Property and Power (Units 5.0-5.7)

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A set of vocabulary flashcards drawn from the lecture notes on Property and Power, highlighting key concepts and definitions.

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12 Terms

1
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Article I of the Royal Rover's Articles

Guarantees that every man has a vote in the affairs on the ship; equal title to fresh provisions.

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Institution

Rules, both written and unwritten, that govern interactions and distribution of products in joint projects.

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Power

The ability of people to do and get things in opposition to the interests of others.

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Pareto Efficiency

An allocation where no one can be made better off without making someone else worse off.

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Maximin Principle

John Rawls's principle suggesting the support of institutions that maximize the payoffs for the worst-off in society.

6
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Take-it-or-leave-it offer

An exchange terms setting where one party leaves the other with no alternative but to accept or reject.

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Reservation Option

The minimum acceptable outcome for an individual in a negotiation, beyond which they would prefer not to work.

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Efficiency

A measure of how well resources are used to produce outcomes; often objective.

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Fairness

A subjective evaluation of outcomes, assessing equity and justice in economic interactions.

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Ultimatum Game

A game that explores negotiations, where one person makes a proposal and the other can accept or reject it.

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Bargaining Power

The ability to influence the terms of an exchange or the distribution of a resource.

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Economic Interaction Outcome

An allocation explaining each person’s contribution and how the resulting product is distributed.