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Program
The planned structure or content providing resources and activities for participants.
Programming
The process of creating and organizing the program, including scheduling, resource allocation, and staff training.
Program Development
Continuous improvement and structuring of programs based on feedback, assessments, and community needs.
Leisure
A human behavior defined by perceived freedom, intrinsic satisfaction, and positive affect.
Recreation
Activities undertaken for enjoyment and relaxation, often less structured and more spontaneous.
Games
Competitive, rule-based activities requiring specific skills and strategies.
Play
Unstructured and imaginative activities crucial for development and creativity.
Sport
Organized activities involving physical exertion and skill, often governed by rules.
Tourism
Leisure activities involving travel away from home for exploration and enjoyment.
Symbolic Interactionism
A sociological view that suggests reality is created through interpersonal interactions.
Leisure as a Social Event
Leisure involves multi-faceted interactions allowing participants to share experiences.
Meaning from Interaction
The meaning of leisure arises through social interaction, shaping perceptions and enjoyment.
Phases of the Leisure Experience
Includes anticipation, participation, and reflection in a program experience.
Emergent Nature of Leisure
Each leisure experience is unique and reconstructed in different contexts.
Situated Activity System
Actions situated within a structured social setting, with dynamic interrelated parts.
Six Basic Elements of a Situated Activity System
Include interacting people, physical setting, leisure objects, structures, relationships, and animation.
Animation
The flow of the program, central to providing engaging interactions.
Experience Economy
Experiences as a unique economic offering that people seek and are willing to pay for.
Product Differentiation
Distinction between goods, services, and experiences in the context of programming.
SMART Goals
Goals that are Specific, Measurable, Achievable, Relevant, and Time-bound.
Mission Statement
Frames the direction and scope of programs, defining the agency's commitment.
Needs Assessment
Process to understand participant desires to guide program development.
Interviews
One-on-one conversations to gain detailed insights from individuals.
Benefits-Based Programming (BBP)
Creating purposeful leisure experiences that align with program goals.
Outcome-Based Programming (OBP)
Focus on achieving specific outcomes through leisure experiences.
Animation Plan
Operationalizes the program's design through a sequence of events.
Promotion
Effectively communicating the program's value and benefits to foster engagement.
Evaluation
Analyzing program effectiveness and outcomes to guide improvements.
Program Life Cycle
Stages of programs evaluated for effectiveness: Introduction, Growth, Maturation, Saturation, Decline.
Data-Based Modifications
Adjustments to programs based on evaluation data to align with participant needs.
Participant Input
Feedback from participants to inform program development.
Public Interest
The relevance of programming to the broader community needs.
Macro Environment
The larger social, economic, and cultural environment affecting programming.
Collaboration and Coordination
Involvement of all organization levels in strategy development.
On-Site Supervision
Supervising staff during operations to enhance service delivery.
Evaluation Planning Process
Establishing purpose and audience for gathering relevant data.
Implementation Techniques
Specific methods used to collect and analyze evaluation data.
Job Analysis
Analyzing tasks and requirements to create job descriptions.
Program Scheduling
Coordinating program details for participation and satisfaction.
Transitioning Goals
Structuring goals from general to specific for clarity and alignment.
Community Need
Understanding and addressing the specific needs of the community.
Service Continuum
Various formats of programs offered to attract different customers.
Strategic Planning
Aligning services with agency mission and community needs based on resource limits.
Individual Needs
Understanding the personal requirements of participants.
Evaluation Report Passages
Organizing findings from evaluations to communicate with stakeholders.
Marketing
Identifying and analyzing audience segments to enhance participation.
Supplementary Policies
Rules and guidelines supporting program operations.
Interacting People
Participants who engage with each other and the program content.
Physical Setting
Environment where the program takes place, including natural and constructed settings.
Leisure Objects
Items or props used in the program to enhance the experience.
Relationships
Interpersonal connections that foster community and enhance experiences.
Animation Techniques
Strategies to maintain engaging dynamics within a program.
Differential Use of Marketing
Tailored marketing strategies for private, not-for-profit, commercial, and public agencies.
Compensation
Financial rewards for employees based on job performance.
Contracting for Personal Services
Using external services to fulfill program needs efficiently.