Cognition Exam1

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/88

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

89 Terms

1
New cards

Cognitive Psychology

scientific study of the mind

2
New cards

Cognition

mental processes, perception, attention, memory that the mind creates, visualizing, language, categorization, problem solving, reasoning, decision making

3
New cards

Donders

  • 1868, 1st cognitive psych experiment

  • how long to decide using reaction time

  • light flash (envi stim) → press button (visual processing → motor action)

  • L or R trial - subtract simple RT from → choice reaction time

  • mental responses inferred from participant behavior

  • study age/cog decline, sports psych

4
New cards

Wundt

  • 1879, first psych lab

  • structuralism, used analytical introspection

  • Leipzig Germany

5
New cards

Structuralism

basic units of sensation → overall

6
New cards

Analytic Introspection

trained to describe experiences and thought processes from stimuli

break down sensation into component parts and record those parts

7
New cards

Ebbinghaus

  • 1885-1913, memory experiences

  • recorded his own experience, read trigrams (nonsense syllables)

  • forgetting curve / savings curve

  • measured number of repetitions in order to repeat the list wo errors

8
New cards

Forgetting/Savings Curve

  • how much retained over time

  • short breaks → fewer reps to relearn

  • savings = orig time to learn - time to relearn after delay

9
New cards

William James

  • 1st psych course at Harvard, principles of psychology

  • comments/theories based on self experience (armchair psych)

  • descriptions of a wide range of experiences

10
New cards

John Watson

1913, behaviorism, little albert

classical conditioning (rat and metal pipe clanging)

11
New cards

Behaviorism

observable behavior, elim mind from study

analytical introspection issues - variable results that are hard to verify

12
New cards

BF Skinner

1938, operant conditioning, choice-behavior

stimulus response paradigms, Skinner box (rats, lever)

13
New cards

Operant Fundamentalism

shape behavior with rewards/punishments

rewarded = reinforced, behavior more likely to be repeated

punished = behav less likely to be repeated

positive = add something, negative = take something away

14
New cards

Tolman

  • 1938, rats in 4 armed maze

  • cognitive map, hypoth from observed behavior

  • rewards speed up learned but are not required for it, latent learning

15
New cards

Latent Learning

retaining info wo reinforcement or motivation

16
New cards

Language Acquisition

  1. Skinner - operant conditioning, imitate speech heard and rewarded for correct

  2. Chomsky - not solely from imitation/reinforcement, nature

    1. some innate program, brain architecture

    2. children say things they’ve never heard and say things incorrectly

17
New cards

Cognitive Revolution

behaviorism → cognition (operation of the mind)

18
New cards

Paradigm

sys of ideas that dom science at a particular time

19
New cards

Digital Computer

WWII, information processing approach

Broadbent, Cherry, AI

20
New cards

Broadbent

1958, attention filter model, bottleneck

filter → detector → memory

21
New cards

Cherry

1953, dicodic memory task

selective attention, cocktail party effect

22
New cards

Cocktail Party Effect

abil to filter out all but one/a few stimuli. unexpected stim still capture attention (your name)

23
New cards

Artificial Intelligence

1956, machine imitation of human behavior

logic theorists - Newell and Simon

24
New cards

Neisser

1967, first cog psych book, Perception

ignored physiological, higher mental processes and overview

25
New cards

Atkinsen & Shiffrin

1968, Memory model

  1. sensory <1s

  2. short term sev secs, lim cap

  3. long term long duration, high cap

26
New cards

Endel Tulvig

long term memory

  1. episodic - life events

  2. semantic - info retention

  3. procedural - implicit, how to perform physical actions

27
New cards

Neuropsychology

behav of people w brain damage

28
New cards

Electrophysiology

electrical responses of the NS, cortical neurons

29
New cards

Brain Imaging

determ active regions during cognition, PET, fMRI (s, spatial), EEG (ms, poor accuracy, good temporal)

30
New cards

New Perspectives

  • virtual reality, augmented reality

  • sim envi outside lab - more repeatable, ethics

  • more generalizable research findings

31
New cards

Blank Slate

humans are not

knowledge influences cognition and behavior, schema

32
New cards

Schema

grouped expectations

what will be in a kitchen?

33
New cards

Munker-White

color shift with lines

surrounding patterns and context are used to determine brightness

34
New cards

Sensation

how the NS receives stim energy from the environment

35
New cards

Perception

conscious experiences from stim of senses

36
New cards

Stimulus Response

envi stim → receptors → R processes → neural processes → ← perception → attention

37
New cards

Bottom Up

tiny elements combine to form perception

38
New cards

Top Down

experience, expectations, and context drive perception

can be primed

39
New cards

Language Learning

  • learn transitional probabilities as they learn speech (which sound will likely follow another wi/btwn words)

  • speech segmentation, stat learning

  • top down, context dependent

40
New cards

Helmholt Likelihood

perceive obj most likely to cause pattern of stim

unconscious inference from envi assumptions

top down

41
New cards

Gestalt Psych

perceptual organization involves rules for grouping small components of a scene

rules to how things are put together

42
New cards

Apparent mvmt

due to stim in dif loc flashing one after another w proper timing

stroboscopic effects (movies), optical art

43
New cards

Principle of Similarity

sim things are perceived as groups

44
New cards

Principle of Good Continuation

lines seen as following the smoothest path

45
New cards

Good Figure

interpret stim pattern as the simplest possible structure

good continuation contributes

46
New cards

Oblique Effect

vert and horz lines are more easily perceived

learned, based on regular exposure

47
New cards

Light From Above Assumption

affects perception of illuminated objects

Muller Liers > - <, < - <

checker shadow illusion

48
New cards

Scene Schema

knowledge of what a given scene normally contains

49
New cards

Bayesian Inference

probability estimate from prior probability (prior knowledge) and likelihood of a given outcome

50
New cards

Perception Approaches

  1. Unconscious Inference

  2. Environmental Regularites

  3. Bayesian Inference

  4. Gestalt Principles - bottom up

51
New cards

Inverse Projection Problem

scale, many things are the same shape. id from many angles

52
New cards

Occlusion

partially hidden/blurred objects

53
New cards

Viewpoint Invariance

id obj from may viewpoints

54
New cards

Issues with AI Perception

  1. inverse projection

  2. occlusion

  3. viewpoint invariance

  4. categorically ambiguous objects

55
New cards

Greebles Study

FFA neuroplasticity

computed generated creature identification

56
New cards

Ventral Pathway

lower brain, object identification, informs perception

what, occipital → temporal

57
New cards

Dorsal Pathway

upper brain, occipital → parietal

where, how to do

58
New cards

Perception-Action

mvmt facil perception - adds complexity + more views

interaction - constant combo in brain of perception while acting

59
New cards

Mirror Neurons

Iacoboni, more mirroring if subject intends to do the action, fMRI

60
New cards

Attention

abil to focus on spec stim/locations wi envi

selective, divided, capture, scanning

61
New cards

Selective Attention

attending to one thing while ignoring others

dichotic listening

filter out most info, promote other

62
New cards

Divided Attention

paying attention to more than one thing at a time

63
New cards

Capture Attention

rapid shift of attention caused by sudden stim

64
New cards

Scanning Attention

movement of eyes from one location to another - looking for a specific thing

65
New cards

Attention Filter

  1. Early - Broadbent, filter sensory stim, before meaning attached

    1. cannot explain cocktail party

  2. Intermediate - Treisman attenuation model, leaky filter

    1. attenuated messages are passed on more strongly. dictionary unit

  3. Late - Akley 1973, MacKay, attention selected after meaning is understood

66
New cards

Dictionary Unit

words w thresholds for activation

common words (name) have lower activation thresholds

67
New cards

MacKay

chose which meaning was closest to unattended messages (dichotic)

word in unattended affected participant choice

68
New cards

Processing Capacity

how much info a person can handle at any given moment

69
New cards

Perceptual load

difficulty of a given task. speed accuracy trade off

high load = difficult, uses more processing capacity

70
New cards

Load Theory of Attention

abil to ignore task irrelevant stimuli depends on the load

low load = more perceptual capacity left over

71
New cards

Endogenous Attention

focusing on a voluntary stimulus, goal driven

72
New cards

Exogenous Attention

involuntary transient attention capturing

73
New cards

Directing Attention by Scanning a Scene

eye mvmts, attention, perception, look in direction of faces

74
New cards

Fixations

short pauses on areas of interest

75
New cards

Bottom Up Determinants of Eye Mvmt

stimulus salience - areas that stand out and capture attention (color and motion)

76
New cards

Salience Maps

heat maps from eye tracking, gen red = more attention

77
New cards

Top Down Determinants of Eye Mvmt

scene schemas, task (eye mvmt predict muscle mvmt)

78
New cards

Overt Attention

saccade, move eye, can see it

79
New cards

Covert Attention

attention shift wo eye mvmt, look from corner of eye

80
New cards

Attention Outcomes

  1. Prequeing - covert

  2. Divided Attention

  3. Task Switching - req disengagement

  4. Multitasking - divided attention + task switching

81
New cards

Productivity Illusion

fake belief that multitasking makes a person more productive

multitasking dec productivity and quality

82
New cards

Mind Wandering

daydreaming, own thoughts distracting, can cause forgetting right after studying

83
New cards

Inattentional Blindness

people unaware of clearly visible stim if not directing attention towards it - gorilla

84
New cards

Change Blindness

don’t notive difference wo looking for them or if too many change

85
New cards

Treisman Feature Integration

analyze obj in preattentive, combine features in focused attention

binding = process of combining features (color, form, motion, loc)

86
New cards

Feature Integration Theory

up to 4 obj at a time

Treisman and schmidt, RM Balints

focused attention is key for feature combination

87
New cards

Treisman and Schmidt 1982

participants report feature combo from dif stim

illusionary conjuctures occur (swap features) → free floating features

req focused attention

88
New cards

Treisman and Schmidt 1982 p2

feature integration is a bottom up process

top down helps - fewer illusionary conjectures with named shapes

89
New cards

RM Balints Syndrome

parietal lobe damage

inabil to focus attention on individual obj

high # of illusory conjuctions