Ch 15 & 16 – Presentations

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26 Terms

1
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Purpose of a presentation

  • The goals of a presentation are to either

    • Inform

    • Persuade

  • The goal of communication is to increase common ground between the presenter and the audience

  • Get the audience to understand and embrace your idea

2
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Structure of a presentation

  • Introduction – Guess what?

  • Body – Prove it!

  • Conclusion – So now what?

3
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Introduction – Guess what?

  • Get the audience’s attention

  • Establish credibility

  • Preview presentation

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Body – Prove it!

  • Present your main points

  • Connect ideas

  • Hold the audience’s attention

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Conclusion – So now what?

  • Restate your main points

  • Provide a clear wrap up

  • End on a strong note

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The opening and closing are the

most important parts of the presentation

7
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4 building blocks for opening a presentation:

  • Attention

  • Benefit

  • Credibility

  • Direction

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Attention – 3 ways to get attention

  • Presenting facts

  • Asking questions

  • Telling stories

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Benefit

Some type of benefit needs to be emphasized for the audience

10
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Credibility

Professionalism in design enhances credibility

11
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Direction

  • keep your audience on track with structure/specific direction for the presentation

  • Define your main idea and purpose

  • Organize with points/subpoints

  • Identify your major points throughout the presentation

  • Plan natural transitions between sections

  • Prepare bibliography or source notes

  • Choose a compelling title

  • Process of perception:

    • Exposure

    • Attention

    • Interpretation

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Exposure –

stimulus factors

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Attention –

individual factors

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Interpretation –

situational factors

15
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4 building blocks to closing a presentation

  • Announce – direction/information

  • Benefit

  • CTA – call to action

  • Deliver a “clincher” to tie everything back to the attention getter

16
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PowerPoint Design – The status quo

  • PowerPoint is almost 30 years old now

  • People still use the same presentation tactics, which is not a good thing

Death by PowerPoint

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  • Do not have too much text and do not resort to reading through the slides

  • Slide limits can vary depending on the requirements of the presentation

  • It’s better to limit oneself to 1 message/idea per slide

  • Limit yourself to 6 objects per slide, or you will create visual noise

<ul><li><p>PowerPoint is almost 30 years old now</p></li><li><p>People still use the same presentation tactics, which is not a good thing</p></li></ul><p>Death by PowerPoint</p><img src="https://knowt-user-attachments.s3.amazonaws.com/c8e8f5c4-017f-4c39-8f79-00e6139b2c21.png" data-width="100%" data-align="center" alt="knowt flashcard image"><ul><li><p>Do not have too much text and do not resort to reading through the slides</p></li><li><p>Slide limits can vary depending on the requirements of the presentation</p></li><li><p>It’s better to limit oneself to <strong>1 message/idea per slide</strong></p></li><li><p>Limit yourself to <strong>6 objects per slide</strong>, or you will create visual noise</p></li></ul><p></p>
17
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Design Tips

  • Bullet points should not be more than 6 words long

  • Font size should be legible but simultaneously not so big that it doesn’t match other design elements

  • Background should not be something distracting

  • Make sure everything is aligned along the same margins

  • Make use of whitespace to enhance the clarity of content

  • Frame content properly so it looks polished and professional

  • Color contrast can make or break the design of your presentation

    • You can use different methods to emphasize graphics/bullets you want to focus on

    • Size can also be used for emphasis

18
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Using visuals and animation

  • Visuals increase attention

  • Increases chances of retention

  • Do not use low-res or badly cropped visuals

  • Use functional artwork

  • Visual dissonance

  • Do not overuse animations

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Use functional artwork

visuals that contain information to help explain your message

  • Example of functional artwork

knowt flashcard image

<p>visuals that contain information to help explain your message</p><ul><li><p>Example of functional artwork</p></li></ul><img src="https://knowt-user-attachments.s3.amazonaws.com/1a6c94bb-ff6c-4a4e-a211-8590e0a1c3a2.png" data-width="100%" data-align="center" alt="knowt flashcard image"><p></p>
20
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Visual dissonance –

  • when elements within a visual composition clash or create a sense of discomfort for the viewer

  • visuals that are overly decorated or colorful can be distracting/confusing

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Do not overuse animations

In most work presentations, animations are considered unprofessional

22
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Delivering your presentation

  • Should you memorize your speech?

  • Pay attention to your body language

  • Do not keep yelling stuff like ‘next slide’

  • Speak to your audience, not the screen

  • Don’t just read through, but interpret your slides and elaborate on them

  • Overcoming anxiety

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Should you memorize your speech?

knowt flashcard image

<img src="https://knowt-user-attachments.s3.amazonaws.com/b12cf4c6-b19f-4192-b4e0-3752446dd629.png" data-width="100%" data-align="center" alt="knowt flashcard image"><p></p>
24
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Pay attention to your body language – the SOFTEN model

  • Smile

  • Open stance

  • Forward lean

  • Tone

  • Eye contact

  • nod

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Do not keep yelling stuff like ‘next slide’

  • Either do it yourself or

  • Rely on discreet visual cues

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Overcoming anxiety:

  • Focus on:

    • Your message

    • Friendlier audience members

  • Visualize your success

  • Do not panic if something doesn’t go according to plan