Psych #11

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25 Terms

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Classical conditioning

A learning method where two stimuli are associated so that one predicts the other.

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Association

A learning process in which connections are formed between events that occur together.

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Acquisition

The initial stage of learning when an association between stimuli is first formed.

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Unconditioned stimulus (UCS)

A stimulus that naturally and automatically triggers a response without learning.

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Unconditioned response (UR)

A natural, automatic reaction to an unconditioned stimulus.

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Conditioned response (CR)

A learned response triggered by a conditioned stimulus.

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Conditioned stimulus (CS)

A previously neutral stimulus that, after pairing with a UCS, triggers a conditioned response.

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Extinction

The weakening and disappearance of a conditioned response when the CS is presented without the UCS.

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Spontaneous recovery

The reappearance of an extinguished conditioned response after a rest period.

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Stimulus discrimination

The ability to distinguish between similar stimuli and respond differently to them.

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Stimulus generalization

The tendency to respond to stimuli similar to the conditioned stimulus.

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Higher-order conditioning

A process in which a conditioned stimulus is paired with a new neutral stimulus, creating a new conditioned response.

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Counterconditioning

Replacing an unwanted response with a more desirable response by pairing it with a new stimulus.

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Taste aversion

A learned avoidance of a food after it becomes associated with illness.

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One-trial conditioning

Learning that occurs after only one pairing of stimuli.

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Biological preparedness

An innate tendency to quickly learn associations important for survival.

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Habituation

A decreased response to a repeated or continuous stimulus.

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Operant conditioning

Learning in which behavior is shaped by consequences such as reinforcement or punishment.

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Law of Effect

Behaviors followed by positive outcomes are repeated, while those followed by negative outcomes are not.

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Positive reinforcement

Adding a desirable stimulus to increase a behavior.

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Negative reinforcement

Removing an unpleasant stimulus to increase a behavior.

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Positive punishment

Adding an unpleasant stimulus to decrease a behavior.

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Negative punishment

Removing a desirable stimulus to decrease a behavior.

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Primary reinforcers

Rewards that satisfy basic biological needs and require no learning.

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Secondary reinforcers

Rewards that gain value through learning, such as money or praise.