach to innovation
Assumes that innovation occurs within a highly uncertain environment and that the key to fast product innovation is to use intuition, flexible options, and hands-on experience to reduce uncertainty and accelerate learning and understanding.
Five aspects to the experiential approach
Design iteration, testing, milestones, multifunctional teams, and powerful leaders.
Design iteration
Cycle of repetition in which a company tests a prototype of a new product or service, improves on that design, and then builds and tests the improved prototype.
Product prototype
A full-scale working model that is being tested for design, function, and reliability
Testing
Systematic comparison of different product designs or design iterations.
Milestones
Formal project review points used to assess progress and performance.
Multifunctional teams
Work teams composed of people from different departments. Accelerate learning and understanding by mixing and integrating technical, marketing, and manufacturing activities.
Powerful leaders
Provide the vision, discipline, and motivation to keep the innovation process focused, on time, and on target.
Compression approach to innovation
Assumes that incremental innovation can be planned using a series of steps and that compressing those steps can speed innovation.