-changes timeline because you can't make a decision in the moment -ambiguous responsibility
3
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groups
common identity and common purpose
4
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teams
common identity, purpose, and are interdepedent
5
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interdependent
outcome is dependent on each other
6
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synergy
group output is greater than inputs ; good team dynamic
7
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process losses
the dynamic of the team makes the output worse ; bad team dynamic
8
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status effects
we infer status based on what we see or hear before we know people ; has an unfavorable effect
9
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groupthink
pressure to agree
10
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abilene paradox
failure to participate fully
11
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domination
one person forces their opinion on others could be bc of groupthink or accommodation
12
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accommodation
you don't want to be the person who creates the problem
13
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avoidance
avoiding conflict but you need to face conflict
14
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compromise
no one gets exactly what they want but everyone can deal with the decision
15
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integration / collaboration
requires more effort and more time but looks beyond compromise
16
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first stage of team development
forming - process of getting orientated
17
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second stage of team development
storming - emergence of individual personalities and rules and conflicts within the group
18
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third stage of team development
norming - conflicts are resolved and relationships within the team are formed ; group will be formed into a team and norms / rules are created for the team
19
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fourth stage of team development
performing - leader focuses on empowering the team to do the job
20
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fifth stage of team development
adjourning - members prepare for disbandment
21
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dysfunctional conflict
conflict that hinders the organization's performance or threatens its interests
22
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functional conflict
conflict that benefits the main purposes of the organization and serves its interests and team members can discuss and settle disagreements without fear
23
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programmed conflict
conflict designed to elicit different opinions without inciting people's personal feelings
24
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devils advocate
taking the side of an unpopular point of view for the sake of argument
25
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dialectic method
role-playing two sides of a proposal to test whether it is workable
26
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manager
person whose/influence on others is based on appointed managerial authority of their position
27
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leader
person with personal power who can influence others beyond that associated with their formal authority alone
28
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legitimate authority
formal authority that comes with job title
29
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reward
give good things to people who perform well
30
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coercive
can punish or demote someone to someone performing poorly, power in a person
31
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expert
special knowledge or skills
32
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referent
power of your personality ; leader's have this
33
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attitude
reflects leadership and is contagious
34
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positive attitude
ability to recognize problems but not to dwell and complain about them
35
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negative attitude
always looks at the downsides
36
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humility
putting people first
37
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strong work ethic
willing to work hard
38
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people focus
earn the respect of people so they can follow you
39
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appreciation
highly effective and very inexpensive
40
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character
power reveals a person's true character
41
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charisma
special quality of personality that inspires allegiance and devotion
42
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charismatic leadership
compelling vision that inspires their followers
43
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transformational leadership
enthusiastically and effectively communicate their vision to others and transforms employees to pursue organizational goals over self interest
44
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servant leadership
putting other's first and serving others
45
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follower ship
leading through a willingness to help those in leadership positions ; importance of the first follower
46
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personalized power
power directed at oneself
47
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socialized power
power directed at helping others
48
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narcissism
a self-centered perspective
49
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machiavellianism
a cynical view of human nature and condoning opportunistic and unethical ways of manipulating people
50
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psychopathy
a lack of concern for others
51
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passive leadership
not real leadership
52
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transactional leadership
leadership style that focuses on clarifying employees' roles and task requirements and providing rewards and punishments contingent on performance
53
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communication
transfer and understanding of information from one person to another
54
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sender
person saying the message
55
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reciever
person getting the message
56
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message
idea being communicated
57
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encoding
communicating in a way that can be understood
58
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decoding
how the message is being interpreted
59
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channel
the media in which the message is being communicated ; ie face to face
60
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feedback
return message from the sender to the reciever
61
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noise
anything that interrupts the effectiveness of the message
62
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intentional filtering "spin"
deliberately manipulating the message so it is more favorable to receiver
63
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perpetual filtering
when a receiver hears part of the message and their frame of reference impacts what and how much of the message they pick up on / in the decoding process
64
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information overload
the brain can only absorb so much information
65
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language
without intonations, it's hard to accurately understand the message
66
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how to give an effective presentation / 1
know your audience
67
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how to give an effective presentation /2
focus more on content and prepare likely questions in the presentation
68
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how to give an effective presentation / 3
give conclusions first
69
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how to give an effective presentation / 4
use visual communication like data
70
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nonverbal communication / visually
how you look and body language
71
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nonverbal communication / vocally
how you sound
72
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nonverbal communication / verbally
the actual words you speak
73
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non verbal communication fact
90% of accurate information is communicated non verbally
74
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media richness
how much information is communicated
75
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leaned media
conveys much less information like letter
76
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when it's important to use rich media
when information is sensitive
77
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issues with lean media
lack of nonverbal communication and lack of feedback
78
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grapevine
informal communication channel like in person
79
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jargon
terminology specific to a particular profession or group
80
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linguistic style
a person's characteristic speaking patterns—pacing
81
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paraphrasing
form of communication that occurs when people restate in their words the crux of what they heard or read / part of feedback
82
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mindlessness
a state of reduced attention expressed in behavior that is rigid
83
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empathy
represents the ability to recognize and understand another person's feelings and thoughts
84
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emotional empathy
ability to physically feel what another feels
85
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compassionate empathy
we grasp a person's predicament and feel their feelings but also moved to help in some way
86
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cognitive empathy
you can identify how another person feels and consider what they may be thinking
87
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management by exception
control principle that states that managers should be informed of a situation only if data show a significant deviation from standards
88
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three levels of control / 1
strategic control
89
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three levels of control / 2
tactical control
90
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three levels of control / 3
operational control
91
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balanced scorecard
gives top managers a fast but comprehensive view of the organization via four indicators: financial
92
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strategy map
a visual representation of the four perspectives of the balanced scorecard that enables managers to communicate their goals so that everyone in the company can understand how their jobs are linked to the overall objectives of the organization
93
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budget
states the organizations planned activities for a given period of time in quantitative terms
94
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total quality management
dedicated to continuous quality improvement
95
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people orientation
everyone involved in organization should focus on delivering value to customers
96
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improvement orientation
everyone should focus continuously improving the work processes
97
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statistical process control
a statistical technique that uses periodic random samples from production runs to see if quality is being maintained within a standard range of acceptability
98
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benchmarking
a process in which a company prepares its performance with others
99
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balance sheet
summarizes an organization's financial worth (assets and liabilities) at a certain point in time
100
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income statement
summarizes an organization's financial results (revenues and expenses) over a specified amount of time