Developmental Psychology: Piaget, Erikson, and Key Theories

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36 Terms

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Piaget's Cognitive Developmental Stages

Jean Piaget studied how children think and how their thinking changes over time. He proposed four stages: Sensorimotor, Preoperational, Concrete Operational, and Formal Operational.

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Sensorimotor Stage

Birth-2 yrs. Infants learn through senses and actions; develop object permanence (understanding that objects exist even when unseen).

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Preoperational Stage

2-7 yrs. Use of symbols and language develops; egocentric thinking (can't see others' viewpoints); animism (believing objects are alive).

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Concrete Operational Stage

7-11 yrs. Logical thought about concrete events; understand conservation (quantity stays the same despite shape change).

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Formal Operational Stage

12+ yrs. Abstract and hypothetical thinking; problem-solving, reasoning, and moral thinking develop.

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Erikson's Psychosocial Stages

Erik Erikson proposed 8 stages of psychosocial development, each with a key conflict that shapes personality.

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Infancy Stage

0-1. Trust vs. Mistrust. Positive outcome: Feeling safe and cared for. Negative outcome: Fear, insecurity.

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Toddlerhood Stage

1-3. Autonomy vs. Shame/Doubt. Positive outcome: Independence ("I can do it"). Negative outcome: Doubt abilities.

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Preschool Stage

3-6. Initiative vs. Guilt. Positive outcome: Initiative, confidence. Negative outcome: Feeling guilty about needs/desires.

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School Age Stage

6-12. Industry vs. Inferiority. Positive outcome: Hard work, achievement. Negative outcome: Feeling inadequate.

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Adolescence Stage

12-18. Identity vs. Role Confusion. Positive outcome: Strong sense of self. Negative outcome: Confusion about identity.

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Young Adulthood Stage

18-40. Intimacy vs. Isolation. Positive outcome: Meaningful relationships. Negative outcome: Loneliness.

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Middle Adulthood Stage

40-65. Generativity vs. Stagnation. Positive outcome: Contributing to society, parenting. Negative outcome: Self-absorption.

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Late Adulthood Stage

65+. Integrity vs. Despair. Positive outcome: Acceptance of life. Negative outcome: Regret, despair.

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Developmental Stages

Predictable periods of growth and change in physical, cognitive, and social development.

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Nature vs. Nurture Controversy

Nature = Heredity and genetics; Nurture = Environment, upbringing, culture, and experience. Psychologists debate how much of human behavior is shaped by genes vs. environment.

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Modern View of Nature vs. Nurture

Both interact — genes provide potential, environment shapes expression.

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Example of Intelligence

Intelligence is influenced by both genetic factors (IQ inheritance) and environmental ones (schooling, nutrition).

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The Case of the 'Jim Twins'

Identical twins separated at birth and reunited as adults.

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Transduction

The process by which sensory receptors convert physical energy (light, sound, chemicals) into neural signals that the brain can interpret. Example: Light hitting the retina becomes electrical signals sent to the brain.

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Absolute Threshold

The minimum stimulation needed to detect a stimulus 50% of the time. Example: The faintest sound you can hear in a quiet room.

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Most Complex Sense for Humans

Vision is the most developed and complex sense. Humans rely heavily on visual input for understanding their environment. About 30% of the brain's cortex is involved in processing visual information.

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Learning Definition

Learning is a relatively permanent change in behavior due to experience. Not caused by temporary states like fatigue or hunger.

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Primary Reinforcer

Naturally satisfying, fulfills biological needs. Examples: Food, water, warmth, sleep.

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Secondary Reinforcer

Learned value through association. Examples: Money, grades, praise.

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Operant Conditioning

Learning through consequences (rewards/punishments). Example: Student studies to earn good grades.

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Classical Conditioning

Learning through association between two stimuli. Example: Dog salivates to bell.

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Rewards and Punishments

Rewards (Reinforcers) increase the likelihood of a behavior. Punishments decrease the likelihood of a behavior. Used in operant conditioning to shape behavior.

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Positive Reinforcement

Add something pleasant to increase behavior (e.g., giving candy for good work).

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Negative Reinforcement

Remove something unpleasant to increase behavior (e.g., stopping loud noise when task is done).

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What Is Memory?

Any system that encodes, stores, and retrieves information. Memory allows us to retain knowledge and apply past experiences to the present.

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The Three Memory Processes

Encoding - Getting information into the memory system. Storage - Keeping information over time. Retrieval - Accessing stored information when needed.

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Types/Stages of Memory

1. Sensory Memory → 2. Working (Short-Term) Memory → 3. Long-Term Memory.

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Sensory Memory

Duration: Less than 1 second, Capacity: Very large, Function: Holds sensory input briefly (visual & auditory).

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Working/Short-Term Memory

Duration: ~20-30 seconds, Capacity: 7 ± 2 items, Function: Actively processes information.

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Long-Term Memory

Duration: Potentially lifetime, Capacity: Unlimited, Function: Stores information permanently.

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