UCSD Psych 3 - Cognitive Foundations Celeste Pilegard

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58 Terms

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How do we learn?

-We learn by making sense of the info

-Cognitively active

-Goal: Make sense of the material (quality) instead of learning the facts

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Working Memory

-All the information we are currently holding active in our mind

-Is limited in our capacity

-Active workplace

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Short Term Memory

Simple storage

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Long Term Memory

-What we know but are not currently thinking about

-Unlimited in our capacity (no limit to how much we know)

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Prior Knowledge

-What you already know

-Guides selecting, organizing, integrating

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Motivation

Influenced by interests, beliefs, goals, and attributions

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Metacognition

Involves monitoring learning, choosing study strategies

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What is Generative processing?

-Is actively constructing knowledge

-Elaborating/integrating with prior knowledge

-Organizing knowledge into comprehensible order/layout/relationships

-Generating most important info and connections

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What is not Generative processing?

-Isn't passively receiving knowledge

-Maintenance rehearsal

-Verbatim recall

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What are 5 Generative Strategy Round-Ups?

-Self-explaining

-Summarizing

-Mapping

-Self-Testing (testing effect)

-Teaching others

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What is Cognitive Psych?

Cognitive Psych is the study of mental process

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Cognitive Revolution

-response to behaviorism

-2 major contributors

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Limitations of behaviorisms explanatory power

-Evidence from animals (Tolman)

-Evidence from humans (Chomsky)

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Research Methods

-Theory -> Prediction -> Experiment -> Observation

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Measurements of Research Methods

-Response accuracy

-Produced Response - analyzing actual responses during free recall

-Reaction time

-Transfer of learning

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Sensation

Stimulation of sensory receptors which produces neural impulses

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Perception

Our experience as a result of stimulation of senses

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Constructive nature of vision

-Foreated Vision

-Retina-back of eye w/ photosensitive cells

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What kinds of photoreceptors are there?

-Cones- Good for detailed, color vision and bad at low light

-Rods- Good at low light & motion sensing and bad at detail and color

-Fovea- Center of retina , densely packed cones

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Depth cue

Info that helps our visual system infer depth

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A lab of linear perspective

Ponzo Illusion

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Color Constancy

We perceive color of objects to be relatively constant even under varying illumination conditions

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Methods, Results and Conclusion

what it means and why it matters

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Whats the Psychology behind "The Dress"

"The Dress" illusion is due to brain guessing about lighting conditions

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Algorithm

Algorithm at its most basic form is a rule that guarantees the right solution

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Heuristic

Heuristic is a shortcut that generally works

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Gestalt principles

-Perception is more than the sum of its parts

-Principle of good continuation

-Principle of similarity (perceive visually similar items as grouped)

-Principle of pragnanz

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What did Blakemore & Copper (1970) do?

-raised kittens w/ only b/w vertical

-After 5 months they were behaviorally normal BUT they could not perceive horizontal orientations

-perceptual system shaped by exposure to environment

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What did Lee & Aronson (1974) do?

-created "room" hanging from the ceiling

-moved it toward or away from subjects

-adults will sway while children will fall over

-vision has a powerful effect on balance, even overriding other senses

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What did Palmer (1975) do?

-Scheme: organized knowledge structure

-Scene Schemas

-Flash image of scene

-Flash an object that does or does not fit the scene

-Objects that fit 80% correct ID

-Objects that don't fit 40% ID

-Connect is important in the ability to identify objects

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McGurk et al (1976)

-The McGurk Effect integrating visual auditory info:

-The visual -"g" sound

-Auditory - "b" sound

-Perception - "d" sound

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Attention

Attention is the ability to focus on specific stimuli

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Early selection

minimal processing of unattended info

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Late Selection

Relatively more process of unattended info

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Dichotic listening

-One person/topic in one ear and different in other ear

-Could not report content of unattended ear

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Whats the pattern on early selection?

With complex input, few cog. resources leftover

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Whats the pattern of late selection?

With simple input, more cog. Resources leftover

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Divided Attention

Limited Cognitive Resources

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Low-load task

Uses small amount of processing capacity

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High-load task

Uses large amount of processing capacity

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Schneider & Shiffrin (1977)

Divide attention between holding target in memory AND paying attention to distractor stimuli

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Automatic Processing

-Occurs without intention

-" " at cost of only some of persons cognitive resources

-requires extended, consistent training

-If the task is made more difficult automatic processing is not possible even with practice

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Simons and Levin (1998)

- Subjects asked for directions by stranger

-While giving directions, movers carrying door pass between stranger and subject

-Stranger switched with different person!

50% of subjects don't notice the switch

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Visual Search

A procedure in which a person's task is to find a particular element in a display that contains a number of elements.

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Feature search

Search for a target defined by a single attribute, such as a salient color or orientation

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Conjunction search

Search for a target defined by the presence of two or more attributes

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Memory

processes by which information is encoded, stored, and retrieved

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STM Capacity

Miller (1956) -> "The Magical Number Seven, Plus or Minus Two" (chunks)

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Chunking

Process of combining smaller units into larger, meaningful units

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Chunk

Meaningful unit of info

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Chase & Simon (1973)

Memory Task reconstruct chess board from memory

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The ability to chunk depends on what?

Prior knowledge

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2 major differences from modal model

-Abandons unitary storage

-Emphasizes storage and manipulation of info in complex cognition

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2 storage systems

-Phonological loop : stores verbal & auditory information

-Visuospatial sketchpad : stores visual & spatial info

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Central Executive

-Control & regulation of WM

-Coordinates between storage systems

-Focuses attention & switches attention

-Inhibits responses

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Phonological Loop

-Capacity : 2 second of tape

-Word length effect : Memory for short words better than for long words

-Phonological similarity effect : Confusion of words that sound similar

-Shows info in P.L coded acoustically

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Visuospatial Sketchpad

Limited in capacity

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How do we know sepastic storage for spatial & auditory info

-Block letter F Task

-Pointing at Nouns