Film Appreciation Midterm Review

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/141

flashcard set

Earn XP

Description and Tags

THE-107

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

142 Terms

1
New cards

Academy ratio

The standardized shape of the film frame established by the Academy of Motion Picture Arts and Sciences (1.85:1).

2
New cards

Aspect ratio

The relationship/ratio of the frames width to its height (ex: an image that is twice as wide as it is high is said to be in a 2:1 ratio).

3
New cards

Contrast

The difference between the brightest and the darkest areas within the frame.

4
New cards

High contrast

Bright whites, deep blacks, fewer shades → dramatic look.

5
New cards

Low contrast

Lots of grays/colors, softer look → muted emotions.

6
New cards

Exposure

The adjustment of the camera mechanism in order to control how much light strikes each frame of film passing through the aperture.

7
New cards

Filters

Slices of glass or gelatin put in front of the lens of the camera or printer to reduce certain frequencies of light reaching the film.

8
New cards

Tonality manipulation

Can be manipulated after filming through tinting (dipping the already developed film into a bath of dye) and toning (dye is added during the developing of the print).

9
New cards

Speed of motion

Depends on two factors: the rate at which the film was shot and the rate of projection.

10
New cards

Rates

The number of frames exposed per second.

11
New cards

Fast motion effect

If a film is exposed at fewer fps than the projection rate, the screen action will look sped up.

12
New cards

Slow motion effect

The more fps, the slower the screen action will appear.

13
New cards

Ramping

Varying the frame rate during shooting.

14
New cards

Focal length

The distance from the center of the lens to the point at which the light rays meet in sharp focus.

15
New cards

Short-focal-length lens

Lens that takes a relatively wide field of view - tends to distort straight lines lying near the edges of the frame.

16
New cards

Middle-focal-length lens

Lens that seeks to avoid noticeable perspective distortion - horizontal and vertical lines are straight and perpendicular.

17
New cards

Long-focal-length lens

Lens that flattens the space along the camera axis - planes seem squashed, and they take in a narrower angle of vision.

18
New cards

Zoom lens

A lens with a focal length that can be changed during a shot.

19
New cards

Fixed focal-length lens

Lenses that cannot be changed during a shot.

20
New cards

Quality of lighting

The relative intensity of the illumination.

21
New cards

Hard lighting

Creates clearly defined shadows, crisp textures, and sharp edges.

22
New cards

Soft lighting

Creates a diffused illumination.

23
New cards

Frontal lighting

Illumination directed into the scene from a position near the camera - known for its tendency to eliminate shadows.

24
New cards

Sidelight

Lighting coming from one side of a person or an object, usually to create a sense of volume.

25
New cards

Backlighting

Illumination cast onto the figures in the scene from the side opposite the camera.

26
New cards

Underlighting

Illumination from a point below the figures in the scene.

27
New cards

Top lighting

Lighting coming from above a person or an object, usually in order to outline the upper areas of the figure.

28
New cards

key light

In the three-point lighting system, the brightest illumination coming into the scene.

29
New cards

fill light

Illumination from a source less bright than the key light, used to soften deep shadows in a scene.

30
New cards

three-point lighting

A common arrangement using three directions of light on a scene: from behind the subjects (backlighting), from one bright source (key light), and from a less bright source balancing the key light (fill light).

31
New cards

high-key lighting

Illumination that creates comparatively little contrast between the light and dark areas of the shot. Shadows are fairly transparent and brightened by fill light. Usually used to suggest the time of day.

32
New cards

low-key lighting

Illumination that creates strong contrast between light and dark areas of the shot, with deep shadows and little fill light. Usually applied to somber, threatening, or mysterious scenes.

33
New cards

color

Filmmakers typically work with as purely white a light as they can and they use filters in front of the light source in order to color the onscreen illumination in any fashion. Can be realistic or unrealistic.

34
New cards

auteur

(Aka author) - A word young French critics applied to Hollywood directors who they felt had created a distinctive approach to filmmaking while working within the Hollywood studio system.

35
New cards

axis of action

(180° line): An imaginary line through the main actors or action in a scene. It shows what is to the left and right. To avoid confusing the audience, the camera should stay on one side of this line when cutting between shots.

36
New cards

establishing shot

A shot, usually involving a distant framing, that shows the spatial relations among the important figures, objects, and setting in a scene.

37
New cards

shot/reverse shot

Two or more shots edited together that alternate characters, typically in a conversation situation. In continuity editing, characters in one framing usually look left; in the other framing, right. Over-the-shoulder framings are common in shot/reverse-shot editing.

38
New cards

reestablishing shot

A return to a view of an entire space after a series of closer shots following the establishing shot.

39
New cards

match-on action

A continuity cut that splices two different views of the same action together at the same moment in the movement, making it seem to continue uninterrupted.

40
New cards

cheat cut

In the continuity editing system, a cut that presents continuous time from shot to shot but that mismatches the positions of figures or objects.

41
New cards

camera angles/framing

The use of the edges of the film frame to select and to compose what will be visible onscreen.

42
New cards

clapperboard

A board that has a hinged arm at the top that makes a sharp clack, allowing the recordist to synchronize the soundtrack with the footage in the assembly phase.

43
New cards

conventions

Artworks relate to other works and two aspects of the world, which is a tradition, a dominant style and a popular form. (Basically the usual ways things are done in art, based on past works and what's common in society.)

44
New cards

depth of field

A range of distances within which objects can be photographed in sharp focus, given a certain exposure setting - depends on the camera, with the lens determining what layers of deep-stage spacing are in focus.

45
New cards

selective focus

Choosing to focus only on one plane and letting the other planes blur.

46
New cards

deep focus

A use of the camera lens and lighting that keeps objects in both close and distant planes in sharp focus.

47
New cards

racking focus

Shifting the area of sharp focus from one plane to another during a shot.

48
New cards

duration

In a narrative film, the aspect of temporal manipulation that involves the time span presented in the plot and assumed to operate in the story.

49
New cards

elements of film

The key components that make up a movie and shape how its story and meaning are communicated. Narrative, Mise-en-scene, cinematography, editing, sound.

50
New cards

film editing and film editing techniques

The piecing together of individual shots. (Special effects, digital manipulation, sound editing, etc.)

51
New cards

Graphic relations

Graphics may be edited to achieve smooth continuity or abrupt contrast.

52
New cards

Graphic match

Two successive shots joined so as to create a strong similarity of compositional elements (e.g., color, shape).

53
New cards

Rhythmic relations

Every shot is of a certain length, with its series of frames consuming a certain amount of time onscreen.

54
New cards

Shot length

Shot can be as short as a single frame, or it may be thousands of frames long, running for many minutes when projected.

55
New cards

Flash-frames

Shortening the shot length shot by shot can help increase intensity and suspense.

56
New cards

Filmmaker control

The filmmaker controls the amount of time we have to grasp and reflect on what we see.

57
New cards

Spatial relations

Spatial manipulation and space altering.

58
New cards

Intra-frame editing

Different shots are combined into a single shot.

59
New cards

Constructive editing

Editing that suggests a scene's space by providing only portions of it, without an establishing shot.

60
New cards

Temporal relations

The order of presentation of events (flashbacks, chronological order, flashforwards, etc.).

61
New cards

Elliptical editing

Shot transitions that omit parts of an event, causing an ellipsis in plot duration.

62
New cards

Overlapping editing

Cuts that repeat part or all of an action, thus expanding its viewing time and plot duration.

63
New cards

Continuity editing

A system of cutting to maintain continuous and clear narrative action.

64
New cards

Film form

The overall patterning of a film, the ways its parts work together to create specific effects - engages the audiences emotions and expectations in a dynamic way.

65
New cards

Function

Any element, major or minor, has a role and serves many purposes.

66
New cards

Motivation

Points to functions.

67
New cards

Similarity and repetition

Regular pattern of repeated elements.

68
New cards

Use of motifs

Elements that are repeated to create a theme.

69
New cards

Difference and variation

Filmmakers are unlikely to rely only on repetitions; there should be some changes or variation that makes it unique.

70
New cards

Development

Notice how similarity and difference operate.

71
New cards

ABACA

Progression moving from beginning through middle to end.

72
New cards

Segmentation

Created to notice similarities/differences, as well as plot the overall development - beginning is compared with the ending to understand the overall pattern of the film.

73
New cards

Unity and disunity

Concepts that explore how elements of a film come together or diverge.

74
New cards

Classic Hollywood Cinema Structure

Four parts: the main character always wants something, there is an emphasis on conflict, the character goes on an emotional journey, and the ending always resolves the initial situation.

75
New cards

Gaffer

The head electrician who supervises the placement and rigging of the lights.

76
New cards

Georges Méliès

The first master of mise-en-scene — began by filming unstaged street scenes and moments of passing life and unexpectedly realized the magical powers of mise-en-scene.

77
New cards

Highlight

A patch of relative brightness on a surface -- provides important cues to the texture of a surface; tells us if it's smooth or rough.

78
New cards

In media res

In the middle of things (Latin phrase).

79
New cards

Iris

A round, moving mask that can close down to end a scene (iris-out) or emphasize a detail, or that can open to begin a scene (iris-in) or to reveal more space around a detail.

80
New cards

Line producer

In charge of the day-to-day elements of a film production.

81
New cards

Meaning

Refers to what a film as a whole is trying to say and what its significance is.

82
New cards

Referential

Film refers to things or places already invested with significance in the real world.

83
New cards

Explicit meaning

Something that is fully and clearly expressed/stated.

84
New cards

Implicit meaning

Suggests and implies, doesn't state it explicitly. Meaning is interpreted.

85
New cards

Symptomatic meaning

The hidden significance a film reveals about the time and society it was made in—even if the filmmaker didn't mean to show it.

86
New cards

Mise-en-scene

The arrangement of people, places, and objects to be filmed. Used by film scholars to signify the directors control over what appears in the film frame.

87
New cards

Setting

Plays a more active role in cinema than it usually does in the theater.

88
New cards

Digital special effects

Can be used to enhance the visual experience of the film.

89
New cards

Props

Used to manipulate a shot's setting (ex: balloons, beds, bowl, etc.).

90
New cards

Costumes

Can play causal roles in film plots.

91
New cards

Makeup

Can be used for special effects (sfx makeup) and to accentuate the features of the actors.

92
New cards

Lighting

Shapes objects by creating highlights and shadows.

93
New cards

Staging

Mise-en-scene allows all entities of figures to be expressed through feelings and thoughts; also dynamizes them to create kinetic patterns.

94
New cards

Modes of production

Large scale production involves studios owning equipment and extensive physical plants, retaining most of their workers on long-term contracts.

95
New cards

Small scale production

A single filmmaker assumes all or many of the roles; planning the film, financing it, performing in it, running the camera, recording the sound, and putting it all together.

96
New cards

16mm and less costly digital video formats

Customary for production of this sort.

97
New cards

Collective production

A type of production where several film workers participate and help out equally, without hierarchy.

98
New cards

Theatrical market and festival circuit

Have room for works made by single filmmakers or small production units.

99
New cards

Script writing and funding phase

The phase where the producer and screenwriter are central, obtaining financial support and hiring personnel.

100
New cards

Preproduction

The phase of filmmaking that prepares for production based on a screenplay, design, and financing.