Social Media & New Media Final Exam

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Social Media & New Media Course Overview

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172 Terms

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How did traditional communication occur?
Among people and between people and organizations
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**Extensive** Media Landscape
Internet: New (Digital) Media + Web 2.0: Social Media
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Media Landscape
Traditional/old (e.g., newspaper, magazine, TV, radio) + ‘new’ (digital) and social media (e.g., Facebook, Instagram, Snapchat, etc.)
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Examples of Traditional/Old Media
Newspaper, magazine, TV, and radio
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Examples of ‘New’ (Digital) and Social Media
Facebook, Instagram, Snapchat, etc.
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Significance of **Digitalization**
Digital culture offers **new opportunities** and sets **new requirements for how we communicate**
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Nomophobia
Abnormal dependency of your smartphone and an excessive fear of **not being continuously reachable** via mobile phone
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The Two Media Characteristics
Social Presence & Media Richness
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Social **Presence** (Media Characteristic)
Mediation & Immediacy (space and time of communication)
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Media Richness (Media Characteristic)
Amount of information
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Social Characteristic
Self-Presentation
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Self-Presentation (Social Characteristic)
Extent and forms of self-disclosure
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An example of high self-disclosure + low media richness
Blogs
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An example of high self-disclosure + medium media richness
Social networking sites (e.g., Facebook)
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An example of high self-disclosure + high media richness
Virtual **social** worlds (e.g., Second Life)
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An example of low self-disclosure + low media richness
Collaborative projects (e.g., Wikipedia)
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An example of low self-disclosure + medium media richness
Content communities (e.g., YouTube)
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An example of low self-disclosure + high media richness
Virtual **game** worlds (e.g., World of Warcraft)
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Describe a Telephone Conversation using Social & Media Characteristics
* __Mediation__: (Telephone technology) Medium-high
* __Immediacy__: High
* __Media Richness:__ Use of tone, volume, word choice
* Missing: Gestures, facial expressions, and body posture
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Medium Factors (Herring, 2007)
* Synchronicity
* Message Transmission
* Persistence of the Transcript
* Size of message channels of communication
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Synchronicity (Medium Factor)
* Asynchronous (different time of producing & receiving)
* Synchronous (e.g., Zooms and Lives)
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Message Transmission (Medium Factor)
* One-to-one (phone call)
* One-to-many (Twitter)
* Many-to-many (group zoom call)
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Persistence of the Transcript (Medium Factor)
* Ephemeral (temporal messages, e.g., Snapchat)
* Archived (permanent posts)
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Size of Message Channels of Communication (Medium Factor)
Amount of text converted, words, images, and sound
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Extended Self (Belk, 1988)
Viewing external objects that we own as part of ourselves (material goods become a part of our identity)
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Why do our possessions become personalized?
They act as **memory markers**: souvenirs, photos, and gifts

We use them as **cues** to show others **who we are/want to be**
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5 Ways to Extend Self in a Digital World

1. Dematerialization
2. Re-embodiment
3. Sharing (of private life & possessions)
4. Co-construction of Self
5. Distributed Memory
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Dematerialization
* Converting to **intangible and immaterial** possessions (e.g., ‘Cloud‘)
* New ‘virtual’ possessions
* Sharing once-private possessions and interests digitally
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Re-Embodiment
* Presenting ourselves differently (more ‘attractive’) through online self-presentation (with avatars, Bitmojis, and edited photos/videos)
* Experiment with different or multiple identities
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Sharing (of Private Life & Possessions)
* Oversharing due to disinhibition (inhibitions are lower/eliminated online)
* Toxic Disinhibition: Trolling and flaming
* Determining something as ‘ours’ creates a sense of belonging to a group
* Shared sense of space (third places like multiplayer online games)
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Co-Construction of Self
* Self-image is increasingly shaped by our interactions with others
* Seek affirmation in social media
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Distributed Memory
* Online saving and archiving of memories
* Memory is shared with others: collective memory
* Digital clutter
* Digital immortality/legacy (an immortal virtual self)
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FOMO: Fear of Missing Out
* Fear of missing an interesting/fun social event
* A danger of technology as an extension of our social lives: Constantly wanting to know what others are doing
* A consequence of predominantly positive updates on social media: We are always confronted with what we DO NOT have and where we ARE NOT present
* Causes: Relentlessness, dissatisfaction, and regret
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Socialbesity
* If you cannot live without your smartphone, because you want to monitor social media at all times
* Common effects: others comment on your excessive mobile phone use (addiction?) and you may get annoyed or angry
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2 Kinds of Self-Presentation (Hogan, 2010)

1. **Performance**: By actors (**synchronous** situations)
2. **Artefacts**: Result of performances by actors (asynchronous exhibitions) → Social Media?
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Goffman’s Dramaturgical Approach (1959)
‘Life as a stage’

**‘Performances’**:

* Demarcated setting
* For a specific audience
* Playing a specific role
* Idealized instead of authentic

**Front Stage vs. Back Stage**

* ‘Putting on a front’
* ‘Conflict’: When fronts collide/when different versions of yourself collide
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Goffman’s Approach to Social Media + Critique
__Goffman’s Approach__: Facebook is a backstage = private messages just to friends

__Critique__: BUT private DOES NOT = backstage!

**Facebook is a specific front stage** for online content as performances

* Audience is not clear
* Can be watched at different a different time and when cyber performers are NOT present
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Hogan’s Exhibitional Approach: ‘Reproducible Artefacts’
Data
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Hogan’s Exhibitional Approach: ‘Storehouses’
Databases
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Hogan’s Exhibitional Approach: ‘Curators’
* Their role: Filter, order, and search
* Like algorithms on social media that decide which posts to show to a certain audience
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True or False: Hogan’s Exhibitional Approach is always applicable.
False: It is not applicable to all social media like Wikis, online games, WhatsApp, etc.
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Difference between **Exhibition Sites/Spaces** and **Offline Performances**
Exhibition sites/spaces are:

* Asynchronous
* Limited control over audience
* Broader definitions of ‘friends’
* Collapsed context
* Lowest common denominator
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Hogan’s Exhibitional Approach: ‘Filter Bubble’
Digital content is curated for the user
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Collapsed Context
Overlapping social circles of (family members, coworkers, actual friends, neighbors, acquaintances, etc.) in one space
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Lowest Common Denominator
Audience member(s) you would make yourself most aware of when presenting yourself online (i.e., inappropriate post for a boss or grandparent to see)
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Social Media
Communication through a network of participants where **anyone can publish or share** on these platforms

* Internet-based sites and services that **promote social interaction** between participants
* **Delivers content** via a network of participants where it can be **published by anyone and still distributed across potentially large-scale audiences**
* Examples: Discussion forums, blogs, wikis, podcasts, social network sites, conent0sharing sites, apps, and virtual worlds
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Mass Media
* Presented as a one-to-many broadcasting mechanism
* Examples: TV, radio, newspaper
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Why is the historical/chronological context of the development of social media important?
It suggests the **increasingly multinational nature** of those interactions
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Difference between Web 1.0 and 2.0?
2\.0 reflected an apparent **shift towards web users** as creators (rather than just consumers) of content
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What **affordances** does the online environment allow for self-presentation?
Asynchronicity & Anonymity
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“I can show my best qualities online”
Less clear self-concept + high social anxiety
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“I enjoy acting out different identities online”
Less clear self-concept + lower self-esteem + less self-monitoring
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“I feel my personality online is the real me”
Clearer self-concept + more self-monitoring
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“I prefer being online than offline”
Low self-esteem + high social anxiety + low self-monitoring
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Permanence (Affordance of Social Media)
* Prolonged accessibility
* Easy to locate (high visibility)
* Elevated interactivity (high social interactivity)
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Self-Concept
The collection of **beliefs** and **attitudes** of an individual about themself. While some aspects are stable, it remains **malleable**
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What do the affordances of social media facilitate?
**Scanning** and **internalizing** of presented behaviours. (Due to the interactive process between the self-concept and the self-presentation)
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The 2 Rival Theories (Choi et al., 2020)
**Public Commitment** Theory and **Self-Symbolizing** Theory
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Public Commitment Theory
* Once individuals make a commitment, they feel pressured to be consistent with it.


* Permanent self-presentation = stronger public commitment
* Greater accessibility = perceived larger audience
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Self-Symbolizing Theory
* Striving to acquire symbols of a desired self-concept and wanting them to be noticed by an audience
* Audience = passive witness
* Self-constructed self-presentation rather than a strategic self-presentation
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How is self-change driven?
By commitment to self-concept attainment with **little consideration for the audience**
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Choi et al.’s conclusion on “**Ephemerality**”
**Little concern for self-presentation** and **more authenticity**
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Function of Algorithm
Sorts through online data to show users the content they are most likely to engage with
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How does **TikTok** algorithm work?

1. Time spent per video
2. User interactions (likes, comments, etc.)
3. Creator quality
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The **Networked** Self
Self is performed through displays of **social connection**

Props = text, photo, video, etc.
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The **Algorithmized** Self
Engaging with one’s **previous self-representations** rather than one’s social connections. Self-making practices are sold and rendered into consumer profiles. These categories are then projected back onto the user → “**algorithmic identity**”.
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What is the Agency of the **Algorithmized** Self?
**Low**

Users have NO role

The infrastructure is not merely a stage or a tool
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What is the Agency of the **Networked** Self?
High
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Advantages of an Algorithm
* Users have agency over the algorithm
* The algorithm ‘understands’ me”
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Disadvantages of an Algorithm
* Too much of the same


* Over-fitted
* Feels weird
* Echo chamber leads to *confirmation bias*
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Social Currency
Trends, memes, current events, cultural knowledge. The **media content** itself has a **stronger role** in self-making than social and networking processes (less about the user, and more about the content than the creator)
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Twitter vs. TikTok
Twitter:

* Self-identification via content relevant for identity
* Interactions such as liking, retweeting, blogging
* Direct messaging used for sharing content

Compared to TikTok:

* Twitter feed is mostly determined by who you are following
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YouTube & Instagram vs. TikTok
YouTube & Instagram:

* Content is prioritized
* Strong role of an algorithm

Comapred to TikTok

* In content communities, social aspects require following others
* Includes discussion of content via comments
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Facebook vs. TikTok
Facebook:

* Possible to see the activities of others in your network
* Can engage with others via messages, comments, and duets

Compared to TikTok:

* Interactions are rarely used for intended purpose
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Selective Self-Presentation: Why is it important?
Present yourself favourably because: It increases your chances of a match/date
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**Acceptable** Misrepresentation Factors
* Asynchronicity
* Reduced cues
* Shared contextual expectations

Online profile as a PROMISE
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Asynchronicity
Time to create ideal or possible future self (i.e., quit smoking)
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Reduced Cues
Foggy mirror (i.e., a once-body builder has fallen out of shape, but still puts ‘athletic’ in their profile)
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Shared Contextual Expectations
Context of dating sites/apps (i.e., ‘everyone looks different in person than online)
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13 Motives for using Dating Apps

1. Entertainment/pass time
2. Curiosity
3. Socializing
4. Love
5. Ego boosting
6. Distraction
7. Flirting
8. Peer pressure
9. Travelling
10. Casual sex
11. Forgetting ex
12. Belongingness
13. LGBTQ+
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The Five Factor Model (FFM)/Big 5 Personality Traits

1. Openness to experience
2. Conscientiousness
3. Extraversion
4. Agreeableness
5. Neuroticism (opposite of emotionally stable)
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Results of Timmermans & De Caluwé’s (2017) Tinder Study
* Individual differences in singles can account for Tinder motives
* **Tinder users** = **more extraverted** and **open to new experiences** than non-users
* **Non-users** = m**ore conscientious** than Tinder users
* No significant differences between agreeableness and neuroticism
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What makes TikTok different from other platforms?
* Awareness of the algorithm
* Content without context
* Self-creation across (/in comparison to other) platforms
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CMC
Computer-mediated communication
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Deception
**Intentionally** presenting incorrect information OR **omitting** important information (goal: misleading to get a date)
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Catfishing
Extreme misleading, romantic scam
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Two Hypotheses of CMC on Friendship
**Displacement** Hypothesis & **Stimulation** Hypothesis
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Displacement Hypothesis
**Substitute** for real friendship
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Stimulation Hypothesis
**Improve** real friendships
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Characteristics of friendship vs. acquaintances?
* Co-constructed
* Reciprocity
* Closeness
* Intimacy
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Factors with Friendship Formation
* **Proximity/Propinquity**: Physical or psychological
* **Homophily**: People’s tendency to become friends with similar people
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Consequences of New Media for Friendship
* Intimacy/closeness
* Companionship of new media for friendship
* Social support
* Tangible support & protection
* Exclusiveness
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Intimacy/Closeness (in New Media Friendship)
* Fewer signals via CMC than face-to-face
* ‘True self’, self-expression, self-disclosure
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Companionship (in New Media Friendship)
* CMC is mostly ‘talking’
* Shared activities are richer offline
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Social Support (in New Media Friendship)
* More support possible via online channels
* Friendships can start with a call for help/support
* Forum communities
* Subjects that are difficult to discuss
* Offline - more difficult to find people experiencing same things/can understand you
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Tangible Support & Protection (in New Media Friendship)
* Protection from conflicts can only be offered for cyberbullying
* No material support online, but …
* Financial support is easier to offer via online mobile banking + donations and crowdfunding
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Exclusiveness (in New Media Friendship)
* Making time for each other is more difficult on social media
* Exclusively sharing info is more difficult
* Number of online friends and public interactions with them are visible on social media (cause jealousy)
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Consequences of New Media on **Conflict** in Friendship
* Online messages are perceived more negatively
* Lack of non-verbal and paralinguistic cues can cause misunderstandings and conflicts
* Easier to terminate online friendships (stop responding, block, and unfriend)
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Characteristics of **Bonding** Social Capital
* Strong ties
* Exclusive
* Group identity
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Characteristics of **Bridging** Social Capital
* Weak ties
* Inclusive
* Information dissemination