PPT-G12-PEH4-W3 FINALS

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73 Terms

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E-sports
Competitive video gaming that involves organized multiplayer competitions.
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Advantages of E-sports
Benefits include convenience, cost-effectiveness, variety, social interaction, stress relief.
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Disadvantages of E-sports
Drawbacks include addiction, cost of gaming, security risks, poor health.
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Addiction
Compulsive engagement in gaming despite negative consequences.
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Cost-effectiveness
The economic benefit that esports can provide when compared to traditional sports.
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Violence in video games
Inclusion of aggressive themes in games which may contribute to desensitization.
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Social Interaction
Engagement and communication among players within a gaming community.
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Stress Relief
Reduction of stress through engaging in video games.
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Soft Skills
Interpersonal skills such as teamwork, communication, and problem-solving.
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Esports Ecosystem
The network of players, coaches, fans, and media involved in esports.
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Careers in Esports
Job opportunities such as journalists, shoutcasters, game developers, and marketers.
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Teamwork in Esports
Collaborative effort required among players to achieve gaming objectives.
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Problem-Solving Skills
Abilities to identify solutions quickly during gameplay.
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Cognitive Development
Enhancements in mental abilities like attention and critical thinking through gaming.
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Collegiate Scholarships
Financial funding available for students pursuing esports-related studies.
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GAMES Fund
A scholarship fund in the Philippines for esports students.
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Nutritional neglect
Ignoring proper nutrition due to excessive time spent gaming.
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Joint Pain
Physical discomfort resulting from repetitive motions in gaming.
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Aggressive Nature of Video Games
The violent content present in many popular games.
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Community Involvement Risks
The potential for exposure to negative behaviors like racism and sexism in gaming communities.
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Screen Exposure Effects
Health consequences associated with prolonged screen time.
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Health Consequences of Esports
Physical and mental health risks arising from gaming activities.
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Esports Education Programs
Courses designed to teach skills relevant to esports and gaming.
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Esports Management
The business side of managing esports teams and events.
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Game Design and Development
The creation and development process of video games.
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Career-Ready Skills
Skills acquired through esports participation that prepare students for the workforce.
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Mental Illness and Gaming
The potential link between excessive gaming and mental health disorders.
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Eye Fatigue
Strain on the eyes from extended periods of screen time.
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Back and Neck Pain
Physical discomfort from poor posture while gaming.
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Wrist and Hand Injuries
Injuries related to repetitive hand motions during gaming.
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E-sports Scholarships
Financial aid provided to students excelling or interested in esports.
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Esports Broadcasting
Covering esports events for media outlets.
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Video Game Addiction
A behavioral condition where a person prioritizes gaming over other aspects of life.
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Game Development
The process of creating and designing video games.
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Strategic Thinking
The ability to plan and execute strategies effectively in games.
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Cognitive Function
Mental processes including thinking, knowing, memory, and judgment.
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Stress and Gaming
The impact of video gaming on emotional and mental stress levels.
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Digital Esports League
An organized competitive platform for esports teams.
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Esports Community
Groups of players, fans, and supporters of esports.
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Physical Activity and Gaming
The absence of physical exercise due to sedentary gaming habits.
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Career Paths in Esports
Various professions related to the esports industry.
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Online Gaming Degrees
Academic programs focusing on game-related studies offered by universities.
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Esports Management Program
Curriculum that educates students on managing esports organizations.
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Esports Broadcasting Careers
Jobs related to commentating and broadcasting esports events.
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Health Implications of Gaming
The various health-related issues arising from prolonged gaming.
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Professional Gamer
An individual who plays video games at a professional level for a living.
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Gaming Disorders
Conditions recognized where gaming adversely affects an individual's health.
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Emotional Well-Being
The state of mental health and emotional conditions affecting an individual.
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Esports and STEM
The correlation between esports engagement and interest in science, technology, engineering, and mathematics.
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Diversifying Activities
Engaging in a variety of activities to balance gaming interests.
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Media Influence on Esports
The impact of media coverage on the perception of esports.
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Youth Engagement in Esports
The involvement of young individuals in gaming competitions.
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Esports Tournament Structure
The organization and framework under which esports competitions are held.
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Esports Hosting
The process of organizing esports events and competitions.
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Esports Sponsorship
Financial support provided by companies to esports teams or events.
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Esports Fandom
The community of fans who follow and support esports players and teams.
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Competitive Nature of Esports
The inherent rivalry and competition found in esports gameplay.
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World of Esports
The expansive environment encompassing all aspects of competitive gaming.
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Video Game Genre
Different types of video games categorized by their gameplay mechanics.
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Gaming Strategy Formulation
The process of developing tactics for success in gaming.
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Career Potential in Esports
Opportunities for employment and advancement in the esports industry.
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Esports Resource Management
Managing resources effectively within esports organizations.
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Esports Technical Skills
Skills related to the technology and tools used in gaming.
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Gaming Community Dynamics
The interactions and relationships among members of the gaming community.
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Esports League Formation
The establishment of organized competitions among teams.
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Player Engagement Techniques
Strategies to keep players actively involved in esports.
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Balance of Play and Life
Maintaining a healthy relationship between gaming and other life activities.
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Behavioral Health in Gaming
Mental health considerations related to gaming activities.
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Skills Transfer from Gaming
The application of skills learned in gaming to other contexts.
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Gaming Psychology
The study of psychological effects and behaviors associated with gaming.
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Esports Advocacy and Support
Promoting esports and supporting players and organizations.
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Skill Development Through Esports
The enhancement of various skills as a result of engaging in esports.
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Global Reach of Esports
The widespread presence and influence of esports across the world.