Principles of Neurorehabilitation and Motor Learning

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114 Terms

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Neurorehabilitation

Aims to aid recovery from nervous system injuries.

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Iterative learning

Continuous improvement through repeated practice.

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Motor feedback circuit

System adjusting skilled movements based on sensory input. motor cortex to cerebellum

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Consolidation

Offline processing of learned motor skills after task practice. sleep may have influence. Goal and skill based

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Neuroplasticity

Brain's ability to reorganize after injury.

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Motor Learning Theory: Fitts and Posner model

Framework for understanding motor learning stages. It consists of three stages: cognitive, associative, and autonomous.

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Retrieval

Accessing learned skills from memory. only way to observe skill acquisition

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Clinical Trials

Difficult to perform in neurorehabilitation.

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Control/Placebo

Lack of adequate control in studies.

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Ethics

Concerns about withholding treatment from patients.

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Cost

Clinical trials are extremely expensive.

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Bias

Research designs may introduce bias.

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Crossover Design

Participants switch groups in a study.

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Neurorehabilitation Science

Understanding is crucial for evaluating interventions.

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Active Participation

Engagement in activities enhances rehabilitation outcomes.

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Sensory Feedback

Active movement provides different feedback than passive.

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Passive Manipulation

Does not stimulate Golgi tendon organs (GTO).

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Sensory Gating

Reduced perception of feedback during active movement.

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CNS Activity

Differentiates between active and passive manipulation.

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Renshaw Cells

Interneurons that inhibit alpha motor neurons.

<p>Interneurons that inhibit alpha motor neurons.</p>
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Motor Plan Update

Nervous system adjusts based on discrepancies.

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Task-Oriented Approach

Focus on practicing the goal actively.

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Physical Aides

Reduce opportunities for practice and error correction.

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Just Right Challenge

Training must be appropriately difficult for progress.

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Cortical Changes

Long-term changes occur with appropriate training intensity.

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High-Intensity Training

Results in better outcomes for stroke survivors.

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Clinical Gains

Higher percentage of gains in high-intensity groups.

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Dynamic Balance

Improved through high-intensity variable training.

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Recovery Program

Six-week program by American Heart Association.

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Inactivity Rate

Patients spend 48% of time inactive during rehab.

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Weekend Inactivity

Inactivity rises to 98% on weekends.

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Low Activity Tasks

27% of time spent on low activity tasks.

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High Activity Tasks

21% of time spent on high activity tasks.

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Upper Limb Treatment

Accounts for 16% of total therapy time.

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Observation Duration

1941 minutes observed in stroke rehabilitation study.

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Physical Activity Sessions

26-98% of sessions involve any physical activity.

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Daily Training Recommendation

Train every day for optimal recovery.

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Minimum Training Duration

Insufficient data for minimum training time recommendations.

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General Training Duration

Aim for 30 minutes of daily training.

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Session Duration

Average therapy session lasts 36 minutes.

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Task Specific Movements

51% of UE interventions use task-specific movements.

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Repetitions in Therapy

Average of 32 repetitions per session.

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LE Interventions

84% of LE interventions focus on gait training.

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Average Steps

Average steps in LE interventions is 357.

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Neuroplasticity Models

Animal training models inform human neuroplasticity.

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Repetition Comparison

Human studies show 10% of animal model repetitions.

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Neuroprotective Exercise

High intensity exercise protects against neurotoxins.

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Neurotropic Factors

Vigorous exercise increases BDNF and GDNF expression.

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Training Benefits

Benefits seen only after 3 months of training.

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Revolutions Required

18,000 revolutions/day needed for benefits.

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Reward pathway

Neural pathways involved in reinforcing behaviors.

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Mesolimbic pathway

Connects midbrain to limbic system for reward processing.

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Ventral tegmental area (VTA)

Midbrain region crucial for dopamine release.

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Limbic structures

Brain regions involved in emotion and motivation.

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Ventral striatum

Key area for reward and motivation processing.

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Nucleus accumbens

Part of the ventral striatum, linked to pleasure.

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Dopaminergic neurons

Neurons that release dopamine, influencing motivation.

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Motor learning

Acquisition of skills through practice and feedback.

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Mesocortical dopamine pathways

Involved in cognitive aspects of reward and learning.

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Long-term potentiation (LTP)

Process that strengthens synapses based on activity.

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Conditions of practice

Factors affecting the effectiveness of motor learning.

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Practice schedules

Timelines and methods for skill practice.

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Feedback

Information provided to improve performance.

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Extrinsic feedback

External information about performance quality.

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Intrinsic feedback

Internal sensory information about task execution.

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Knowledge of performance (KP)

Feedback on the quality of movement execution.

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Knowledge of results (KR)

Feedback on the outcome of a movement.

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Attention focus cueing

Directing focus to enhance motor performance.

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Internal focus

Attention on body movements during performance.

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External focus

Attention on the movement's effect on the environment.

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Challenge Point

Optimal difficulty level for skill acquisition.

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Dopamine

Neurotransmitter that enhances learning and memory.

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Long-Term Potentiation (LTP)

Strengthening of synapses based on recent patterns of activity.

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Aerobic Exercise

Physical activity that improves cardiovascular fitness.

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Paresis

Partial loss of voluntary movement or strength.

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Spasticity

Increased muscle tone leading to stiffness.

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Contracture

Permanent shortening of muscles or tendons.

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Robotic Arm Training

Use of robotics to assist in rehabilitation.

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Active Participation

Engagement of patients in their own rehabilitation.

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Just Right Challenge

Optimal difficulty level for skill acquisition.

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Repetition and Intensity

Key factors in effective motor learning.

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Knowledge of Results (KR)

Feedback about the outcome of a movement.

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Knowledge of Performance (KP)

Feedback about the quality of a movement.

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Auditory Feedback

Sound-based information to enhance motor skills.

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Intrinsic Feedback

Internal sensory information from one's own body.

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Extrinsic Feedback

External information provided by a coach or device.

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Massed Practice

Training with little rest between repetitions.

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Distributed Practice

Training with longer intervals between repetitions.

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Blocked Practice

Practicing one skill repeatedly before moving to another.

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Random Practice

Practicing multiple skills in a random order.

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Therapist as Coach

Role of therapist in guiding patient rehabilitation.

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Motivating Interfaces

Game-like elements that enhance patient engagement.

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Motor Learning Potential

Capacity to acquire new motor skills through practice.

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Robotic exoskeleton

Assistive device aiding upper limb movement post-stroke.

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Neuroplasticity

Brain's ability to reorganize itself through learning.

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Dopamine system

Neurotransmitter system regulating movement and reward.

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Motor skill learning

Acquisition of coordinated movements through practice.

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Traumatic brain injury

Damage to the brain from external force.

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Stroke rehabilitation

Therapeutic process to recover motor functions after stroke.

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Movement practice

Repetitive actions to improve motor skills.