Badminton (Terminology - Scoring)

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54 Terms

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alley

an extension of the width of the court on both sides to be used in doubles play.

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backhand

any stroke made on the side of the body opposite the racket side.

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baseline

back boundary line

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bird

the object that flies over the net, officially known as a shuttlecock.

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block

placing the racket in front of the bird and letting it rebound into the opponent’s court.

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carry

momentarily holding the bird on the racket during the execution of a stroke

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clear

a high shot that falls close to the baseline.

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double hit

contacting the bird twice in succession on the same stroke

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doubles

a game of four players, two on each team.

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Drive

a hard stroke that just clears the net on a horizontal plane.

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drop

a shot made that barely clears the net with little speed.

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fault

any violation of the rules whose penalty is loss of serve or the point.

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forehand

any stroke made on the racket side of the body.

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Odd and even courts

in singles, the right half of the court is “even” and the left half of the court is the “odd.” When the even player is serving from the right the score is even, and odd when serving from the left.

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Hairpin (net) stroke

shot made from below and very close to the net with the bird just clearing the net and dropping sharply downward.

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Home position

the ideal spot for awaiting the opponent’s return.

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let

a play allowed to be replayed.

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match

best two out of three games.

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rally

rapid returns made by players.

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Ready position

an alert body position enabling quick movement in any direction.

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Receiver

the player to whom the bird is served.

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Server

the player who puts the bird in play.

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shuttlecock

the feathered/plastic object that is hit back and forth in badminton.

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singles

a game involving one player on each end of the court.

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sling

an untrue hit, usually because of the bird momentarily resting on the racket.

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smash

a powerful overhand stroke that sends the bird downward over the net.

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stroke

the action of striking the bird with the racket.

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toss/ spin

the method of deciding which side will serve first at the beginning of the match.

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service

A game starts with a service. Hence, it becomes one of the most important shots in Badminton. But there are some rules a player must follow before serving.

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feet

The server must keep both ____ in contact with the floor at the time of the serve.

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waist

The bird must be contacted below the

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wrist

The racket head must be below the server’s

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receiver

The server should not serve until the ________ is ready; the opponent is deemed ready if a return is attempted.

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anywhere

Partners of the server and receiver may stand ___________ on the court providing they do not obstruct the opponent’s view.

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legal

A bird that touches the net on the serve and goes into the proper service court is

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opponent

If the server misses the bird on the serve attempt, it still counts. In singles and doubles the serve would go to the

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right

At the beginning of the game (0-0) and when the server’s score is even, the serve will begin from the

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left service court

When the server’s score is odd, the serve will be from the

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alternate service court

If the server wins a rally, the server scores a point and will then serve again from the

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appropriate service court

If the receiver wins a rally, the receiver scores a point and becomes the new server. They serve from the

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one

A team will only have ___ player serve, per “service”.

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right service court

At the beginning of the game and when the score is even (0, 2, 4, 6, etc.) the server serves from the

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left service court

When it is odd (1, 3, 5, 7, etc.) the server serves from the

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alternate service court

If the serving side wins a rally, the serving side scores a point and the same server serves again from the

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serving side

If the receiving side wins a rally, the receiving side scores a point. The receiving side becomes the new

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win

The players do not change their respective service courts until they ___ a point when their side is serving.

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shuttle

He/she can’t move before the server contacts the

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gestures

He/she can’t make ________ to distract the server.

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body

The shuttle should not touch any part of the receiver’s ____ before he/she hits the shuttle

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21 points

Each match should consist of

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point

Every time a service ends, the player/ his opponent gets a _____

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2

In the event the score reaches 20 all, a difference of _ points is played.

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win/s

If the score reaches 29-29, then the player(s) to reach 30 first….

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