Skills in Sports: Classification and Learning

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Flashcards covering key vocabulary and concepts related to skills in sports, including classifications, types, learning stages, and teaching styles.

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27 Terms

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Motor Skills

Emphasize movement without thinking, such as sprinting and weight lifting.

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Cognitive Skills

Associated with critical thinking and decision making, examples include soccer and chess.

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Perceptual Skills

Focus on the ability to sense and interpret the environment, as seen in golf and rock climbing.

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Perceptual-Motor Skills

Combine thought and movement, exemplified by soccer and basketball.

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Discrete Skills

Skills with a clear start and finish; examples include a golf swing and shooting a basketball.

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Serial Skills

Linking various skills to form a more complex skill; examples include the triple jump.

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Continuous Skills

End of a cycle of movement starts a new cycle; examples include swimming and cycling.

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Open Skills

Skills where the environment is unpredictable, requiring adaptability, like in team sports.

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Closed Skills

Skills performed in a stable, predictable environment, such as javelin throwing.

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Gross Motor Skills

Involve large muscle groups and significant muscle effort, like running and jumping.

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Fine Motor Skills

Involve smaller muscle groups and precise movements, like catching a ball or darts.

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Individual Skills

Performed in isolation with a single actor, like high jump and archery.

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Coactive Skills

Performed with others but without direct confrontation, such as swimming events.

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Interactive Skills

Involve active opposition that influences performance, as in football or soccer.

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Ability

A general trait that relates to the performance potential of various skills.

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Feedback

Information regarding performance that can be intrinsic or extrinsic.

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Positive Feedback

Highlighting what went well during a performance.

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Negative Feedback

Focusing on errors in performance to encourage improvement.

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Cognitive Stage of Learning

The initial stage where learners focus on understanding instructions.

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Associative Stage of Learning

The intermediate stage where practice develops consistent movements.

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Autonomous Stage of Learning

The final stage where performance becomes consistent with minimal cognitive input.

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Positive Transfer

Practice of one skill leads to improvement in another task.

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Negative Transfer

Practice of one skill conflicts with another task.

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Distributed Practice

Practice interspersed with rest or different activities.

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Massed Practice

Continuous practice without rest intervals between attempts.

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Whole-Part-Whole Presentation

Introduce the entire movement, then focus on weaknesses before reintegration.

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Progressive Part Presentation

Develop phases of a skill independently before linking them into a whole action.